franckFRAG Posted November 13, 2015 Hi! After making my map12 for Swift Death, I began to create a new map, called Toxikka. I didn't think that this map would become so big. This map uses only Doom2 texture stock, excepted the blue sky. Certains moments are pretty challenging, especially the final battle hehe :) It's possible that I make another map like this one. DL => http://www.mediafire.com/download/7du4yf5i7cajbsz/toxikka-beta2.zip Btw, I have a strange bug in the sector 136, It's like a invisible obstacle, somebody knows about what is this? 0 Share this post Link to post
franckFRAG Posted November 13, 2015 I noticed there are 2 mancubus marked in "deaf", in voodoo dolls areas. Also, the max is impossible for the moment. Thanks memfis, i'm going four FDA, I guess why you chose this name x) Edit, I seen your FDA, effectivly, I didn't think that the player can open the door from behind, via the secret zone. I think that you will know to survive if you activated the BFG pillar, it was just a W1 action x) And if the revenant didn't kill you, there was a megasphere on your way :P 0 Share this post Link to post
Ribbiks Posted November 17, 2015 very cool map. it's like swift death++ standout moments for me include the start (which is so much easier if you realize you can grab the PG without consequence), the secret that lets you approach a fight from the other (more advantageous) side, and the confusing as hell big fight after the HK/baron RL-fest. The caco/rev teles there were rather disorienting. Only minor complaint might be some of the perched enemies could be a burden to kill and aren't too threatening (waterfall imps, misc hitscanner balconies), but I'm damn-near the last person who deserves to complain about that :p looks really good too, and like quite some time was spent on the zimmery natural detailing 0 Share this post Link to post
Fonze Posted November 18, 2015 Here's a blind run: https://www.dropbox.com/s/jgi0p9kv817ways/toxfonz1.zip?dl=0 Fun map man, I screwed it all up, but at least I survived that first fight, heh. Tough, beautiful, and fun; what else can be asked for? Keep them sweet maps rolling in man! 0 Share this post Link to post
franckFRAG Posted November 29, 2015 Here is a new version! http://www.mediafire.com/download/7du4yf5i7cajbsz/toxikka-beta2.zip Changelog : Skill levels added deaf mancubus fixed red bars fixed music changed RSKY1 changed ... I would like to finish another map : But I don't really have time for the moment :/ 0 Share this post Link to post
Katamori Posted November 29, 2015 Daaaaaaaaaaaaamn, that sky! Do you allow to use it?! 0 Share this post Link to post
franckFRAG Posted November 29, 2015 Katamori said:Daaaaaaaaaaaaamn, that sky! Do you allow to use it?! There is a star cut in the sky, I have to fix that. 0 Share this post Link to post
wallabra Posted November 29, 2015 Too fucking hard for me! I didn't do any far and I were immediately smitten by the start! 0 Share this post Link to post
franckFRAG Posted November 29, 2015 Gustavo6046 said:Too fucking hard for me! I didn't do any far and I were immediately smitten by the start! Choose ITYTD as skill level, the map is effectivly hard, see challenging. Myself I prefer to play in HMP, because I sometimes feel frustrating to die silly in the beginning. 0 Share this post Link to post
Reisal Posted November 29, 2015 This level isn't for the novice Doomer, Gustavo lol 0 Share this post Link to post