Dima Posted November 26, 2000 If anyone wants to see dot 3 bumpmapping (that will be used in D3) in action here is a link to crytek's next generation engine where dot 3 bumpmapping is used! http://www.crytek.de/hp/tce.htm(Note:it is all in english not german) 0 Share this post Link to post
Guest elyuca Posted November 26, 2000 ok, but how the hell do they do it?!?!?!?! 0 Share this post Link to post
EllipsusD Posted November 26, 2000 It's so beautiful... I think I may cry... 0 Share this post Link to post
masterhassan Posted November 27, 2000 i gotta go change my pants...whoa 0 Share this post Link to post
Lüt Posted November 27, 2000 Looks pretty nice. So what is it, the per-pixel lighting? 0 Share this post Link to post
Dima Posted November 27, 2000 1)Yes this is Perpixel Lightning used in this engine (that generally only GF2 based cards supports) 2)I can't answer u how do they do it but I can tell u that they just made an engine optimised for Geforce 2 Pipeline (it works with older geforces also) 3)There is also a test version availibale to download there (it was shown on ESTC 2000 and it is not interactive and I think only cards based on GF\GF2\Ultra\Pro\Mx chipsets will be able to run it) I really liked the engine and imagine if this is the quality we are archieving now what will happen to Doom 3 engine which is only beginning it's LONG adventure! And don't forget that the KING of engines is John Carmack! Hope u enjoyed the test version of this engine as much as I did! 0 Share this post Link to post