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Guest Maedhros

Halflife weapon graphics.

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Guest Maedhros

I have played a couple of wads that make use of the opposing force halflife expansion guns. But are there any that use the actual halflife ones? That MP5 would look really nice in a TC...

So if you know of any, can I please have a link?

Thanks in advance.

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That's not possible - yet. Halflife uses 3D models (3d figures you can twist and turn like you please) where Doom uses sprites (2d picures where you have to draw everything from scratch unless you steal from someone else)

But maybe some source port will have support for that someday

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i think Maedhros means...... 3d models converted to sprites.. sorta like the paranoia tc fer doom..

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That's what I meant. You can't convert HL 3D files (.mdl) to sprites 'cause they're two entirely different formats.

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Guest Dream Destroyer
ViperBoy said:

That's what I meant. You can't convert HL 3D files (.mdl) to sprites 'cause they're two entirely different formats.

Dude, it's been done countless times. God damn it.

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Guest Maedhros

I mean screenshots made into sprites. I am sure it has been done, but I just don't know who by. I would do it myself but I don't have halflife anymore.

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Mike Watson (aka Cyb) did a graphics conversion of Half Life for Doom, called Hlgfx.wad, which contained weapons and enemy sprites, as well as sounds. It was available from his former home page (http://members.xoom.com/cybspage), which currently does not exist. His new page (http://cyb.alkali.org/) does not appear to have links to the wad. Email him at cyb@frad.org to ask him for the file.

Alternatively, get Paranoia.wad, which contains the weapons graphics (and other things):

http://ftp.task.gda.pl/pub/games/idgames/levels/doom2/Ports/p-r/paranoia.zip

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Ofcourse it's possible to do the screenshot,paste,lump routine but I thought he wanted to convert the .mdl files directly

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Guest Dream Destroyer
Maedhros said:

I mean screenshots made into sprites. I am sure it has been done, but I just don't know who by. I would do it myself but I don't have halflife anymore.

I was bitching at the other guy because he said it's impossible, when in fact, it's been done.

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ReX said:

Mike Watson (aka Cyb) did a graphics conversion of Half Life for Doom, called Hlgfx.wad, which contained weapons and enemy sprites, as well as sounds. It was available from his former home page (http://members.xoom.com/cybspage), which currently does not exist. His new page (http://cyb.alkali.org/) does not appear to have links to the wad. Email him at cyb@frad.org to ask him for the file.

Alternatively, get Paranoia.wad, which contains the weapons graphics (and other things):

http://ftp.task.gda.pl/pub/games/idgames/levels/doom2/Ports/p-r/paranoia.zip

Cool, I have it (it's about 3mb). THat does mean I need to thank him (and the creators of HL) for the shotgun I borrowed from him for my deathTC mod.

I don't have HL, so this stuff is pretty good for me. How many weapons did they have in that game?
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In response to later posts:

The model routine has been done to death as well. While screenshots are highly convienient for making sprites, sometimes you can't get what you want into the positions you want. For example:
I had to grab a quake model viewer and the shambler model in order to put a shambler into my mod. I ended up taking screenshots of the shambler from the model viewer because I knew he wouldn't pose for me in the game (not even in "notarget" mode).

In addition, I had trouble finding suitable sprites for a plasma weapon I was making, so I had to get my Bryce program fired up and make a weapon in there. While the program is abit limited as far a moddelling goes (actually, it's designed for landscaping), it is INCREDIBLY simple to use (can't say the same for 3ds, which i wont even invest in buying).

I made my plasma rifle and railgun for my deathTC mod this way (and possibly even another weapon, the mod's not done yet).

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Dream Destroyer said:

I was bitching at the other guy because he said it's impossible, when in fact, it's been done.

It's been done, because I took screenshots of the "shambler.mdl" in the quake .pak file with a model viewer and made a doom sprite out of it.

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Guest fragg
sirgalahadwizar said:

Sirgal, you must make some pretty nice maps, considering your attention to details, hard work, etc. Congrats.
fragg

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