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doom_is_great

Great analysis of DOOM 2016

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This is perhaps the best analysis and review of the new Doom game that I have seen. It is so good that I have rewatched it several times. I really like this guy's intelligent commentary and insight on video games. This really is a whole new level of gaming criticism that I have yet to find elsewhere.

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I've watched several of that guy's videos and I've gotten tired of them. I'm fine with people expressing their opinions, but his MO seems to be to state opinions as if they are just unassailable fact, and not bother offering any real explanation or justification for why he thinks it's true.

I can't be bothered to watch the whole thing again, so I'll just skip to a random point: 9:30. He says Bioshock Infinite's tactics are "simplified and streamlined" but in contrast, Doom 2016 isn't simplified but instead "intensifies and expands on preexisting mechanics and rhythms." What? What does this even mean??

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Linguica said:

He says Bioshock Infinite's tactics are "simplified and streamlined" but in contrast, Doom 2016 isn't simplified but instead "intensifies and expands on preexisting mechanics and rhythms." What? What does this even mean??


Sounds like he is just trying to sound smart by using complex but meaningless language.

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While I understand his accent and his pseudo-intellectual sounding journalistic approach on the review sounds awfully put on I do agree with the majority of what he says. In fact I didn't pick up on the samey-samey criticism until he pointed it out.

BTW OP, this was posted on here before.

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I guess what he's trying to say is that BioShock Infinite was dumbed down, but since DOOM is already dumb, it was instead dumbed up :-D .

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hardcore_gamer said:

Sounds like he is just trying to sound smart by using complex but meaningless language.


I hate it when people intentionally use complex language to try to sound smart. If you want to reach and retain a broad audience, your language has to be accessible.

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I must have missed the "great analysis", because it sounded just like the majority of reviewers who worshiped Doom 4 (fuck "Doom 2016", it's Doom 4 damn it).

If you want a truly critical and objective review of Doom 4, give this video a go: https://www.youtube.com/watch?v=v3OY0hDt5Sw

It's probably the most objective review of the game I could find.

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Agentbromsnor said:

It's probably the most objective review of the game I could find.

This guy's a twat that neither understands the mechanics of Doom 4, nor Classic Doom, nor game mechanics in general. He also talks like a fucking alien and exudes an insufferable tone of complete, whiny arrogance. Constantly talking about broken promises that nobody made and stretching shit to fit his narrative, whilst repeating the same bullet points again and again in slightly different ways in order to pad his video out to 20 minutes in an attempt to make his opinions seem more warrented.

"I never completely ran out of ammo! They spent no time balancing ammo pickups!"

Because that's exactly what you want in a game about speed and combat, to slow it down because you have nothing to fight with. I bet you anything, had he frequently run out of ammo throughout the game, that he'd have complained about it at least about 18 times. And then he'd notice for the first time that the pistol has infinite ammo and he'd complain about how that's casual and easy or something. Of course, all we have to go on is his word for that, like how he says how good he is and how easy the game is whilst immediately listing the ways he made stupid mistakes or lacked comprehension of certain mechanics and died for it. And what is this "circular design" he's moaning about? Some kind of mangling of the Romero Horseshoe?

I'm really sick and tired of these internet opinion people, and how not only do they hold their meaningless and meager synapses to such a high regard, but also how others, usually children or the very impressionable, do the same and have the compulsion to try and show them off constantly through dime-a-dozen threads that lead nowhere.

I'm just going to say right now, I'm a grumpy motherfuck, I don't expect you to care what I say and I'd prefer if you didn't, but at least I don't collect ad revenue from spouting stupid trite out of my charmless mouth hole. I do that for free.

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Jaxxoon R said:

This guy's a twat that neither understands the mechanics of Doom 4, nor Classic Doom, nor game mechanics in general. He also talks like a fucking alien and exudes an insufferable tone of complete, whiny arrogance. Constantly talking about broken promises that nobody made and stretching shit to fit his narrative, whilst repeating the same bullet points again and again in slightly different ways in order to pad his video out to 20 minutes in an attempt to make his opinions seem more warrented.

"I never completely ran out of ammo! They spent no time balancing ammo pickups!"

Because that's exactly what you want in a game about speed and combat, to slow it down because you have nothing to fight with. I bet you anything, had he frequently run out of ammo throughout the game, that he'd have complained about it at least about 18 times. And then he'd notice for the first time that the pistol has infinite ammo and he'd complain about how that's casual and easy or something. Of course, all we have to go on is his word for that, like how he says how good he is and how easy the game is whilst immediately listing the ways he made stupid mistakes or lacked comprehension of certain mechanics and died for it. And what is this "circular design" he's moaning about? Some kind of mangling of the Romero Horseshoe?

I'm really sick and tired of these internet opinion people, and how not only do they hold their meaningless and meager synapses to such a high regard, but also how others, usually children or the very impressionable, do the same and have the compulsion to try and show them off constantly through dime-a-dozen threads that lead nowhere.

I'm just going to say right now, I'm a grumpy motherfuck, I don't expect you to care what I say and I'd prefer if you didn't, but at least I don't collect ad revenue from spouting stupid trite out of my charmless mouth hole. I do that for free.


I'm not sure what you're talking about here; I thought his critical opinion was refreshing, especially in the sea of overhyping reviews that this game is receiving. The comparisons that a lot of people are drawing to classic Doom are nearly always unfounded in my opinion, so I thought it was great to finally see somebody else point this out. Doom 4 might be a good game in its own right, but people who think this is a "throwback to old school shooters from the 90's" are talking with their heads up their ass if you ask me.

I think that since fans of Doom 4 are often trying to hold it up to old school Doom and old school shooters in general, it's fair to point out how dumbed down the game actually is by comparison. It's a fair assessment. Receiving health pickups from every killed enemy is casual by comparison. Receiving even more health from killed enemies when you're low on health is even more casual. I honestly don't see how people can say that this health system is good, while blasting CoD's regenerating health system. This is just one of the things about Doom 4 that irk me, and that virtually no reviewer (besides GGBeyond) has pointed out.

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Because regenerating health rewards inaction whilst health drops reward action. It's easy to list the things Doom 4 does wrong, but by no means is he the guy to do it. Also, don't quote a giant post that is literally right before yours, it just looks bad.

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picking up shotguns and chainguns from enemies you kill in classic doom is casual as fuck. you should be able to find equipment on your own by exploring the environments, not by killing enemies. 'oh, what's that? you're full on shell ammo? here's some extra in case you need it.' 'oh, you ran out of ammo? lol here's an infinite ammo chainsaw you never need to reload'. You also never need to reload your weapons, lol are they afraid I forget how to do it myself? They even have a manual saving system and the manual for the game even tells me to save often, wow, thanks for handing out the solutions for any and all trouble I may have while playing.

And then they go and port it to the playstation and the GBA and all those shitty, dumbed down consoles, lmao what's up with that? gotta get those console reviews handed out too huh?

And what in the fuck is up with the rifle green haired cunts constantly dropping pistol ammo when I shoot at them? The enemies in general are also slow as molasses literal retards who do nothing but walk at me or jogging like retarded monkeys, and they even fight each other when they get hit by another monster, so I should just stop even bothering picking up ammo at all and dance around them at like 50 kmph so they kill each other? why even play the game at all then?

wow, talk about casual baby toned-down garbage. 'classic FPS design', ahahahahaha. Not with this regenerating ammo, carry-all-your-weapons-so-you-dont-lose garbage.

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"There's no health regenerations" - Enemies drop that all the time, and it's worse, there's ammo regeneration too . [/sarcasm]

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Jaxxoon R said:

Because regenerating health rewards inaction whilst health drops reward action. It's easy to list the things Doom 4 does wrong, but by no means is he the guy to do it. Also, don't quote a giant post that is literally right before yours, it just looks bad.


Exactly, why don't people get this? I'm guessing people who say Doom's health drops are comparable to COD never actually even played COD. In COD, if you're injured, even on Veteran you simply hide for 10 seconds. You can't even hide in Doom, if you stop moving in Doom you get your ass handed to you within seconds. How the hell does that mean casual?

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Jaxxoon R said:

Because regenerating health rewards inaction whilst health drops reward action. It's easy to list the things Doom 4 does wrong, but by no means is he the guy to do it.


If it's so easy to list all the things that Doom 4 does wrong, then why doesn't anybody fucking do so? All I ever hear from "reviewers" is how much Doom 4 is a "throwback to 90's FPS games" and how it's so refreshing and great.

Not once do I hear about how repetitive the 'glory kills' get, or how easy the whole game is in general. I can totally relate to somebody playing this game and thinking it's too easy and casual.

Jaxxoon R said:

Also, don't quote a giant post that is literally right before yours, it just looks bad.


I always do so, because I like to be able to read other people's comments while I reply to them. Deal with it.

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TheWizard said:

You can't even hide in Doom, if you stop moving in Doom you get your ass handed to you within seconds. How the hell does that mean casual?


No, instead you just do what you've always been doing: shoot the monsters and your health basically never goes down. Never mind the extra health you're given whenever you're low on health, or after performing a glory kill.

If you're going to call CoD a casual game, then Doom 4 is right up there as well. Doom 4 just disguised its health-system a little in order to make people think they're playing more skillfully then they actually are.

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That's what tabs are for. Also, confirmation bias much? Most reviews I've seen have approached the Glory Kills with skepticism, and even IGN's review criticized the heavy use of arenas. Just because someone doesn't whine for 20 minutes and then go "oh but its fun and good anyways but GRRR I was lied to or something!" doesn't mean they're hype feedback loop shills. You know what else makes your health never go down? Dodging. Is that casual too or something?

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Jaxxoon R said:

That's what tabs are for. Also, confirmation bias much?


Says the person whining about a video expressing criticism towards Doom 4.

Jaxxoon R said:

Just because someone doesn't whine for 20 minutes and then go "oh but its fun and good anyways but GRRR I was lied to or something!" doesn't mean they're hype feedback loop shills.


If you're referring to GGBeyond's video: he's absolutely fucking right. They have been marketing this game in a certain way, and it's completely acceptable to expect developers to keep their promises and judge the game based on those promises.

Comparing this to a IGN review is moot anyway, since it's pretty well established that most of those zines are biased and corrupt as hell.

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I can assure you, I'm not whining at Doom 4 being criticized. I just think the guy doing the criticism is a stupid man who has no idea what he's talking about, is all. Really, the big issue here is mostly you getting all uppity when people don't agree with this pandering weirdo with bad speaking/critical thinking skills. He also uses "casual" unironically, that's the defining mark of Steam forums cancer cell we saw back around the multiplayer beta, the kind that would go completely apeshit through entitled ramblings full of broken logic and gross misunderstandings of the actual classic games, which he tends to parrot the same view points of. Oh how interesting.

And this guy isn't biased? So he is an alien, because I can sure as hell tell you a human being cannot possibly be without bias. What is Doom's marketing, exactly? Little other than billboards and the vague shakes of "it's fast, you shoot." The Bethesda streams were really all just down to Stratton's personal opinion, weren't they?

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Agentbromsnor said:

No, instead you just do what you've always been doing: shoot the monsters and your health basically never goes down. Never mind the extra health you're given whenever you're low on health, or after performing a glory kill.

If you're going to call CoD a casual game, then Doom 4 is right up there as well. Doom 4 just disguised its health-system a little in order to make people think they're playing more skillfully then they actually are.


But if you stop moving you're dead. DOOM 4's gameplay as a whole forces you to keep moving, and keep pushing "forward". When you step into an arena you quickly hop around and take note of every single pickup, take only what you need before or during the beginning of the carnage. It's all about priorizing your kills and timing powerups or big health/ammo packs.

If you're telling me most players, even the good ones can purely maintain their health and ammo from kills on their first run on Nightmare, or even second...I don't know what to say really

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Doom 3 is more of a sequel to quake 2, and quake 1 was more of a sequel to doom 2 gameplay wise. If he was looking for a further experience of the Doom 3 feel He should have played prey and quake 4. All of these games have a porn thick storyline So I personally have never seen them as theatric experiences, but games, as they are.
I don't see this man as a pseudo intellectual but a man with great interest in theatrics and emotion and has a knack for literary arts. His tactical/strategic analysis of these games falls a bit limp with me but he get's many key point's correct I feel. I felt his vocabulary was fine and it made a lot of sense to me, but I get where linq comes from, he doesn't give examples on the bio-shock vs doom argument but expects us all to have played both games. Infinites gameplay just kind of overly rehashes its self till the end, I felt it was terribly boring.
@agentbromsnor. ya that guy doesn't know what he's talking about with the game mechanics either, But it looks like you were searching for a negative review anyway so bite the hook as you wish. looking at your conversation with the other members your not open to a discussion, you're looking for a debate.

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MrGlide said:

I don't see this man as a pseudo intellectual but a man with great interest in theatrics and emotion and has a knack for literary arts.


That's why I really like his videos. His type commentary really is something you don't hear often in gaming criticism, at least I don't. Most often all you hear are whiny little bastards like the guy that Agentbromsnor linked to. And that guy probably made such a critical review just to be "controversial" or just to go against the consensus for the sake of going against the consensus for the sake of views. Plus the guy is just plain annoying and insufferable to listen to.

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Jaxxoon R said:

I can assure you, I'm not whining at Doom 4 being criticized. I just think the guy doing the criticism is a stupid man who has no idea what he's talking about, is all. Really, the big issue here is mostly you getting all uppity when people don't agree with this pandering weirdo with bad speaking/critical thinking skills. He also uses "casual" unironically, that's the defining mark of Steam forums cancer cell we saw back around the multiplayer beta, the kind that would go completely apeshit through entitled ramblings full of broken logic and gross misunderstandings of the actual classic games, which he tends to parrot the same view points of. Oh how interesting.

And this guy isn't biased? So he is an alien, because I can sure as hell tell you a human being cannot possibly be without bias. What is Doom's marketing, exactly? Little other than billboards and the vague shakes of "it's fast, you shoot." The Bethesda streams were really all just down to Stratton's personal opinion, weren't they?


Why complain about the guy in the video instead of focusing on the content? Isn't that the whole point of this topic? I'm not sure why you keep ragging on the guy. I'm not speaking for him, I just happen to agree with a lot of the points he brings up in regards to Doom 4 and its marketing.

When it comes to things like Call of Duty, I'm pretty sure a large percentage of PC gamers would have no problem with calling CoD fans casuals. In general, defining someone as 'casual' implies that this person is not as invested in something as you are; to this person it's more or less just a simple time-waster and nothing more. I do agree that certain terms like these are overused and silly, but they do have a clear meaning behind them and they can be correctly applied within a proper context.

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MrGlide said:

Doom 3 is more of a sequel to quake 2, and quake 1 was more of a sequel to doom 2 gameplay wise. If he was looking for a further experience of the Doom 3 feel He should have played prey and quake 4. All of these games have a porn thick storyline So I personally have never seen them as theatric experiences, but games, as they are.
I don't see this man as a pseudo intellectual but a man with great interest in theatrics and emotion and has a knack for literary arts. His tactical/strategic analysis of these games falls a bit limp with me but he get's many key point's correct I feel. I felt his vocabulary was fine and it made a lot of sense to me, but I get where linq comes from, he doesn't give examples on the bio-shock vs doom argument but expects us all to have played both games. Infinites gameplay just kind of overly rehashes its self till the end, I felt it was terribly boring.
@agentbromsnor. ya that guy doesn't know what he's talking about with the game mechanics either, But it looks like you were searching for a negative review anyway so bite the hook as you wish. looking at your conversation with the other members your not open to a discussion, you're looking for a debate.


In what universe is Doom 3 more of a sequel to Quake 2??

Your (lack of) grammar really annoys me and your comment honestly does not make much sense. If you actually watched GGBeyond's video, he isn't "negative" about your precious Doom 4 at all, seeing as he clearly stated that he considers it a good game. Criticizing does not equal negativity.

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The guy in the video is directly presenting the content and so is part of the content. His criticisms were also just not well thought out. I'd strongly recommend that you get over the fact people do not like him and do not agree with him.

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Agentbromsnor said:

In what universe is Doom 3 more of a sequel to Quake 2??

Doom 3 is more of a sequel to quake 2, and quake 1 was more of a sequel to doom 2 gameplay wise.

Your (lack of) grammar really annoys me and your comment honestly does not make much sense.

Sounds like a personal problem.

If you actually watched GGBeyond's video, he isn't "negative" about your precious Doom 4 at all,

oh you know, except for the entire first half of the shitty video. precious doom? you don't want to talk about it, you've got some stick up your butt and just want to argue on the internet.

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Agentbromsnor said:

I must have missed the "great analysis", because it sounded just like the majority of reviewers who worshiped Doom 4 (fuck "Doom 2016", it's Doom 4 damn it).

If you want a truly critical and objective review of Doom 4, give this video a go: https://www.youtube.com/watch?v=v3OY0hDt5Sw

It's probably the most objective review of the game I could find.


Here's right about the Foundry. It was a total bait and switch. None of the levels after it, which is basically all of them, have anything near its openness. The level design was very linear and hand-holdy after that point. It bore only superficial resemblance to classic Doom.

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