TeamTNS Posted April 20, 2016 Hellbound is a megawad full of well-designed maps with a strong feeling of being placed on Earth corrupted by our notorious monsters from Hell. You can expect exploration-based gameplay with enough of these assholes corrupting our beautiful Earth to shoot at. As many of the later maps are relatively big we have decided to split the megawad into 3 parts to fully experience what pain rotation will throw at us. We are starting the great journey with the first 12 maps this week. Oh, and if you want to have a little taste of the journey before embarking watch TNS highlights of the first half from 3 years ago. DMFLAGS: 1174487140 / 806496256 / 0 IWAD: doom2 or freedoom080 PWADs: hellbnd-20130923, hellbnd-coopfix1, hellbnd-zdfix1 Maps: 01-12 Lives: 1 Players: 25/100 Item Respawn Time: 60 Seconds Player Join Limit: 3 Minutes Date: 21st April 2016 Euro session: 19:00 BST/14:00 EDT at Ducks, Czech Republic (usually lasts 6-8 hours, sometimes much longer) Get ZDaemon and join in. 0 Share this post Link to post
Keyboard_Doomer Posted April 22, 2016 Session statistics for this week: First blood: DaIcemann76 | shot by a sergeant 2 minutes and 12 seconds after joining First blood in subsequent rotas: 2nd rota (-fast and 2x damage): fred512 | burned by an imp 21 seconds after joining 3rd rota (total randomization): The_Hat | splattered by a cyberdemon 1 minute and 12 seconds after joining Peak server population: 32 Overall number of players that connected during the session: 139 Player death counts by obituaries (1st rota/2nd rota/3rd rota):1 killed himself. (0/0/1) 11 died. (1/0/10) 19 mutated. (14/5/0) 0 were squished. (0/0/0) 4 went boom. (2/2/0) 13 should have stood back. (2/4/7) 1 was killed by a zombieman. (0/1/0) 19 were shot by a sergeant. (6/13/0) 20 were perforated by a chaingunner. (8/11/1) 1 was slashed by an imp. (1/0/0) 21 were burned by an imp. (4/17/0) 7 were bit by a demon. (2/5/0) 9 were eaten by a spectre. (0/9/0) 9 were spooked by a lost soul. (0/9/0) 0 got too close to a cacodemon. (0/0/0) 15 were smitten by a cacodemon. (6/8/1) 4 were punched by a revenant. (4/0/0) 16 couldn't evade a revenant's fireball. (5/11/0) 15 were squashed by a mancubus. (3/11/1) 7 let an arachnotron get them. (3/4/0) 3 were gutted by a Hell Knight. (2/1/0) 23 were splayed by a Hell Knight. (2/19/2) 1 was ripped open by a Baron of Hell. (1/0/0) 19 were bruised by a Baron of Hell. (1/17/1) 10 were incinerated by an archvile. (2/4/4) 2 stood in awe of the spider demon. (0/2/0) 20 were splattered by a cyberdemon. (1/0/19) 0 were surprised by the zombie's weaponry. (0/0/0) 0 were mauled by a Mauler Demon. (0/0/0) 0 were charred by a pain soul. (0/0/0) 0 were melted by a pain soul. (0/0/0) 0 suffered psychic trauma from an aracnorb's brainwaves. (0/0/0) 0 were perforated by an Arachnophyte. (0/0/0) 97 couldn't dodge a destructor's rocket. (0/0/97) 4 were terminated by the Badass Cyberdemon. (0/0/4) --------------------------------------------------------------------------- 371 deaths overall. (70/153/148)Session lasted for 10 hours and 11 minutes and ended in the 3rd rota with the last map played being MAP08. Last finished map was MAP07. top 11 players with most deaths (deaths/joins, death ratio): DaIcemann76 20/27, 74.07% Keyboard_Doomer 20/36, 55.56% Dangoss11 19/28, 67.86% Imp_Jaeger 12/14, 85.71% zezoo 10/12, 83.33% valkiriforce 10/13, 76.92% Malfunction 10/16, 62.50% Vermilion 9/12, 75.00% Bill_du_Texas 8/9, 88.89% The_Hat 8/10, 80.00% JCD 8/11, 72.73% party poopers: aprosekin 0/24, 0.00% !! BlooditeKrypto 4/26, 15.38% Choft 5/26, 19.23% 0 Share this post Link to post