NaZa Posted January 4, 2016 So, you can give me any theme, or restriction, and I'll speedmap for 2 hours, and complete it. Restrictions could be 1 type of monster, 1024x size, 2 flats... Themes could be: bridges, house, realistic, computers... Kind of like ASS, but solo and every day. MAPS: CLOSE ENCOUTERS (closeenc.wad - http://www.mediafire.com/download/iyuplux2au61ynx/closeenc.wad) - Spiderdemon moving up and down, only plasma gun and rockets, monters blowing themselves up (only once and maybe not even then) THE TOXIC RABBIT - toxrabit.wad - http://www.mediafire.com/download/c1zru4rdwsl5yc7/toxrabit.wad - about 80% of the playable part of the map is damaging floor, no radsuit, warren, but a rabbit one TECHNOLOGINA - technica.wad - http://www.mediafire.com/download/98c6ezzz3qzl2ux/technica.wad - technological vagina with some nukage (too vulgar to resemble) STRESSED DESSERTS - stressed.wad - http://www.mediafire.com/download/8mlstuddanid5lv/stressed.wad - lots of doors, lots of teleporting monsters DATA EXCHANGE - exchange.wad - http://www.mediafire.com/download/6dip6dm3nibzxg9/exchange.wad - techbase, zombies/sergeants/chaingunners only, ambushes/traps galore 0 Share this post Link to post
baja blast rd. Posted January 4, 2016 1. only rockets and plasma 2. combat scenario with a spiderdemon moving back and forth on a scrolling floor (if mapping for vanilla, or if that would take you too long to set up, then the spiderdemon should be on a "Floor Move Up and Down" sector) 3. monsters that blow up barrels in their own faces 0 Share this post Link to post
schwerpunk Posted January 4, 2016 Mostly damaging floors (~80%), no radsuit. EDIT: forgot theme, how about a warren 0 Share this post Link to post
Wereknight Posted January 4, 2016 Technological vagina full of nukage, maybe? 0 Share this post Link to post
obake Posted January 4, 2016 Lots of doors, and lots of teleporting monsters. 0 Share this post Link to post
Reisal Posted January 4, 2016 Techbase, chaingunners/sergeants/zombiemen only, ambushes/traps galore. 0 Share this post Link to post
Vanger_ru Posted January 4, 2016 mostly outdoor areas. no cell weapons. 0 Share this post Link to post
Walter confetti Posted January 4, 2016 More inherent Theme: - Ancient dungeons and ruins twisting to futuristic world via portals... Restrictions: - Do a map inspired by the fascinating D_RUNNIN theme - 2048 x 1024 map - Big usage of blue and black / dark textures (removed the 50 linedefs limit) 0 Share this post Link to post
Archi Posted January 4, 2016 Hell; only revenants, hellknights and cybers; only cell and rocket weapons. 0 Share this post Link to post
scifista42 Posted January 4, 2016 Theme: Hellish factory producing Mancubuses, with Archviles as workers. Restriction: Make the map without using your right hand. (or left hand if you're left handed) (hopefully you have both your hands healthy) 0 Share this post Link to post
nxGangrel Posted January 4, 2016 CWolfRu said:Technological vagina full of nukage, maybe? This. 0 Share this post Link to post
Doomkid Posted January 4, 2016 A map using only rocky textures/flats, as well as liquid textures/flats, with ONLY high-strength enemies (revenants, hell knights, arachnotrons etc). Could get a cool "infested cave" vibe from that one! 0 Share this post Link to post
Jimmy Posted January 4, 2016 scifista42 said:Restriction: Make the map without using your right hand. (or left hand if you're left handed) (hopefully you have both your hands healthy) why 0 Share this post Link to post
Fuzzball Posted January 4, 2016 Make a map with only your feet. Mmmm...how about trying to use some of the lesser used textures and flats- those you don't see as often~ 0 Share this post Link to post
Olroda Posted January 4, 2016 How about a very dark cavern, contrasted by bright pools of glowing magma... With lots of Lost Souls and Pain Elementals everywhere. A few large chambers intertwined by winding, narrow tunnels. No medikits, stimpacks or armour, just a liberal sprinkle of armor and health bonuses. If you're feeling evil, hand the player a launcher, some of rockets, and little else. 0 Share this post Link to post
Gez Posted January 4, 2016 Restriction: map should be for a Doom engine game that does not have the word "Doom" in its title. :p 0 Share this post Link to post
Shadow Hog Posted January 5, 2016 Make an autumn map during an overcast day. You'll likely need a custom texture pack to cover fallen leaves and the like (probably cribbing a lot from Hexen), but, well, it's a theme I don't think is used very much. 0 Share this post Link to post
Suitepee Posted January 5, 2016 Something in visual theme similar to the horror movie Ring/The Ring. 0 Share this post Link to post
AD_79 Posted January 5, 2016 Two monster types. I feel that one variety simply isn't enough to be interesting gameplay-wise, at least for long. 0 Share this post Link to post
Breezeep Posted January 5, 2016 Circular Architecture, 10 sectors, 4 textures and 4 flats only (sky allowed) 0 Share this post Link to post
Gentlepoke Posted January 5, 2016 Create a pastiche map of E1M3, E2M8, E3M6 and MAP15 after playing each one once and only working from memory. 0 Share this post Link to post
gemini09 Posted January 5, 2016 Gez said:Restriction: map should be for a Doom engine game that does not have the word "Doom" in its title. :p Oh, the desperation :p 0 Share this post Link to post
Death Egg Posted January 5, 2016 Theme: menstruation Restriction: 80% or more of textures and flats are blood 0 Share this post Link to post
Tosi Posted January 5, 2016 Theme: Any classic DooM or DooM 2 map as viewed through the eyes of a person having an LSD trip. Restrictions: You must use animated flats and textures as much as possible. 0 Share this post Link to post
soner du Posted January 5, 2016 Title : Rocket Science Cramped architecture + rocket launcher is the only weapon available (besides start pistol) 0 Share this post Link to post
NaZa Posted January 5, 2016 rdwpa said:1. only rockets and plasma 2. combat scenario with a spiderdemon moving back and forth on a scrolling floor (if mapping for vanilla, or if that would take you too long to set up, then the spiderdemon should be on a "Floor Move Up and Down" sector) 3. monsters that blow up barrels in their own faces Wish me luck!! 0 Share this post Link to post
Walter confetti Posted January 5, 2016 Good luck, waiting for final product 0 Share this post Link to post
Wereknight Posted January 5, 2016 I'll wait technological vagina. Good luck. 0 Share this post Link to post
NaZa Posted January 5, 2016 http://www.mediafire.com/download/iyuplux2au61ynx/closeenc.wad Close Encounters is the name! Also, if this is bad, excuse me. This is my first speedmap and I hope I did well. It should provide you with enough challenge, though! Good luck and thank you for so many suggestions! I did not think this would be so popular. WARNING: The map can be a bit unfair sometimes. Deal with caution. You may be harsh on criticizing. 0 Share this post Link to post
schwerpunk Posted January 5, 2016 EDIT: quote b/c newpage DoomLover234 said:http://www.mediafire.com/download/iyuplux2au61ynx/closeenc.wad Close Encounters is the name! Also, if this is bad, excuse me. This is my first speedmap and I hope I did well. It should provide you with enough challenge, though! Good luck and thank you for so many suggestions! I did not think this would be so popular. WARNING: The map can be a bit unfair sometimes. Deal with caution. You may be harsh on criticizing. Great music. Died instantly, lol. Gonna try again later. EDIT2: I lied and tried again. This time died to the Archvile. Definitely going to be a multiple playthrough map. Ammo and health balance looks good, going by the first 60 seconds. :p 0 Share this post Link to post