ATP2555 Posted August 31, 2016 What do you think about Human NPCs in SnapMap? Marines and security guards would be customizable and could carry different weapons. Scientists, workers, and engineers would be non-combatants that serve as obstacles. 0 Share this post Link to post
PsychoGoatee Posted August 31, 2016 Sure, I could see some potential there. The more thingies to play around with the better I'd say. 0 Share this post Link to post
ATP2555 Posted September 1, 2016 ID could have programmed Human AI, but it seems the old heads just can't handle change. Anyway, Marines have chartreuse armor, while security guards have silver armor. Their properties have menus for weapons and equipment(grenades and deployables). You could also change their fire rates, attack styles, and accuracy. 0 Share this post Link to post
snapshot Posted September 1, 2016 It would be pretty cool IMO, So we don't have to use Zombie allies . 0 Share this post Link to post
ATP2555 Posted September 3, 2016 There could also be NeoPhalanx operatives, sporting silver armor(or a similar color, depending on what they look like, lore-wise). DMGUYDZ64 said:It would be pretty cool IMO, So we don't have to use Zombie allies . Speaking of which, has anyone else noticed that the Possessed Soldier and Possessed Security use the same character model? 0 Share this post Link to post