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mgr_inz_rafal

[zDoom] Can I disable rocket jumping?

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Create a custom player class and give it an OLDRADIUSDMG flag.

Put this code to your wad's DECORATE:

actor MyPlayer : DoomPlayer
{
  +OLDRADIUSDMG
}
And this code to your wad's MAPINFO:
GameInfo
{
   PlayerClasses = "MyPlayer"
}
Note that this will have a side effect of the player receiving damage if anything explodes even far above or far below him.

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