Death Egg Posted August 15, 2016 One of my favorite ZDoom additions is the TEXTURES lump. Makes editing and adding textures a lot easier. Any way this will make it into Eternity any time soon? 0 Share this post Link to post
Quasar Posted August 15, 2016 The main problem is that the lump implies support for dozens of features that Eternity does not have, and in some cases does not have any plans to support in the future, ever. It is also one of those languages with a troublesome non-grammar-defined syntax, meaning a highly customized parser has to be built for it. 0 Share this post Link to post
Death Egg Posted August 15, 2016 Ah, got it. Perhaps then eventually Eternity could come up with its own similar lump that works best for Eternity? 0 Share this post Link to post
Graf Zahl Posted August 22, 2016 Regarding the parser, what's keeping you from just using ZDoom's sc_man to handle such things? License-wise it should be ok and once you have that the rest would be easy. 0 Share this post Link to post