watstha Posted April 27, 2016 DooM_RO said:I LOVE IT SO MUCH!!!! Yeah, me too!! I really can´t wait to play this, and good part is it will be released when I´m on vacations!! 0 Share this post Link to post
MrHofmann Posted April 27, 2016 Anyone noticed the E3M1 remix before the stream started? So fucking good. 0 Share this post Link to post
Chest Rockwell Posted April 27, 2016 Gamespot is gonna have marty and hugo on while playing the single player as well Don't know if it's going to be different areas or not http://www.gamespot.com/articles/watch-doom-single-player-livestream-with-the-devs-/1100-6439187/?ftag=GSS-05-10aaa0b 0 Share this post Link to post
archvile82 Posted April 27, 2016 tuo said:I just watched the first part again, and if the whole arenas are truly based around the gore nests, then what irked me might not be such a big thing (to me). To me it looked like he HAD to fight wave after wave of enemies, but if I understand it correctly, he only did this for the stream, and he could have shortened this by focusing on the gore nests. That sounds a lot better to me. This is correct, gameinformer reported that you need to destroy the nests to stop the demons coming through as it acts like a portal. I guess they played along with it for the stream. 0 Share this post Link to post
Graphic_Delusions Posted April 27, 2016 So who can name all 36 Monsters in the game? ;) The Snapmap preview stream, shown on Monday, only had 16 Monsters to choose from. 0 Share this post Link to post
Zemini Posted April 27, 2016 Possessed Worker Possessed Scientist Possessed Engineer Possessed Soldier Possessed Security Gore's Nest Imp Sentinel Imp Horde Imp Pinky Spectre Hell Knight Unwilling Baron Revenant Lost Soul Cacodemon Mancubus Cyber Mancubus Cyberdemon Baalgar Arch Vile Hell Razer Prowler That's 24 but I am really stretching it out. Prowler is multiplayer only AND they might group up the imps and possessed as one type of monster. 0 Share this post Link to post
TheMightyHeracross Posted April 27, 2016 36? Wow. That's a lot... I like that. 0 Share this post Link to post
LittleBurger Posted April 27, 2016 Couldn't watch it the time it showed, but will watch the vid later today. Can anyone give me an idea on how the levels felt? That was the thing I was wondering about the most, did it seem like they went with a mix of in level items and the piñata drops? 0 Share this post Link to post
PsychoGoatee Posted April 27, 2016 Reinchard said:Anyone else niticed THIS? http://i.imgur.com/e6wSccI.png That rocks pretty hard! 0 Share this post Link to post
Chest Rockwell Posted April 27, 2016 Reinchard said:Anyone else niticed THIS? http://i.imgur.com/e6wSccI.png Damn that's subtle 0 Share this post Link to post
tuneguru Posted April 27, 2016 loved the campaign stream, it's gonna be a long two weeks of waiting :) level design looks great, soundtrack is epic and I think the upgrade elements will add a little bit of extra depth and replayability... 0 Share this post Link to post
DoomzRules Posted April 27, 2016 Zemini said:Possessed Worker Possessed Scientist Possessed Engineer Possessed Soldier Possessed Security Gore's Nest Imp Sentinel Imp Horde Imp Pinky Spectre Hell Knight Unwilling Baron Revenant Lost Soul Cacodemon Mancubus Cyber Mancubus Cyberdemon Baalgar Arch Vile Hell Razer Prowler That's 24 but I am really stretching it out. Prowler is multiplayer only AND they might group up the imps and possessed as one type of monster. Maybe they have 36 species of monsters with MORE than one variant of monster? See (Diablo) for an example of this in effect. :) 0 Share this post Link to post
Stealth Frag Posted April 27, 2016 "...please submit suggestion form WAD-E1M4 to your Command Controller" Hmm I want more that kind of stuff... 0 Share this post Link to post
Almonds Posted April 27, 2016 Zemini said:Possessed Worker Possessed Scientist Possessed Engineer Possessed Soldier Possessed Security Gore's Nest Imp Sentinel Imp Horde Imp Pinky Spectre Hell Knight Unwilling Baron Revenant Lost Soul Cacodemon Mancubus Cyber Mancubus Cyberdemon Baalgar Arch Vile Hell Razer Prowler That's 24 but I am really stretching it out. Prowler is multiplayer only AND they might group up the imps and possessed as one type of monster. seeing how the two imp variants, the mancubus and cyberdemon variant (probably) take up actual codex space I'd be willing to bet most enemies listed here would be the hell/elite variants of other existing enemies. Reinchard said:Anyone else niticed THIS? http://i.imgur.com/e6wSccI.png damn. time? 0 Share this post Link to post
PsychoGoatee Posted April 27, 2016 Reinchard said:"...please submit suggestion form WAD-E1M4 to your Command Controller" Hmm I want more that kind of stuff... I missed that, fun detail 0 Share this post Link to post
DooM_RO Posted April 27, 2016 LittleBurger said:Couldn't watch it the time it showed, but will watch the vid later today. Can anyone give me an idea on how the levels felt? That was the thing I was wondering about the most, did it seem like they went with a mix of in level items and the piñata drops? GREAT FIND! I didn't see it! 0 Share this post Link to post
BluePineapple72 Posted April 27, 2016 Graphic_Delusions said:So who can name all 36 Monsters in the game? ;) The Snapmap preview stream, shown on Monday, only had 16 Monsters to choose from. http://i.imgur.com/XRjFcNg.jpg 25 different environments!!! FUCK YEAH, this basically confirms there will be more than 6 levels! (I hope) Anyways I just watched the stream and I loved everything about it, it completely lived up to my expectations, except for Olivia, I thought she'd be younger :/ 0 Share this post Link to post
watstha Posted April 27, 2016 BluePineapple72 said:25 different environments!!! FUCK YEAH, this basically confirms there will be more than 6 levels! (I hope) Anyways I just watched the stream and I loved everything about it, it completely lived up to my expectations, except for Olivia, I thought she'd be younger :/ Yeah, I thought the same about Olivia. Samuel, though, really strikes me as a very menacing villain, if he is a villain and not a badass ally. 0 Share this post Link to post
BluePineapple72 Posted April 27, 2016 Samuel is pretty cool I loved all of the progression stuff too, it gave me VERY fond memories of my favorite game series (the arkham series), with those games I would play the shit out of them doing every challenge and getting every collectible to achieve a true 100% 0 Share this post Link to post
LittleBurger Posted April 27, 2016 DooM_RO said:GREAT FIND! I didn't see it! I meant the last part as a question on whether or not they did do a mix of the two, or went more the pinata drop route. 0 Share this post Link to post
watstha Posted April 27, 2016 BluePineapple72 said:Samuel is pretty cool I loved all of the progression stuff too, it gave me VERY fond memories of my favorite game series (the arkham series), with those games I would play the shit out of them doing every challenge and getting every collectible to achieve a true 100% The map design actually gave me that feeling too, coupled with good ol´ Metroid (especially the prime series), it´s going to be so fun trying to find every way and every secret on the game. Glad to see the developers are doing more than just keeping it completely classic. 0 Share this post Link to post
MrHofmann Posted April 27, 2016 + Combat Rating and Tutorials Just turn of the compass, objective markers and notifications, and enjoy the exploration. 0 Share this post Link to post
LittleBurger Posted April 27, 2016 Watching it now, I see that the amount of health gained back from pinata drops seemed to have be decreased a decent amount, though I wish the armor actually acted like armor. Also noticed the shotgun still has quite a low ammo count, I guess they will be mixing more with the pinata drop. 0 Share this post Link to post
Dreamphaser Posted April 27, 2016 cool that stream happening now shows the outdoor base and berserk. more sweetness. the game keeps putting all the pieces together. LOVE it. 0 Share this post Link to post
DMPhobos Posted April 27, 2016 http://www.gamespot.com/articles/watch-doom-single-player-livestream-with-the-devs-/1100-6439187/ Are you guys watching the gamespot stream? So far it's the same levels, but waay better, less talk, more action. The most interesting thing i've seen so far is that there is a berserk powerup 0 Share this post Link to post
Dreamphaser Posted April 27, 2016 yeh my hype levels are at its maximum :) 0 Share this post Link to post
LittleBurger Posted April 27, 2016 I'm still watching the earlier one, it seems like the chainsaw is going to be the go to way for way more pinata drops (as not that many seem to be dropping from glory kills). I may have missed it, but did they ever switch weapons by not using the weapon wheel? 0 Share this post Link to post
TheMightyHeracross Posted April 27, 2016 No, they always used the wheel. I assume there's going to be a different way on PC, however. Not sure how a weapon wheel of that type would work with a keyboard and mouse without being clunky. 0 Share this post Link to post
LittleBurger Posted April 27, 2016 TheMightyHeracross said:No, they always used the wheel. I assume there's going to be a different way on PC, however. Not sure how a weapon wheel of that type would work with a keyboard and mouse without being clunky. I don't really think it would. Maybe it is only usable if you have a controller connected/being used to play the game. 0 Share this post Link to post