Jaska Posted July 25, 2016 Download map here https://fi.files.fm/u/zmrrvgg5 There are 6 ways to play this map. Let me know what do you think about the idea :) I think I make more this kind of maps where at the beginning you choose, and it affects somehow the gameplay of the whole map. Should work fine with any source port. I recommend Zdoom or GZdoom. Doom2.wad needed. Difficulty settings are implemented. I recommend UV. The sixth way to play the map is kind of "bonus" so it's hidden quite well. I can tell it later or you can check it out from doombuilder. My earlier 12 map wad: https://fi.files.fm/u/nadd7pph 0 Share this post Link to post
Koros Posted July 25, 2016 definitely an interesting concept. I havnt played through the entire thing yet, but the teleporter into the room with barrels is a death trap. I was like WTF am I supposed to do? LOL ended up using a different tele. Anyways, thanks for sharing. 0 Share this post Link to post
General Rainbow Bacon Posted July 25, 2016 I actually found a way to survive that barrel room. You have to move a few of them by shooting them, then go into the corner and explode the rest. I was only left with like 15 health though. E: If you go into that back corner of the room and push the nearest 3 barrels away with pistol shots, and then explode the nearest one away from you, you'll survive with 50+ health. 0 Share this post Link to post
Jaska Posted July 26, 2016 General Rainbow Bacon said:I actually found a way to survive that barrel room. You have to move a few of them by shooting them, then go into the corner and explode the rest. I was only left with like 15 health though. E: If you go into that back corner of the room and push the nearest 3 barrels away with pistol shots, and then explode the nearest one away from you, you'll survive with 50+ health. Oh, I always just went in one corner and shot barrel on left and that left me 19 or 20 hp. Interesting that you can leave the room over 50 hp :) 0 Share this post Link to post