TeamTNS Posted July 6, 2016 It's the time. You were given a generous month to recover from the woes caused by Part II but now we need you to get up and join us so we can finally conquer this challenge together. With another milestone session, TNS #100000000 (or TNS #256 if you still use that centuries-old decimal system) shall see the completion of this great journey. If you want to be a part of this, see you there! DMFLAGS: 1174487140 / 806496256 / 0 Skill: Nightmare! IWAD: Plutonia PWADs: plutmidi (optional) Maps: 25-32 Lives: 1 Players: 25/100 Item Respawn Time: 60 Seconds Player Join Limit: 3 Minutes Date: 7th July 2016 Euro session: 19:00 BST/14:00 EDT at [L@P], Germany (usually lasts over 6 hours) Get ZDaemon and join in. 0 Share this post Link to post
valkiriforce Posted July 7, 2016 I'm ready for some more torturous fun. 0 Share this post Link to post
Doomkid Posted July 7, 2016 Maaaaaaaaan I wish I could make this one, the last one looked like a total blast! 0 Share this post Link to post
SilverIce Posted July 7, 2016 1 1/2 hours in and we've only finished 2 maps. 0 Share this post Link to post
SilverIce Posted July 7, 2016 2 1/2 hours and now we're stuck on MAP32. 0 Share this post Link to post
SilverIce Posted July 7, 2016 3 1/2 hours and MAP32 is still kicking our asses. 0 Share this post Link to post
invictius Posted July 7, 2016 Isn't zdaemon down? The site definitely is, and I can't login to the browser. 0 Share this post Link to post
Tristan Posted July 7, 2016 It's possible! Awesome teamwork between looper + memfis allowed us to finally get off this map 0 Share this post Link to post
rhinoduck Posted July 8, 2016 Lol at 1971/2147. I wish I could have been there. 0 Share this post Link to post
valkiriforce Posted July 8, 2016 Yeah, it's too bad you weren't there. I was wondering if you were gonna drop in at some point. I did stream some of this over YouTube - unfortunately, I had the settings lower than I should have due to some tests I was running with OBS recently so it's only in 240p (sorry). I'll try and get it right next time. Also here is the bald eagle that was seen outside my window while playing Go 2 It, lol. 0 Share this post Link to post
Ziutek Posted July 8, 2016 https://www.youtube.com/watch?v=33m2gy10kBg&feature=youtu.be 0 Share this post Link to post
rhinoduck Posted July 8, 2016 Two videos, cool! Looks like I won't be missing out on the fun completely. Some of my fav moments from valk's video: 4:55 perfect respawns xD followed by Looper's run for bk the bfg duel at 20:08 :) Anima triggering that upgraded trap at 28:32 xD 31:30 GJ ANC xD240p worked well for me. The messages well still nicely readable given that you play on lower resolution or use large fonts. As for anything else, we don't exactly play Doom for the graphics :) 0 Share this post Link to post
Ziutek Posted July 8, 2016 and type about mine xD yes i need to watch valki and sub him ;D 0 Share this post Link to post
valkiriforce Posted July 8, 2016 rhinoduck said:Anima triggering that upgraded trap at 28:32 xD I legitimately laughed out loud at that part; a very unfortunate placement of the suicide bomber. It's likely because I play TNS windowed + lower resolution video settings that it came out this way. Glad to hear you enjoyed it anyway - hopefully if I do it next time it will look better though. 0 Share this post Link to post
Keyboard_Doomer Posted July 9, 2016 Session statistics for this week: First blood: ErisFalling | shot by a sergeant 2 seconds after joining First blood in subsequent rotas: 2nd rota (total randomization with -fast): Ancalagon | perforated by a chaingunner 13 seconds after joining (Ancalagon died while -fast wasn't in effect yet. Because of the change in maplist first blood in 2nd and 3rd rota occured in MAP16.) 3rd rota (random damage with -fast): madkp2 | splattered by a cyberdemon 8 seconds after joining Peak server population: 31 Overall number of players that connected during the session: 107 Player death counts by obituaries (1st rota/2nd rota/3rd rota):3 killed themselves. (0/3/0) 25 died. (1/24/0) 28 mutated. (15/12/1) 1 was squished. (1/0/0) 0 went boom. (0/0/0) 27 should have stood back. (18/7/2) 9 were killed by a zombieman. (8/1/0) 100 were shot by a sergeant. (99/0/1) 96 were perforated by a chaingunner. (92/3/1) 0 were slashed by an imp. (0/0/0) 11 were burned by an imp. (11/0/0) 2 were bit by a demon. (2/0/0) 5 were eaten by a spectre. (3/0/2) 28 were spooked by a lost soul. (26/2/0) 2 got too close to a cacodemon. (2/0/0) 31 were smitten by a cacodemon. (29/2/0) 4 were punched by a revenant. (4/0/0) 71 couldn't evade a revenant's fireball. (68/2/1) 62 were squashed by a mancubus. (56/3/3) 17 let an arachnotron get them. (17/0/0) 5 were gutted by a Hell Knight. (5/0/0) 97 were splayed by a Hell Knight. (95/2/0) 1 was ripped open by a Baron of Hell. (1/0/0) 31 were bruised by a Baron of Hell. (27/3/1) 58 were incinerated by an archvile. (46/11/1) 4 stood in awe of the spider demon. (4/0/0) 271 were splattered by a cyberdemon. (252/15/4) 0 were surprised by the zombie's weaponry. (0/0/0) 0 were mauled by a Mauler Demon. (0/0/0) 1 was charred by a pain soul. (0/1/0) 2 were melted by a pain soul. (0/2/0) 0 suffered psychic trauma from an aracnorb's brainwaves. (0/0/0) 6 were perforated by an Arachnophyte. (0/6/0) 152 couldn't dodge a destructor's rocket. (0/152/0) 0 were terminated by the Badass Cyberdemon. (0/0/0) ------------------------------------------------------------------------------- 1150 deaths overall. (882/251/17)Session lasted for 8 hours and 45 minutes and ended in the 3rd rota with the last map played being MAP17 which was also the last finished map. Maplist for 1st rotation contained only 8 maps so starting with the 2nd rota maps 16-24 were also added to the maplist. top 10 players with most deaths (deaths/joins, death ratio): fred512 80/84, 95.24% ErisFalling 77/77, 100.00%, womp womp Keyboard_Doomer 73/84, 86.90% valkiriforce 58/71, 81.69% DaIcemann76 55/57, 96.49% Kasperi01 40/46, 86.96% BlooditeKrypto 39/46, 84.78% Ziutek 34/39, 87.18% Malfunction 33/36, 91.67% AnimaZero 32/35, 91.43% Additional statistics specifically from the Nightmare! rotation: Map Attempts Deaths Time spent Note needed on the map ---------------------------------------------------------------------------- MAP25: The Temple of Darkness 21 198 43:25 MAP26: Bunker 7 124 29:10 MAP27: Anti-Christ 11 148 22:17 MAP28: The Sewers 2 31 17:51 MAP29: Odyssey of Noises 1 19 09:31 MAP30: The Gateway of Hell 1 13 01:41 MAP31: Cyberden 1 11 01:25 MAP32: Go 2 It 19 338 03:24:12 * ---------------------------------------------------------------------------- TOTAL 63 882 05:29:32 * Starting with the 6th try join limit was extended from 3 to 5 minutes and all players got a megasphere as they joined. 882 deaths and the net time of 5 hours, 29 minutes and 32 seconds constitute 2.68 deaths per minute. Eazy :P End level scoreboards for the successful attempts: Spoiler MAP25 MAP26 MAP27 MAP28 MAP29 MAP30 MAP31 MAP32 Plutonia Nightmare! Part I statistics Plutonia Nightmare! Part II statistics We are finished! Thanks to everyone who joined us throughout this craziness and see you all on TNS #300: Hell Revealed Nightmare! Spoiler Just kidding :P 0 Share this post Link to post