TeamTNS Posted June 2, 2016 That's right, we only got to MAP18 last week before switching modes. What, you thought we were just going to give up without finishing? You've all had a week to recover from the chaos caused by the first 18 maps, and now it's time to finish what we started and take on the last 14 maps. Including MAP22. And MAP32. Have fun! DMFLAGS: 1174487140 / 806496256 / 0 IWAD: plutonia PWADs: plutmidi (optional) Maps: 19-32 Lives: 1 Players: 25/100 Item Respawn Time: 60 Seconds Player Join Limit: 3 Minutes Date: 2nd June 2016 Euro session: 19:00 BST/14:00 EDT at [L@P], Germany (usually lasts 6-8 hours, sometimes much longer) Get ZDaemon and join in. 0 Share this post Link to post
kuchitsu Posted June 2, 2016 Oh shit. I don't feel like I'm ready for another 6 hours of continious dying... But maybe I'll come. 0 Share this post Link to post
rhinoduck Posted June 2, 2016 So, we failed the first map of the maplist, got the following three four golden obits: "Choft fell for Choft's tricks." "Keyboard_Doomer probably tried playing keyboard-only." "lego shat a brick." "lego will lie in bricks of the end of the ambush." (apparently, I missed this one) ...and got kind of very stuck on the second still the first map of the maplist (MAP19); all in the first ten minutes xD 0 Share this post Link to post
rhinoduck Posted June 2, 2016 It took up to 48 marines almost hour and a half, but we finally beat MAP19 xD 0 Share this post Link to post
Keyboard_Doomer Posted June 2, 2016 We have just broken the record for the server population. If you want to help us some more join now! 0 Share this post Link to post
rhinoduck Posted June 2, 2016 So... IT FINALLY HAPPENED! 49 is not the magical number anymore. LONG LIVE 51 56!!! (or hopefully not very long:) And ye olde 51 screenshot... Spoiler 0 Share this post Link to post
rhinoduck Posted June 2, 2016 Doomkid said:Holy crap, that's insane! And what would you call 56? :) 0 Share this post Link to post
kuchitsu Posted June 2, 2016 Crazy session lol. With the exception of 21, every map is like a struggle. But it was pretty fun to discuss strategies with people and eventually get stuff done by cooperating well. These maps weren't intended for this kind of playing at all (nightmare, hordes of players, invisibility spheres giving actual invisibility, monsters being able to open fast doors, etc), but somehow there is a lot of depth to it anyway. 0 Share this post Link to post
valkiriforce Posted June 3, 2016 Yeah, it was like a string of MAP14s... 0 Share this post Link to post
rhinoduck Posted June 3, 2016 We managed to finish whole !6! maps this session; what a performance! But, sarcasm aside, that was actually quite a feat. Anyway, it means we still have 8 maps left to play, but we will be taking a break from Plutonia for a few weeks so that we can recover. Do not rejoice that we will forget about it though; we WILL come back, and we WILL finish it! In the meantime, let's enjoy the fun memories and mental scars we are taking away from the last two sessions :) Thanks everyone for coming! 0 Share this post Link to post
kuchitsu Posted June 3, 2016 So you couldn't beat Map25? Were there at least some good attempts? 0 Share this post Link to post
rhinoduck Posted June 3, 2016 kuchitsu said:So you couldn't beat Map25? Were there at least some good attempts? Nope, most of those who would know what to do left so we bailed. We had a (rather quick, lol) tr rotation and then an rd + fast rotation also adding maps from part 1. 0 Share this post Link to post
ZeroMaster010 Posted June 3, 2016 For map 25 the rocket jump should be quite easy to do in zdaemon, so if you can get past the first part it shouldn't be too much trouble. If the rest of the maps are anything like with non-multiplayer monsters then you should have an easy time. So well done making it that far! Sorry I didn't stick around longer, especially the second session, I just wasn't in the mood for watching 1 person wait for respawn items followed by attempting to get past 3 cyberdemons in close encounters :) 0 Share this post Link to post
Keyboard_Doomer Posted June 4, 2016 @ZeroMaster Cheers for joining us again. I can imagine how frustrating it must be to know the route and what to do but to have to wait for 5 minutes as several players camp one secret to get health and armor and then drop like flies anyway. It was annoying and normally we would solve this either by lowering the item respawn time or giving some health/armor at spawn to all players but it was the first map of the maplist and it felt doable with just a little bit of cooperation so we didn't want to give in just yet. Hope to see you in part 3 as we finish this. I've tried and yeah, map25 RJ isn't too hard to do - what might be more problematic is to get enough health for it among all of the other players :) I was even able to do the glide before the RJ but I can't seem to actually teleport after doing it. How the hell does that work? Anyway, enough of the talk. The session statistics follow: First blood: sid0rv | couldn't evade a revenant's fireball 11 seconds after joining First blood in subsequent rotas: 2nd rota (total randomization): ErisFalling | couldn't dodge a destructor's rocket 18 seconds after joining 3rd rota (random damage with -fast): ErisFalling | splattered by a cyberdemon 53 seconds after joining 4th rota (standard randomization): Malfunction | punched by a revenant 1 minute and 19 seconds after joining Peak server population: 56 - new record \o/ Overall number of players that connected during the session: 172 Player death counts by obituaries (1st rota/2nd rota/3rd rota/4th rota):2 killed themselves. (1/1/0/0) 14 died. (9/4/0/1) 74 mutated. (60/4/9/1) 0 were squished. (0/0/0/0) 8 went boom. (7/0/1/0) 46 should have stood back. (37/3/4/2) 36 were killed by a zombieman. (32/0/4/0) 90 were shot by a sergeant. (74/0/16/0) 405 were perforated by a chaingunner. (354/1/49/1) 12 were slashed by an imp. (12/0/0/0) 79 were burned by an imp. (72/0/7/0) 18 were bit by a demon. (16/0/2/0) 49 were eaten by a spectre. (42/0/7/0) 105 were spooked by a lost soul. (81/0/24/0) 2 got too close to a cacodemon. (0/0/2/0) 59 were smitten by a cacodemon. (37/0/22/0) 26 were punched by a revenant. (21/1/3/1) 312 couldn't evade a revenant's fireball. (271/4/36/1) 51 were squashed by a mancubus. (35/0/16/0) 64 let an arachnotron get them. (53/0/11/0) 5 were gutted by a Hell Knight. (3/0/2/0) 81 were splayed by a Hell Knight. (67/0/14/0) 14 were ripped open by a Baron of Hell. (13/0/1/0) 101 were bruised by a Baron of Hell. (85/3/13/0) 225 were incinerated by an archvile. (199/1/25/0) 8 stood in awe of the spider demon. (7/0/1/0) 443 were splattered by a cyberdemon. (407/5/31/0) 0 were surprised by the zombie's weaponry. (0/0/0/0) 2 were mauled by a Mauler Demon. (0/1/0/1) 0 were charred by a pain soul. (0/0/0/0) 0 were melted by a pain soul. (0/0/0/0) 0 suffered psychic trauma from an aracnorb's brainwaves. (0/0/0/0) 0 were perforated by an Arachnophyte. (0/0/0/0) 51 couldn't dodge a destructor's rocket. (4/47/0/0) 1 was terminated by the Badass Cyberdemon. (0/1/0/0) ------------------------------------------------------------------------------- 2383 deaths overall. (1999/76/300/8)Session lasted for 9 hours and 58 minutes and ended in the 4th rota with the last map played being MAP02. Last finished map was MAP01. Only 6 maps were beaten in the 1st rotation so starting with the 3rd rota maps 01-18 were added to the maplist. top 10 players with most deaths (deaths/joins, death ratio): ErisFalling 131/141, 92.91% fred512 124/135, 91.85% Keyboard_Doomer 90/109, 82.57% zeaz 87/93, 93.55% Ancalagon 79/93, 84.95% sid0rv 78/83, 93.98% Malfunction 71/78, 91.03% valkiriforce 65/65, 100.00% <-- There's a lot of these. Especially if you'd only count the 1st rota :) memfis 59/61, 96.72% rhinoduck 56/61, 91.80% Additional statistics specifically from the Nightmare! rotation: Map Attempts Deaths Time spent Note needed on the map ---------------------------------------------------------------------------- MAP19: NME 27 680 01:34:00 MAP20: The Death Domain 9 292 41:39 MAP21: Slayer 1 27 01:18 MAP22: Impossible Mission 20 550 01:20:37 * MAP23: Tombstone 9 195 53:23 ** MAP24: The Final Frontier 12 214 01:07:47 MAP25: The Temple of Darkness 3 41 07:18 *** ---------------------------------------------------------------------------- TOTAL 81 1999 05:46:02 * This map is quite long and in multiplayer the blue key area is brutally unfair and unfairly brutal even for Plutonia Nightmare standards so starting with the 7th try all players got a megasphere as they joined. The megasphere was removed after beating the map. ** The item respawn time was lowered from 60 to 30 seconds during the 8th try on this map. It was put back to 60 after beating it on 9th try. *** No exit. We will start part 3 with this map. 1999 deaths and the net time of 5 hours, 46 minutes and 2 seconds constitute mere 5.78 deaths per minute. Come on, team, we can do better than this :P Thanks everyone for being awesome and helping us obliterate the previous record for peak server population. See you next week and of course, some next time we finally set to tackle the last maps of Plutonia Nightmare! 0 Share this post Link to post
Tristan Posted June 4, 2016 This is the 33rd highlights video I've worked on, it's also the last. It's been mostly fun :P Glad I could wave goodbye to the series with a session so spectacular that all the best bits only just fell short of an hour. "Highlights are up." 0 Share this post Link to post
kuchitsu Posted June 4, 2016 Nice vid, it's fun to rewatch these memorable moments of frustration and triumph. Thanks for doing these. :) The statistics always surprise me, Tombstone definitely felt longer than 9 attempts. 0 Share this post Link to post
SilverIce Posted June 4, 2016 You should put up a list of everyone who had a 100% death/join ratio. 0 Share this post Link to post
Keyboard_Doomer Posted June 5, 2016 As you wish, I'm including player statistics from the Nightmare! rotation for ALL players. Spoiler ErisFalling 81/81, 100.00% zeaz 75/75, 100.00% fred512 72/72, 100.00% valkiriforce 65/65, 100.00% Keyboard_Doomer 58/58, 100.00% DaIcemann76 54/54, 100.00% jihado 51/51, 100.00% [Labo7]Ziutek 46/46, 100.00% Bardur 45/45, 100.00% rhinoduck 45/45, 100.00% Gu475v 44/44, 100.00% Revenant100 36/36, 100.00% _5150 31/31, 100.00% Auervek 31/31, 100.00% Malfunction 31/31, 100.00% Volcana 29/29, 100.00% xNFSx 29/29, 100.00% lego 27/27, 100.00% zezoo 26/26, 100.00% Schizzo 25/25, 100.00% AF-Domains.net 21/21, 100.00% pollux_lechien2 21/21, 100.00% Alteus 20/20, 100.00% CooLiBoP 18/18, 100.00% Death_god 18/18, 100.00% Speektor 18/18, 100.00% BenjaM 17/17, 100.00% Spenray205 17/17, 100.00% madkp2 16/16, 100.00% mrbrown93 16/16, 100.00% populous3 16/16, 100.00% [SDA]Krawa 16/16, 100.00% ltbodybags 15/15, 100.00% Billy_Manicomio 14/14, 100.00% [SDA]error 14/14, 100.00% Velkator 14/14, 100.00% Zero-Master 14/14, 100.00% Imp_Jaeger 12/12, 100.00% rost84 12/12, 100.00% BlackWolF 11/11, 100.00% zagorr 11/11, 100.00% Ceppala 10/10, 100.00% [LA]FLunky 10/10, 100.00% St_Anger1 10/10, 100.00% Bill_du_Texas 9/9, 100.00% HexTheRex 9/9, 100.00% realtv123 9/9, 100.00% Wolfendog 9/9, 100.00% Dastan 8/8, 100.00% madkp 8/8, 100.00% necrophyl 8/8, 100.00% Yuribarber 8/8, 100.00% s2rm 7/7, 100.00% asmask 6/6, 100.00% BullDozeRrrr 6/6, 100.00% INRI 6/6, 100.00% MrFoxy 6/6, 100.00% Brechstange 5/5, 100.00% esteban009 5/5, 100.00% sweersz 5/5, 100.00% BambiSempai 4/4, 100.00% Bane 4/4, 100.00% Brutal_Player98 4/4, 100.00% [ISR]FTP_RDOOM 4/4, 100.00% M4rc01988 4/4, 100.00% Maeve 4/4, 100.00% SGT_Kimble 4/4, 100.00% [SUR]Hugoxds 4/4, 100.00% VermilionABC 4/4, 100.00% Aaron_P 3/3, 100.00% bauklotz 3/3, 100.00% Cleo555 3/3, 100.00% maidofsquirrels 3/3, 100.00% mainstream 3/3, 100.00% [ok]KAL 3/3, 100.00% [R]eala 3/3, 100.00% ruudjo85 3/3, 100.00% SaberPrime 3/3, 100.00% SrgQueedlin 3/3, 100.00% the_pero 3/3, 100.00% ANDYK 2/2, 100.00% [bot]tom 2/2, 100.00% cannedgravy 2/2, 100.00% DooM88 2/2, 100.00% Ivan_mendozaxd 2/2, 100.00% JJ82 2/2, 100.00% jorge390 2/2, 100.00% Kilgore 2/2, 100.00% kv20s 2/2, 100.00% [Labo7]OurBoss 2/2, 100.00% leao_da_barra 2/2, 100.00% NisarutoHatsune 2/2, 100.00% [ok]fve1ts1 2/2, 100.00% pheee 2/2, 100.00% rent_treznor 2/2, 100.00% ShyGreen444 2/2, 100.00% STAR-WARS 2/2, 100.00% The-hero 2/2, 100.00% Tila_Tequila 2/2, 100.00% Desguitar92 1/1, 100.00% dimis 1/1, 100.00% Dms3000 1/1, 100.00% doctorbonus 1/1, 100.00% Doomer 1/1, 100.00% Karakurt 1/1, 100.00% Ken_RD_ 1/1, 100.00% [Labo7]The-hero 1/1, 100.00% Mad_Hoek 1/1, 100.00% MasonDorobek 1/1, 100.00% MiSerY 1/1, 100.00% MoKeiichi 1/1, 100.00% Noise_II 1/1, 100.00% nvidia 1/1, 100.00% ossi 1/1, 100.00% pri3RaK_rus 1/1, 100.00% Ruzni 1/1, 100.00% simonbolivar200 1/1, 100.00% [SPQR]Hauss 1/1, 100.00% Thomas25_TwT 1/1, 100.00% Tix 1/1, 100.00% Vigilante 1/1, 100.00% votan2005 1/1, 100.00% 122 people. GJ TEAM! And here is the handful of our survivors: sid0rv 62/63, 98.41% survived MAP19 joining 33 seconds before the level exit memfis 59/61, 96.72% exited MAP19 and MAP23 aprosekin 54/55, 98.18% survived MAP19 joining 1 minute and 6 seconds before the level exit Ancalagon 50/54, 92.59% exited MAP20, MAP21, MAP22 and MAP24 Choft 47/48, 97.92% survived MAP24 joining 3 minutes and 23 seconds before the level exit AnimaZero 36/37, 97.30% survived MAP22 joining 3 minutes and 49 seconds before the level exit Zavus 32/33, 96.97% survived MAP21 joining 22 seconds before the level exit hyperstyle 30/31, 96.77% survived MAP19 joining 4 seconds before the level exit by-Zero 20/21, 95.24% survived MAP21 joining 3 seconds before the level exit yagami[ABC] 20/21, 95.24% survived MAP19 joining 1 minute and 33 seconds before the level exit TheCupboard 16/17, 94.12% survived MAP24 joining 4 minutes and 54 seconds before the level exit Depth08 15/16, 93.75% survived MAP19 joining 1 minute and 36 seconds before the level exit urDOOMED 12/13, 92.31% survived MAP22 joining 3 minutes and 50 seconds before the level exit [DTU]Bots 11/12, 91.67% survived MAP19 joining 11 seconds before the level exit s3ns3i 10/11, 90.91% survived MAP19 joining 1 minute and 35 seconds before the level exit gtt 8/9, 88.89% survived MAP24 joining 3 minutes and 50 seconds before the level exit Egorgr_82 5/6, 83.33% survived MAP19 joining 1 minute and 28 seconds before the level exit BASGTA 3/4, 75.00% survived MAP22 joining 1 minute and 42 seconds before the level exit phenex2 2/3, 66.67% survived MAP21 joining 34 seconds before the level exit 0 Share this post Link to post