antares031 Posted May 23, 2016 In MAP24, it's possible to get trapped in the void if you allow the arch-vile to blow you up. Spoiler 0 Share this post Link to post
DonnieDark Posted May 30, 2016 As i was expecting this wad was excellent. Great music and level design. Those aspects are 10/10. Game play was also pretty solid but a bit tedious in later levels and would rate at 8/10. I was only able to make it to lvl 22 on ultra violence using project brutality set on brutal doom spawns. Was happy to see only a couple arena slaughter maps and they were very well done. Overall i would give a 9/10 rating and will be keeping this in my collection. Ill give it another shot later down the road on a lower difficulty. Thanks for sharing you work. 0 Share this post Link to post
Manbou Posted June 13, 2016 Do you think the JPCP_v1.1 will be the final version?Don't worry,it will be released after june 19th 2016.Please wait until the day. 0 Share this post Link to post
Manbou Posted June 27, 2016 Hello.JPCP_RC was finally released on June 26.However,make sure not to think this as the final version.I said "it will be released after june 19th 2016." but sadly,our schedule delayed due to fixing bugs and adjusting environment . I apologize for telling a lie.The real final version will be released on July 9 at present. 0 Share this post Link to post
Spectre01 Posted June 27, 2016 ^ Don't worry about it. It's better to release a quality version when it's done than trying to get it out quickly. 0 Share this post Link to post
tatsurd-cacocaco Posted June 27, 2016 >>>JPCP RC download<<< JPCP is updated. JPCP was much improved for many useful feedbacks on DWMC. Everyone, thank you. We will test the new version carefully on a few weeks, then the final version will be released. All maps were more or less improved. If you are interested in this version, check above a link. If you find any issue, please report it! By the way, death exit was added in map 20 from a propose on DWMC. The way of entering a secret exit in map 31 was changed. You have to pick up some weapons in secrets for going to map 32. You don't have to avoid weapons now. 0 Share this post Link to post
Lingyan203 Posted June 27, 2016 The music in map28 is a different song, but to be honest, Day of Mourning suited better for that map in my honest opinion, which was used in v1.1. I'm not saying the new map28 music is bad, but it's not as upbeat and catchy I find. Like I said, it's just my own opinion. 0 Share this post Link to post
rhinoduck Posted June 27, 2016 The new multiplayer item numbers seem to be a bit excessive. Like those 96 blue armours in MAP20 for example; and other items in the same and many more maps. They are stacked on top of each other. Spoiler ---MAP01 ---MAP02 ---MAP03 - 2x 15 -> DeadMarine ---MAP04 A 16x 2046 -> RocketBox A 32x 2048 -> ClipBox A 16x 2049 -> ShellBox ---MAP05 M 1x 7 -> SpiderMastermind M 2x 64 -> Archvile M 4x 66 -> Revenant M 3x 67 -> Fatso M 2x 68 -> Arachnotron M 4x 69 -> HellKnight M 1x 71 -> PainElemental W 2x 2001 -> Shotgun A 1x 2008 -> Shell R 3x 2018 -> GreenArmor A 14x 2048 -> ClipBox A 6x 2049 -> ShellBox M 3x 3005 -> Cacodemon ---MAP06 A 48x 2046 -> RocketBox A 48x 2048 -> ClipBox A 48x 2049 -> ShellBox ---MAP07 ---MAP08 M 1x 7 -> SpiderMastermind M 17x 9 -> ShotgunGuy M 1x 16 -> Cyberdemon M 1x 58 -> Spectre M 4x 64 -> Archvile M 65x 65 -> ChaingunGuy M 30x 66 -> Revenant M 5x 67 -> Fatso M 18x 68 -> Arachnotron M 2x 69 -> HellKnight M 1x 71 -> PainElemental W 1x 82 -> SuperShotgun H 23x 2012 -> Medikit A 25x 2046 -> RocketBox A 10x 2048 -> ClipBox A 20x 2049 -> ShellBox M 12x 3002 -> Demon M 1x 3003 -> BaronOfHell M 16x 3005 -> Cacodemon ---MAP09 A 2x 2049 -> ShellBox ---MAP10 ---MAP11 - 1x 15 -> DeadMarine M 1x 16 -> Cyberdemon A 1x 17 -> CellPack M 1x 64 -> Archvile M 6x 66 -> Revenant M 1x 69 -> HellKnight P 4x 2025 -> RadSuit P 1x 2026 -> Allmap A 1x 2047 -> Cell M 12x 3001 -> DoomImp M 1x 3005 -> Cacodemon ---MAP12 H 96x 2012 -> Medikit R 48x 2019 -> BlueArmor A 96x 2046 -> RocketBox A 24x 2048 -> ClipBox A 24x 2049 -> ShellBox ---MAP13 ---MAP14 ---MAP15 - 2x 56 -> ShortGreenTorch M 4x 64 -> Archvile M 5x 66 -> Revenant W 1x 82 -> SuperShotgun H 4x 2011 -> Stimpack H 2x 2012 -> Medikit A 1x 2048 -> ClipBox A 1x 2049 -> ShellBox M 15x 3001 -> DoomImp ---MAP16 ---MAP17 M 9x 9 -> ShotgunGuy M 4x 64 -> Archvile M 6x 65 -> ChaingunGuy R 24x 2018 -> GreenArmor A 48x 2046 -> RocketBox A 24x 2048 -> ClipBox A 24x 2049 -> ShellBox M 45x 3001 -> DoomImp M 9x 3004 -> ZombieMan ---MAP18 ---MAP19 M 2x 7 -> SpiderMastermind A 3x 8 -> Backpack - 1x 14 -> TeleportDest M 1x 64 -> Archvile A 8x 2008 -> Shell A 7x 2010 -> RocketAmmo H 3x 2012 -> Medikit A 2x 2046 -> RocketBox A 3x 2047 -> Cell A 2x 2049 -> ShellBox M 1x 3003 -> BaronOfHell M 11x 3005 -> Cacodemon ---MAP20 R 96x 2019 -> BlueArmor A 64x 2046 -> RocketBox A 16x 2048 -> ClipBox A 64x 2049 -> ShellBox ---MAP21 A 3x 8 -> Backpack A 6x 17 -> CellPack W 3x 82 -> SuperShotgun A 18x 2046 -> RocketBox A 8x 2049 -> ShellBox ---MAP22 - 1x 14 -> TeleportDest M 1x 16 -> Cyberdemon A 26x 2046 -> RocketBox A 4x 2049 -> ShellBox ---MAP23 M 3x 64 -> Archvile M 6x 66 -> Revenant W 1x 2002 -> Chaingun M 8x 3001 -> DoomImp M 1x 3003 -> BaronOfHell ---MAP24 M 3x 66 -> Revenant H 4x 2012 -> Medikit R 4x 2018 -> GreenArmor A 4x 2048 -> ClipBox A 7x 2049 -> ShellBox ---MAP25 M 3x 16 -> Cyberdemon A 4x 17 -> CellPack M 1x 64 -> Archvile M 9x 66 -> Revenant M 2x 68 -> Arachnotron M 1x 69 -> HellKnight W 1x 2001 -> Shotgun W 1x 2002 -> Chaingun A 2x 2008 -> Shell M 3x 3002 -> Demon ---MAP26 R 5x 2019 -> BlueArmor A 4x 2048 -> ClipBox A 12x 2049 -> ShellBox ---MAP27 A 10x 17 -> CellPack W 1x 82 -> SuperShotgun W 1x 2002 -> Chaingun W 1x 2003 -> RocketLauncher H 80x 2012 -> Medikit P 23x 2025 -> RadSuit A 40x 2046 -> RocketBox A 5x 2048 -> ClipBox A 5x 2049 -> ShellBox ---MAP28 - 10x 14 -> TeleportDest M 1x 64 -> Archvile M 2x 66 -> Revenant P 3x 83 -> Megasphere W 3x 2001 -> Shotgun H 12x 2012 -> Medikit P 6x 2013 -> Soulsphere R 366x 2015 -> ArmorBonus R 3x 2018 -> GreenArmor P 4x 2025 -> RadSuit - 12x 2035 -> ExplosiveBarrel ---MAP29 A 2x 17 -> CellPack M 3x 64 -> Archvile M 20x 65 -> ChaingunGuy M 33x 66 -> Revenant P 3x 2024 -> BlurSphere A 11x 2046 -> RocketBox M 5x 3001 -> DoomImp M 11x 3005 -> Cacodemon ---MAP30 A 64x 17 -> CellPack R 36x 2019 -> BlueArmor A 64x 2046 -> RocketBox A 32x 2049 -> ShellBox ---MAP31 K 1x 6 -> YellowCard M 1x 16 -> Cyberdemon M 2x 67 -> Fatso W 1x 2001 -> Shotgun W 1x 2002 -> Chaingun ---MAP32 M 3x 64 -> Archvile M 10x 66 -> Revenant M 1x 71 -> PainElemental P 3x 2023 -> Berserk A 6x 2046 -> RocketBox A 12x 2048 -> ClipBox A 15x 2049 -> ShellBox M 5x 3003 -> BaronOfHell M 12x 3005 -> Cacodemon 0 Share this post Link to post
Manbou Posted July 10, 2016 JPCP_RC3 was released on July 9th 2016.Our schedule is delayed again.The final verion will be released on July 16th 2016 at present. But I don't know at all when it is released.Fixing bugs are already done,I think.Only we have to do is setting up the difficulty.I'm very sorry for this.I want to believe there are people who are interested in this. 0 Share this post Link to post
Not Jabba Posted July 10, 2016 Manbou said:JPCP_RC3 was released on July 9th 2016.Our schedule is delayed again.The final verion will be released on July 16th 2016 at present. But I don't know at all when it is released.Fixing bugs are already done,I think.Only we have to do is setting up the difficulty.I'm very sorry for this.I want to believe there are people who are interested in this. We are definitely interested, but take some more time if you need it. No worries. 0 Share this post Link to post
EffinghamHuffnagel Posted July 10, 2016 Here's the link for those who don't want to spend time searching and translating Japanese bulletin board pages. http://www.mediafire.com/download/k7j8km34jo6gckk/JPCP_RC3.zip 0 Share this post Link to post
rhinoduck Posted July 11, 2016 There are still some fishy MP medkits in MAP12. MAP28 also has a lot of certain MP items, but those seem to be dispersed all around the map (though I did not check thoroughly). Full listing of MP items on UV for RC3 follows. Spoiler ---MAP01 ---MAP02 ---MAP03 - 2x 15 -> DeadMarine ---MAP04 A 8x 2046 -> RocketBox A 8x 2048 -> ClipBox A 4x 2049 -> ShellBox ---MAP05 M 1x 7 -> SpiderMastermind M 2x 64 -> Archvile M 4x 66 -> Revenant M 3x 67 -> Fatso M 2x 68 -> Arachnotron M 4x 69 -> HellKnight M 1x 71 -> PainElemental W 2x 2001 -> Shotgun A 1x 2008 -> Shell R 3x 2018 -> GreenArmor A 14x 2048 -> ClipBox A 6x 2049 -> ShellBox M 3x 3005 -> Cacodemon ---MAP06 A 6x 2046 -> RocketBox A 6x 2048 -> ClipBox A 6x 2049 -> ShellBox ---MAP07 ---MAP08 M 1x 7 -> SpiderMastermind M 17x 9 -> ShotgunGuy M 1x 16 -> Cyberdemon M 1x 58 -> Spectre M 4x 64 -> Archvile M 65x 65 -> ChaingunGuy M 30x 66 -> Revenant M 5x 67 -> Fatso M 18x 68 -> Arachnotron M 2x 69 -> HellKnight M 1x 71 -> PainElemental W 1x 82 -> SuperShotgun H 23x 2012 -> Medikit A 25x 2046 -> RocketBox A 10x 2048 -> ClipBox A 20x 2049 -> ShellBox M 12x 3002 -> Demon M 1x 3003 -> BaronOfHell M 16x 3005 -> Cacodemon ---MAP09 A 2x 2049 -> ShellBox ---MAP10 ---MAP11 - 1x 15 -> DeadMarine M 1x 16 -> Cyberdemon A 1x 17 -> CellPack M 1x 64 -> Archvile M 6x 66 -> Revenant M 1x 69 -> HellKnight P 4x 2025 -> RadSuit P 1x 2026 -> Allmap A 1x 2047 -> Cell M 12x 3001 -> DoomImp M 1x 3005 -> Cacodemon ---MAP12 H 36x 2012 -> Medikit R 3x 2019 -> BlueArmor A 6x 2046 -> RocketBox A 3x 2048 -> ClipBox A 3x 2049 -> ShellBox ---MAP13 ---MAP14 ---MAP15 - 2x 56 -> ShortGreenTorch M 4x 64 -> Archvile M 5x 66 -> Revenant W 1x 82 -> SuperShotgun H 4x 2011 -> Stimpack H 2x 2012 -> Medikit A 1x 2048 -> ClipBox A 1x 2049 -> ShellBox M 15x 3001 -> DoomImp ---MAP16 ---MAP17 M 9x 9 -> ShotgunGuy M 4x 64 -> Archvile M 6x 65 -> ChaingunGuy R 4x 2018 -> GreenArmor A 11x 2046 -> RocketBox A 3x 2048 -> ClipBox A 3x 2049 -> ShellBox M 45x 3001 -> DoomImp M 9x 3004 -> ZombieMan ---MAP18 ---MAP19 M 2x 7 -> SpiderMastermind A 3x 8 -> Backpack - 1x 14 -> TeleportDest M 1x 64 -> Archvile A 7x 2008 -> Shell A 7x 2010 -> RocketAmmo H 3x 2012 -> Medikit A 2x 2046 -> RocketBox A 3x 2047 -> Cell A 2x 2049 -> ShellBox M 1x 3003 -> BaronOfHell M 11x 3005 -> Cacodemon ---MAP20 R 19x 2019 -> BlueArmor A 10x 2046 -> RocketBox A 4x 2048 -> ClipBox A 9x 2049 -> ShellBox ---MAP21 A 3x 8 -> Backpack A 3x 17 -> CellPack W 3x 82 -> SuperShotgun A 10x 2046 -> RocketBox A 8x 2049 -> ShellBox ---MAP22 M 1x 16 -> Cyberdemon A 2x 17 -> CellPack A 4x 2046 -> RocketBox A 3x 2048 -> ClipBox A 6x 2049 -> ShellBox ---MAP23 M 3x 64 -> Archvile M 6x 66 -> Revenant W 1x 2002 -> Chaingun M 8x 3001 -> DoomImp M 1x 3003 -> BaronOfHell ---MAP24 M 3x 66 -> Revenant H 4x 2012 -> Medikit R 4x 2018 -> GreenArmor A 4x 2048 -> ClipBox A 7x 2049 -> ShellBox ---MAP25 M 3x 16 -> Cyberdemon A 4x 17 -> CellPack M 1x 64 -> Archvile M 9x 66 -> Revenant M 2x 68 -> Arachnotron M 1x 69 -> HellKnight W 1x 2001 -> Shotgun W 1x 2002 -> Chaingun A 2x 2008 -> Shell M 3x 3002 -> Demon ---MAP26 R 5x 2019 -> BlueArmor A 4x 2048 -> ClipBox A 12x 2049 -> ShellBox ---MAP27 A 2x 17 -> CellPack W 1x 82 -> SuperShotgun W 1x 2002 -> Chaingun W 1x 2003 -> RocketLauncher H 20x 2012 -> Medikit P 13x 2025 -> RadSuit A 10x 2046 -> RocketBox A 5x 2048 -> ClipBox A 5x 2049 -> ShellBox ---MAP28 - 10x 14 -> TeleportDest A 4x 17 -> CellPack M 1x 64 -> Archvile M 2x 66 -> Revenant P 3x 83 -> Megasphere W 3x 2001 -> Shotgun A 20x 2010 -> RocketAmmo H 12x 2012 -> Medikit P 6x 2013 -> Soulsphere R 366x 2015 -> ArmorBonus R 3x 2018 -> GreenArmor P 10x 2025 -> RadSuit - 12x 2035 -> ExplosiveBarrel A 16x 2046 -> RocketBox A 26x 2047 -> Cell A 78x 2048 -> ClipBox A 82x 2049 -> ShellBox ---MAP29 A 2x 17 -> CellPack M 3x 64 -> Archvile M 20x 65 -> ChaingunGuy M 33x 66 -> Revenant P 3x 2024 -> BlurSphere A 19x 2046 -> RocketBox M 5x 3001 -> DoomImp M 11x 3005 -> Cacodemon ---MAP30 A 4x 17 -> CellPack R 4x 2019 -> BlueArmor A 10x 2046 -> RocketBox A 4x 2049 -> ShellBox ---MAP31 K 1x 6 -> YellowCard M 1x 16 -> Cyberdemon M 2x 67 -> Fatso W 1x 2001 -> Shotgun W 1x 2002 -> Chaingun ---MAP32 A 4x 17 -> CellPack M 3x 64 -> Archvile M 10x 66 -> Revenant M 1x 71 -> PainElemental P 3x 2023 -> Berserk A 6x 2046 -> RocketBox A 12x 2048 -> ClipBox A 15x 2049 -> ShellBox M 5x 3003 -> BaronOfHell M 12x 3005 -> Cacodemon If you want to generate this list yourself, you can now download the utility from http://rhinoduck.mooo.com/wiki/tnswutil, and run the following from the command line/shelltnswutil -c mptypes -w PATH_TO_WADortnswutil -o -c mptypes -w PATH_TO_WADif you want it to write the output to a file instead. You might find other commands, like 'coopstarts' or 'w1teles', useful as well; though those things have already been checked in this WAD. 0 Share this post Link to post
Bryan T Posted July 19, 2016 Map07 is broken for me. I kill the fatsos but the walls don't come down. Downloaded the /idgames version and using gzdoom 1.9. 0 Share this post Link to post
tatsurd-cacocaco Posted July 19, 2016 Rowsol said:Map07 is broken for me. I kill the fatsos but the walls don't come down. Downloaded the /idgames version and using gzdoom 1.9.Thank you for the report. It's MAPINFO error. I incleded MAPINFO for no jump and no crouch before uploading it. I just didn't know "map07special" command. Really sorry. I will update it soon, and I also will ask idgames maintainer why JPCP isn't in doom2/ports/megawad... 0 Share this post Link to post
Lingyan203 Posted July 19, 2016 tatsurd-cacocaco said:Thank you for the report. It's MAPINFO error. I incleded MAPINFO for no jump and no crouch before uploading it. I just didn't know "map07special" command. Really sorry. I will update it soon, and I also will ask idgames maintainer why JPCP isn't in doom2/ports/megawad... It's already there: https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/jpcp 0 Share this post Link to post
Bryan T Posted July 19, 2016 Yes, now it is. It wasn't when he posted. 0 Share this post Link to post
Lingyan203 Posted July 19, 2016 Rowsol said:Yes, now it is. It wasn't when he posted. oops, my bad! lol hahaha 0 Share this post Link to post
tatsurd-cacocaco Posted July 20, 2016 I checked JPCP was updated. Now, map 07 is not broken in Zdoom-type ports. Japanese community project finally finished. I think that JPCP had some good opportunities. JPCP was selected at ZDeamon Thursday Night Survial and Doomworld Magawad Club. The wad quality was substantially improved for eveyone's feedback. Really thank you! 0 Share this post Link to post
JohnnyTheWolf Posted July 20, 2016 Is there a widescreen version of the custom HUD bar? 0 Share this post Link to post
Firedust Posted July 26, 2016 Hey guys, completed this beast and I have to say it was totally awesome. I hope this is not the last I see from you. :) 0 Share this post Link to post
kmxexii Posted August 15, 2016 review is up, thank you for this fantastic treat 0 Share this post Link to post
mArt1And00m3r11339 Posted November 29, 2016 I know it's kind of late, but I tested level 32 and the door (sector 288) is not openable because the linedef is facing inwards rather than outwards. 0 Share this post Link to post
EffinghamHuffnagel Posted November 29, 2016 (edited) deleted Edited January 24, 2020 by EffinghamHuffnagel : looking at completely the wrong thing when I posted. Geez, I hate being stupid 0 Share this post Link to post
Cidem Tabmoc Posted March 15, 2017 Hey, I think the download link isn't working anymore. Does anyone have a mirror? 0 Share this post Link to post
Gothic Posted March 15, 2017 The links don't work but everything is still in the Downloads section: 0 Share this post Link to post
plmgrno Posted March 15, 2017 (edited) 30 minutes ago, Cidem Tabmoc said: Hey, I think the download link isn't working anymore. Does anyone have a mirror? Oops sorry, havent seen the other reply. 0 Share this post Link to post
Cidem Tabmoc Posted March 15, 2017 2 hours ago, Gothic said: The links don't work but everything is still in the Downloads section: Thank you! 0 Share this post Link to post