DaJuice Posted September 7, 2002 I've started modeling the cyberdemon going off of Fredrik's drawing, and I'll be posting updates in here from time to time. Here is Fredrik's drawing... http://www.doomworld.com/fredrik/img/art/cyberdemon.png And here are some shots of the in-progress head... http://www.geocities.com/stehrani3d/miscpics/c1.txt http://www.geocities.com/stehrani3d/miscpics/c2.txt http://www.geocities.com/stehrani3d/miscpics/c3.txt I'm only modeling the general shape, all the fine work, like wrinkles and crap will be done using displacement/bump maps. 0 Share this post Link to post
SyntherAugustus Posted September 7, 2002 Which editor does .txt files? 0 Share this post Link to post
DaJuice Posted September 7, 2002 They are actually jpgs, I had to rename them to txt files cuz geocities doesn't allow direct linking. It should view just fine, did you even click on them? 0 Share this post Link to post
Tyockell Posted September 7, 2002 yea im just gettins a bucnch of codeing shot on the site when i click on them or even when i copy/paste 0 Share this post Link to post
Tyockell Posted September 7, 2002 grrr damn typos maybe i should go to bed lol.. 0 Share this post Link to post
DaJuice Posted September 7, 2002 Really? That's weird, it worked before on this forum. Ok try copy/pasting these. http://www.geocities.com/stehrani3d/miscpics/c1.jpg http://www.geocities.com/stehrani3d/miscpics/c2.jpg http://www.geocities.com/stehrani3d/miscpics/c3.jpg 0 Share this post Link to post
Use Posted September 7, 2002 they look excellent. btw the first set of links worked fine for me. good work! 0 Share this post Link to post
Tyockell Posted September 7, 2002 woo that is sweet you have excellent modeling skills keep up the good work man 0 Share this post Link to post
Fredrik Posted September 7, 2002 I hope to see this finished. I'd be very happy to help out with skin textures if possible! 0 Share this post Link to post
nxn Posted September 7, 2002 Great work as usual. What ever happened to that icon of sin model you were working on? 0 Share this post Link to post
EVIL Posted September 7, 2002 looking good.. keep us updated.. cant wait to see it finished hmm.. I am getting 3d max lessons @ school now.. and my teacher gave me 3d max 4.2 damn.. its quite eazy once you follow a couple of the basic modeling tutorials 0 Share this post Link to post
Coopersville Posted September 7, 2002 Looks like the Doom 3 lost soul replacement kind of. Try making one of those one day. 0 Share this post Link to post
DaJuice Posted September 7, 2002 Thanks guys. The icon of sin model is still in progress, but it's really tough going, because I tried to model all the details instead of using bump and displacement maps. I'll still finish it though. Fredrik, I've never done textures before, maybe I'll take you up on that offer. And ya, 3dmax has very good poly-modeling tools. What school you go to hammer-stroke? 0 Share this post Link to post
EVIL Posted September 7, 2002 I live in The Netherlands.. and there is a school called "Grafische leceyum Eindhoven (GLE)" and i am in my 2th year now.. we got all sorts of cool lessons like "disign" "webdesign" "photography" "3d animation" and we in the 4th year we get "maya" :P looking forward to it 0 Share this post Link to post
Livo Posted September 8, 2002 They look very good, can't wait until the face is fully done. 0 Share this post Link to post
DaJuice Posted September 8, 2002 Small update. Copy/paste into new window... http://www.geocities.com/stehrani3d/miscpics/c4.jpg 0 Share this post Link to post
EVIL Posted September 8, 2002 looking nice.. are you going to give him a bumpmap to give him more detail?.. like vains woonds etc 0 Share this post Link to post
DOOM Anomaly Posted September 8, 2002 Woah, that is Very amazing work there, damn your good with the modeling stuff...I envy your abilities and skills, hmmmmmm, I better start listening in school, maybe then I could do sumthing besides dull 2D things...and perhaps do half as good of a job as u did, but I highly doubt that..Meh as long as I have my 2D images...I'm happy enough, for the moment. 0 Share this post Link to post
DaJuice Posted September 8, 2002 Hehe, thx Doom anomaly. I've been doing this 3d stuff for over 4 years now, so it took me a while to get to this point. Hammer-Stroke, ya I'm gonna be using bump maps for that sorta stuff. 0 Share this post Link to post
nxn Posted September 14, 2002 Could you link me to the latest icon of sin screenshot you made lately? 0 Share this post Link to post
EVIL Posted September 19, 2002 ey dajuice.. can you post a picture of the poly version.. or do u use nurbs.. because I have some difficulties using meshmooth.. it takes away all my detail in the model.. :/.. I am modeling a zombie for a school assignment.. and now it looks almost like the purple alien tut :P because it took all detail away. could you help me on this?.. or direct me to a turorial? thanx in advance 0 Share this post Link to post
DaJuice Posted September 19, 2002 Orion, here you go... http://uploader.axsstudios.com/images/IOS5.jpg I just started working on it again 2 days ago, trying to finish it for my demo-reel. Hammer-Stroke, could you post up pics of your smoothed and non-smoothed zombie? The amount of detail and definition on your smoothed model depends on how dense your poly cage is. Here are the poly cages for the IoS and Cyberdemon: http://uploader.axsstudios.com/images/IOS_cage.jpg http://uploader.axsstudios.com/images/Cdemon_cage.jpg 0 Share this post Link to post
DOOM Anomaly Posted September 19, 2002 Whoa, those bottom links look trippy :)(in a positive way) And that Icon Of Sin is Overwhelmingly remarkable imho Awesome job! :) 0 Share this post Link to post
DaJuice Posted September 19, 2002 Thanks man, always nice to get feedback (compliments:P). 0 Share this post Link to post
DOOM Anomaly Posted September 19, 2002 No problem, its great to see people with great skills in areas like that, its awe-inspiring imo. 0 Share this post Link to post
Shaviro Posted September 20, 2002 That looks incredible, DaJuice! Keep up the good work! 0 Share this post Link to post