Guest Nodus Posted December 7, 2000 I seem to be missing some file, because i have no polyobject thing in wadauthor, does anyone know how i can get the polyobjects? 0 Share this post Link to post
ReX Posted December 7, 2000 Polyobjects are sectors-thing combinations you create in a ZDooM-configured editor. They are not like things (prefabricated graphics, for example) that you simply select and insert into your level. So, in answer to your question: 1. You'll have to create your own polyobjects. 2. To do this, you'll need to configure WadAuthor to run in native ZDooM mode. Refer to Rick "Wild Man" Clark's tutorials and visit zdoom.notgod.com for more help. 3. Once you've configured WadAuthor to edit/run in native ZDooM mode you'll have the options to create/insert polyobjects. Once again, refer to Wild Man's tutorials. 0 Share this post Link to post
Guest spacedog Posted December 8, 2000 you need "zdoom.wcf" i think it's in the doomworld source ports section 0 Share this post Link to post
Wildman Posted December 8, 2000 Nodus said:I seem to be missing some file, because i have no polyobject thing in wadauthor, does anyone know how i can get the polyobjects? In case you didn't see it: I have a tutorial on how to set up WadAuthor for Zdoom editing. http://zdoom.notgod.com/zdhtech/zdoom4.html It is pretty easy but a little confusing at first. I am glad that the tutorials are still serving their purpose. :) 0 Share this post Link to post
X-DOOM Posted December 10, 2000 Go there http://www.doom-expert.com/x-doom/zdoom_tut_index.html I have start a tutorials page since december 8 that is based about ZDoom ACS stuff. One of them are a polyobject but you need to wait tommorow because it's not finish. 0 Share this post Link to post
Guest spacedog Posted December 11, 2000 These seem to be lifted straight from rick clarks tutorials 0 Share this post Link to post
X-DOOM Posted December 11, 2000 I know and i has said it on my web page ! --> " À notez que les tutoriels sont basés sur ceux de Rick Clark, de plusieurs autres venant de différent site et de mes propres créations. " " So these tutorials will be the same as Rick Clark made but mush better for newbies can understood how his b*stard (acs not Rick Clark) function of ACS script. EASY ! But for this moment i'm translating them and reformulate, so just be patient at least, sorry. " And i have put a author name on all page that wasn't my work. I write this notice in french, so if you can't read it, well it's not my problem, sorry! 0 Share this post Link to post