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SaGa

Skulltag Progress Thread

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i havent been here in like 3 months, just wondering what the progress of the mod is, if there has been any real big progress

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we all wonder...all we can do is keep praying for at least an update of the page and keep playing the beta...

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its not stop asking, or were gunna find carney got into a car accident with a lamppost or something

skulltag will probably come out with zdaemon 1.0 (ex. NO NOW GO AWAY.)

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Carnevil died in a car accident. He crashed into a lamppost and his car exploded. This accident happened because he was driving too fast, trying to escape with Hissy from a mob of enraged anti-hissy-hoggers.

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Anyone want to make a new skulltag episode? I could whip up a map or two...

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boris said:

Carnevil died in a car accident. He crashed into a lamppost and his car exploded. This accident happened because he was driving too fast, trying to escape with Hissy from a mob of enraged anti-hissy-hoggers.

SHE'S MINE, DAMMIT! YOU'LL NEVER TAKE HER AWAY FROM ME!!!

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Quick update:

- Network code seems to work just fine (we tested it last night, seems to work very smoothly).
- Bots are in the middle of being revamped.
- You can now make custom bots.

!!!!!!!!11111

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DooMBoy said:

Heh, I never have downloaded Skull Tag. Oh well, I may just have to.

YOU HAVEN'T?!?!?

/me bans you

heh

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500th POST IN THE FORUM!!!!!111

TEH GRAETNES5!!!!111

heh

Just recoded the scoreboard... all problems with it should be fixed (some people we saying sometimes the rankings/spread got messesed up. That should be fixed).

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one flag CTF? like the AUF thing? what is the flag replaced by, the yellow skull/key card/thing?

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frwl said:

one flag CTF? like the AUF thing? what is the flag replaced by, the yellow skull/key card/thing?

Yes, the yellow skull becomes the white flag.

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Carnevil said:

Yes, the yellow skull becomes the white flag.

Heehee, I is smart :)

when do you estimate the next ST release?

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frwl said:

Heehee, I is smart :)

when do you estimate the next ST release?

Hmm

Man I could almost release it now, heh. But, probably after I finish the new launcher/find someone to host the master server.

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[LC]L33T0R said:



Nice 404 Error

Ya that site is down now heh. It was just a stupid picture that said "Holy thread resurrection Batman!"

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could the next version have some more bot action in it? even if it is the old bots?

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POST 669 WOO!!!

Few ST updates: I'll be putting the master server back up soon; ST will soon have Internet Doom Explorer support; A new launcher will also be released with it all; I'm working on various bot stuff blah blah blah.

That is all.

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Carnevil said:

POST 669 WOO!!!

Few ST updates: I'll be putting the master server back up soon; ST will soon have Internet Doom Explorer support; A new launcher will also be released with it all; I'm working on various bot stuff blah blah blah.

That is all.

Yay! :D
/me spanks

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A happy new year, everybody!

And now for something completely different. I was wondering how many bots there will be available in the final version (if there will ever be such a thing) of Skull Tag. And will it be possible to play Skull Tag with other deathmatch wads without being disturbed by 'flashing' textures. Of course I'm referring to the gothic-wads, which could be great in combination with Skull Tag if they were completely compatible.

And yes, I like the gothic-wads. Too bad that I can't get Zdaemon running anymore, it has been a while since I played online.

Force=Machine,
Nanhold

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Right now there are
Crash
Chubbs
Deimos
Charon
Pluto
Gamma
Protos
Scyon
Scythe
Electra
Omega
Manek
Prey
Daemos
Obelisk
Maabus
Orion
Ultimus
and I guess that's enough :)

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Nanhold said:

And will it be possible to play Skull Tag with other deathmatch wads without being disturbed by 'flashing' textures.

This will be fixed. At least if I got it right what Carn said. Heh.

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boris said:

Right now there are
Crash
Chubbs
Deimos
Charon
Pluto
Gamma
Protos
Scyon
Scythe
Electra
Omega
Manek
Prey
Daemos
Obelisk
Maabus
Orion
Ultimus
and I guess that's enough :)

W00t!
/me spanks harder
:D

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Sorry for improper message here, but.. Carnevil, I cant find your email anywhere. Can you mail me: bond@nf.jinr.ru, I have some IDE-related questions..

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