Ribbiks Posted January 16, 2016 (edited) Stardate 20x7: Velvet Blood Mission is a set of 9 (+2) highly difficult boom-compatible maps. They're purple. Here are some pictures: Miscellany: - Tested in prb+ 2.5.1.4 -complevel 9, coop was tested in Zandronum 2.1 - HMP IS THE INTENDED DIFFICULTY. DO NOT START ON UV. skill 3 was tuned to be the most balanced and enjoyable. skill 2 is lightly nerfed, comparable to Sunlust HMP. skill 4 is meant only for sadomasochists who want their doom experience to be a rubik's cube made of demons. Thanks to essel for providing some sexy textures.Download [/idgames] Edited May 26, 2017 by Ribbiks 8 Share this post Link to post
AD_79 Posted January 16, 2016 Fuck yeah, more ribbiks maps! EDIT: there was a missed opportunity in the description to spell rubik's cube as "ribbiks cube" 1 Share this post Link to post
dobu gabu maru Posted January 16, 2016 Hot damn you're one of the most efficient mappers on the site. Awesome to revisit Stardate, as I'm really interested in seeing what you can do with the theme this time around. Will take your advice on the HMP suggestion too ;) 0 Share this post Link to post
baja blast rd. Posted January 16, 2016 SD20x7's HNTR is very fun, everyone. Don't ignore that skill level. :) 0 Share this post Link to post
40oz Posted January 16, 2016 Fuuuuuck I can't keep up with all these amazing maps 0 Share this post Link to post
esselfortium Posted January 16, 2016 Kickass, congratulations on getting this done! (Sorry for never getting around to making those other texture variants, time kinda got away from me there.) 0 Share this post Link to post
HavoX Posted January 16, 2016 Ribbiks said:DO NOT START ON UV. Oh yes I will, and there's nothing you can do about it! :p P.S. there's not enough purple in the screenshots. 0 Share this post Link to post
Cynical Posted January 16, 2016 HavoX said:Oh yes I will, and there's nothing you can do about it! :p P.S. there's not enough purple in the screenshots. You'll probably be OK on map 1. Past that... lol (Sorry for never finishing my playtesting duties; real live has been in the way for the past month.) 0 Share this post Link to post
Fuzzball Posted January 16, 2016 Found a bug on MAP01! It's possible to fall into the lil pit the rev is hiding in after sneaking around the line def up where the RL is! D: 0 Share this post Link to post
Rayziik Posted January 16, 2016 YES IT WAS THE SEQUEL HNNNNGGGGGGGGGG Bloodstain is going to have to wait. 0 Share this post Link to post
Nevanos Posted January 16, 2016 More purple! I'll be having this for breakfast! Thanks very much for this Ribbiks! I'll play this when I wake up in the morning. 0 Share this post Link to post
ArmouredBlood Posted January 16, 2016 Nice. I think I'll stream this tonight. After Dime does of course heheh. 0 Share this post Link to post
Ribbiks Posted January 16, 2016 @ nev / ab: glhf :D I'll reiterate that HMP is how the set is intended to be played, it won't be fun as a first playthrough on UV imo. FuzzballFox said:Found a bug on MAP01! It's possible to fall into the lil pit the rev is hiding in after sneaking around the line def up where the RL is! D: good catch, thanks! 0 Share this post Link to post
yakfak Posted January 16, 2016 can't believe how fast your turnover rate for maps this good. giggling at Dime getting wrecked on skill 4 in preparation for giggling at myself getting wrecked on skill 2 0 Share this post Link to post
Demon of the Well Posted January 16, 2016 You're really scaring me with those ALLCAPS, man. Whether it's skill 3 or skill 4, I suppose my ego is due another horrible thrashing either way.... At least I can lie down and bleed to death on a beautiful royal purple velvet carpet afterwards. Is there any finer way to go? 0 Share this post Link to post
rokettopanchi Posted January 16, 2016 Maps like these make me realize how bad (new) I am at Doom. 0 Share this post Link to post
tourniquet Posted January 16, 2016 The sequel to one of my favorite mapsets, mind allready blown. Your mapping pace is incredible Ribbiks :D 0 Share this post Link to post
Touchdown Posted January 16, 2016 Well that's another pleasant surprise! Screenshots look amazing, as always. Will take it for a spin today. :) It's nice you're once again prioritizing HMP as a default difficulty level, as it should be. More mappers should do the same. 0 Share this post Link to post
franckFRAG Posted January 16, 2016 Awesome! Already new maps by Ribbiks :D 0 Share this post Link to post
WH-Wilou84 Posted January 16, 2016 tourniquet said:Your mapping pace is incredible Ribbiks :D Very much this. I wasn't expecting this purple set so soon after Sunlust and Italo-Doom, but man is it a fantastic surprise ! With this and Romero's map, my free time for the week-end is already gone. I've played a couple maps so far, and as expected it's awesome. These purple surreal curvy landscapes are so sexy. I'm kinda missing the silver starbase theme, which was pretty cool in Stardate 20X6, but nice new themes are more than welcome. :) Thanks for your dedication, Ribbiks ! 0 Share this post Link to post
Archi Posted January 16, 2016 Thank you, but I think I'm going to stop my playthrough here. MAP01 was amazing. 0 Share this post Link to post
Phml Posted January 16, 2016 Anyone else expecting Ribbiks to reveal he's a genius programmer who designed a self-learning AI gradually getting better at making Doom maps? Seriously man, you're churning out masterpieces at a pace most people would struggle to produce speedmaps. 0 Share this post Link to post