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CrazyDoomguy

How delete unuse texture?

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I use SLADE and I want delete unuse texture (exist automatic checklist unsuse texture?) + patch. How can I do? If I did one mistake, then my WAD will get chaos (texture will mix with other texture)...

Some instruction I will be glad

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Slade3 may be able to help you if you use TEXTURE1/PNAMES




If you use some extraordinary feature of a source port, such as TX_ markers, then not so much.


Deepsea, on the other hand, lists all the textures/flats used in map, except in UDMFormat, with F7 Lump arranging





Also, check out MTROP's thread https://www.doomworld.com/vb/post/1149456

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I had another problem: I have removed alle unuse texture/flats and patches. these unuse texture are not to find on doom builder, but they are stuck in WAD. I can see these unsuse graphic in SLADE3... and WAD file size dont change any... haw can I delete this (better automatic)?

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First delete unused textures, then delete unused patches (not vice versa). Also make sure that the patches are within P_ markers.

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scifista42 said:

First delete unused textures, then delete unused patches (not vice versa). Also make sure that the patches are within P_ markers.

hmm... ok I did it manuel. From 25 MB to 16 MB. Size 16 MB is ok?

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yaqxsw said:

Size 16 MB is ok?

Depends on how "good" (quality-wise worth the included content) your wad is. :)

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