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Wereknight

CWolf's FreeDoom workshop (textures, sprites, something else)

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Looks good, but I think it needs more shading around the edges so that it looks like it has volume. The screenshots make it look 2d and "pasted on"

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Is meant for that blue christmas light pole thing? If so, then that will be perfect.

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tho i still like the old ones, that new one your making is looking very classy :)
im looking forward to seeing it in game

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Speaking of techno,
What happened to the old techno pillar, in 0.9?

It was pretty cool with those rotational sprites. Now its a single sprite.

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Very cool! However, it's also a bit confusing. Which part is supposed to emanate light - the upper one or the middle-lower one? What are the diagonal protrusions for?

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These look great, much better than the old "stick with a spencer's gifts orb on it"

BTW, when you're converting the sprites to GIFs, make sure that you're using "#00ffff" (aka rgb(0,255,255)) for the transparency color. The ones you submitted had different values and the transparency didn't work in the built wad (I fixed 'em).

I'm planning on adding PNG support to deutex in the near future, so we won't have to deal with the step of converting them to gifs anymore.

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raymoohawk said:

btw would you be willing to make a new colua0? the one i did is kinda crappy


Sure, why not? I'll do.

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