thesecondcomingdoom Posted February 13, 2016 Since .SPC is possible.. what about others? 0 Share this post Link to post
scifista42 Posted February 13, 2016 Vanilla Doom supports only MIDIs (and MUSs, but MIDIs are superior). Support for other music formats is specific to particular source ports. 0 Share this post Link to post
thesecondcomingdoom Posted February 13, 2016 scifista42 said:Vanilla Doom supports only MIDIs (and MUSs, but MIDIs are superior). Support for other music formats is specific to particular source ports. What's a MUS? edit : Are .s3m files supported? 0 Share this post Link to post
scifista42 Posted February 13, 2016 http://doomwiki.org/wiki/MUS They're basically crippled MIDIs, obsolete nowadays. 0 Share this post Link to post
Da Werecat Posted February 13, 2016 It should be noted that vanilla Doom converts MIDI to MUS internally, so there's no advantage in using the former for a pure vanilla release. 0 Share this post Link to post
scifista42 Posted February 13, 2016 scifista42 said:Vanilla Doom supports only MIDIs thesecondcomingdoom said:edit : Are .s3m files supported? Not in vanilla. But they're apparently supported by ZDoom, therefore also by GZDoom and probably Zandronum too, and maybe some other ports. So it really depends on your intended target compatibility of your wad, respectively the compatibility of your wad will depend on your choice of music format. 0 Share this post Link to post
Gez Posted February 14, 2016 Da Werecat said:It should be noted that vanilla Doom converts MIDI to MUS internally, so there's no advantage in using the former for a pure vanilla release. Preserving metadata, which can include copyright attribution, is definitely an advantage. 0 Share this post Link to post