SoDOOManiac Posted July 20, 2016 Currently, there is a nice sourceport Crispy Doom (based on Chocolate Doom) to play Batman Doom (and other total conversions). It has a crosshair necessary to wield non-centered weapons and direct aiming with view pitch. But Batman Doom needs some fixes to be played well in Crispy Doom (e.g. removing episode selection lumps that I already did), I did some of them but there are some that I can't manage. 1) There is a map bug in MAP08 where a monster can fall down under the stairs making the player get stuck and doing melee damage to him from below (see Doom Builder screen and savegame https://drive.google.com/file/d/0Bycv-h0BCyw0TEpqVnE3QmR4Mms, from the savegame just go ahead and you'll experience the bug when stepping off the metal armature bridge onto the building). Is it possible to close that little gap between sectors? 2) There is also a map bug on the spiral staircase in Map 25: Joker, where the enemy can also get stuck in the textures https://drive.google.com/open?id=0Bycv-h0BCyw0M0c2WEpSZGNhSHc. 0 Share this post Link to post
snapshot Posted July 20, 2016 a 1998 mod, doubt anybody is still updating it . 0 Share this post Link to post
SoDOOManiac Posted July 20, 2016 DMGUYDZ64 said:a 1998 mod, doubt anybody is still updating it . I want to do it)) but need somebody's help. 0 Share this post Link to post
EffinghamHuffnagel Posted July 20, 2016 DMGUYDZ64 said:a 1998 mod, doubt anybody is still updating it . Never say never. Batman Doom Reborn 0 Share this post Link to post