Roofi Posted September 24, 2016 Hello , I'm not an experimented doom mapper , so I built a map to train myself. It took me one week and I will make more maps in the future because I want to begin my own speedmapping project. :) A screen of my map : You are in a mysterious base full of crates and your objective is to escape ! Be careful , some monsters are waiting to shred you ! I don't know what is the best port to play this wad. I recommend Glboom+ , I tested with it. https://www.mediafire.com/?o8x0gf6087qx1e5 Good luck ! 0 Share this post Link to post
Memfis Posted September 24, 2016 Cute map Roofi. I like the lighting, the creative use of switches, and the overall progression is satisfying too. Here is a demo I recorded. In the editor I noticed that you're using W1 teleport actions for monster closets. This is not recommended because if teleportation fails (due to the spot being occupied by someone else), the trigger will stop working and so it will be impossible to obtain 100% kills. Pretty cool, you managed to put a lot of stuff in this small map. 0 Share this post Link to post
mgr_inz_rafal Posted September 24, 2016 I'd like to give it a go, but can't download - the site is clogged with ads beyond any acceptable level. Can you upload it somewhere else? 0 Share this post Link to post
Roofi Posted September 24, 2016 You must remove the adfly link. Anyway , here is the link without ad. http://www.mediafire.com/download/o8x0gf6087qx1e5/Mystic+Crates.wad Thanks for your review Memfis. I noticed that the monster's teleportation is a bit buggy but it's still possible to reach 100%. I will modify the linedefs to correct the problem. 0 Share this post Link to post
mgr_inz_rafal Posted September 25, 2016 Here's my rather pathetic way of finishing the map. I had to flee from the Cyberdemon, because it killed me easily on all previous attempts :) As a poor player I should avoid Ultra-Violence :) Some comments: - Map seems a little claustophobic with narrow corridors and small rooms - The music is cool! - I would consider adding some more ammo, especially that there are several Arch-Viles. Or, at least, equip the player with chainsaw for all these pinkies :) - There is a HOM in the starting room - Sector 222 (the one with soulsphere) is marked as secret, but because of its size it will not always trigger correctly At the end of the day it's quite a good map. It's nice that you are able to create "small" maps. On the contrary, I can never resist the temptation to add more rooms... OK, then: http://chabowski.eu/DOOM_custom_maps/Mystic_Crates/MysticCrates_(zDoom).lmp 0 Share this post Link to post
Walter confetti Posted September 25, 2016 Pretty cool and hard short map! 0 Share this post Link to post
Albertoni Posted September 25, 2016 The pinkie in front of the soulsphere didn't want to move away from it in GZDoom 2.2. Also, those archviles were harsh, man. Damn. 0 Share this post Link to post
Blastfrog Posted October 5, 2016 I really like this map. Would you be willing to donate to Freedoom? 0 Share this post Link to post
marxr Posted October 5, 2016 Some HOM on the starting stairs with ZDoom. https://www.dropbox.com/sh/renrqd1m6ry49pg/AAAdjKE0hbzKKMjC-V6Y7FvVa?dl=0 Didn't like the music. Got myself stuck in some boxes i had to idclip out of. https://www.dropbox.com/sh/5skig1y4u81j9kg/AADt9L-Pd-HrxDno4UZ1YTgJa?dl=0 Liked the gameplay Liked the level design Liked monster placement, nice cyberdemon. gg 0 Share this post Link to post
Zulk RS Posted October 5, 2016 I played your map. Don't know if difficluty settings are implemented or not but I tried on UV. It's not bad. Liked the map flow and the design. Health is okay. Ammo felt a bit tight. The PE encounter was pathetically easy. Skipped the Cybie fight by luring it out and then rushing to the exit. Also got it to kill the revenants for me. Killed one Archvile and got constantly resurrecting imps to kill the other one 'cause I ran out of ammo (except for the pistol). 0 Share this post Link to post
Roofi Posted February 13, 2018 I necropost my old thread , I finally decided to post my map on idgames. Nb : I removed the mp3 to make it vanilla compatible. 1 Share this post Link to post
Not Jabba Posted February 14, 2018 I remember this thread! This is pretty random, but I liked the title and it made me think of a cool idea for a Heretic map, which I eventually made as part of The Wayfarer. Thanks for the left-field inspiration, and congrats on the final release! 0 Share this post Link to post
SleepyVelvet Posted February 14, 2018 (edited) fda noisy_Mystic_Crates.zip (prb+ cl9 nosound) good little map. didn't realize it was from 2016, i just click and play usually. I saw 1 HOM. edit: played on the link from OP 0 Share this post Link to post
EffinghamHuffnagel Posted February 14, 2018 Monster closet teleports are W1, not WR, so an HK didn't teleport in. I assume his spot was blocked at that instant. Also I didn't trigger the Soul Sphere secret. Not sure how I was able to trigger the lift without scoring the secret. I guess I didn't fully enter the sector, but walked across the corner to trigger the lift? 0 Share this post Link to post
tmorrow Posted February 14, 2018 (edited) Another fun map Roofi. I was scared the entire way through, expecting to get p0wnded at every turn. I admit I ran way and hid from the cyberdemon and sniped him from safety! One of the secrets had me stumped - Spoiler The secret switch hidden behind a lamp going up the stairs to the red key was very sneaky, I couldn't find it for quite a while. What took me almost as long to work out was how to progress after finding the red key - Spoiler The red switch in a red post to open the red door was most unexpected. 0 Share this post Link to post