JohnnyTheWolf Posted October 20, 2016 Does the Arcade Mode get rid of the cutscenes or change anything to the levels themselves (e.g. enemy layout, item placement, etc.)? 0 Share this post Link to post
Man of Doom Posted October 20, 2016 JohnnyTheWolf said:Does the Arcade Mode get rid of the cutscenes or change anything to the levels themselves (e.g. enemy layout, item placement, etc.)? So far, I've only tried Advanced Research Complex on Arcade Mode, and it skips the entire sequence with Samuel Hayden when you press the button to enter his office, and you'll just find yourself at the bottom of that service elevator. It's safe to say that it skips cutscenes entirely, but item placement and enemy layout stays the same (save for the powerups exclusive to Arcade Mode). However, while it does cut major cutscene sequences, it leaves the hologram scenes in. On another note, you now pick up items whether or not you're full on something (like health, armor, or ammo). 0 Share this post Link to post
Almonds Posted October 20, 2016 I'd just like to make a side comment that I literally jinxed the textured blocking volumes feature long ago. I'm so happy it actually made it in. Reminds me of how long ago I commented on the ammo crates looking samey and voilĂ , distinctive ammo types. this is all not meant to be serious of course, ahaha. 0 Share this post Link to post
Touchdown Posted October 20, 2016 Download 11gigs to play the same exact levels you could play all this time except now there are gigantic numbers when you shoot things? Best update ever. 0 Share this post Link to post
TAPETRVE Posted October 20, 2016 Here's still hope that we'll eventually end up with a map editor that, while never able to replace a proper modding tool, will at least offer enough customisation to create entire new tile sets, or even import custom assets and convert them into DOOM proprietaries. 0 Share this post Link to post
Sig Posted October 20, 2016 Touchdown said:Download 11gigs to play the same exact levels you could play all this time except now there are gigantic numbers when you shoot things? Best update ever. The update includes multiplayer. 0 Share this post Link to post
snapshot Posted October 20, 2016 & SnapMap most (In fact, It's the part that got most new stuff and features) . 0 Share this post Link to post
Touchdown Posted October 20, 2016 I know. I was just making fun of Arcade Mode. 0 Share this post Link to post
MrGlide Posted October 20, 2016 actually arcade mode has completely re-invigorated my interests in single player, played it this morning after the update had just rolled out and it was a blast, I'v not even checked out snapmap stuff yet, goddamn I love this game. 0 Share this post Link to post
Quagsire Posted October 20, 2016 Oh my god that's amazing. I really want this game even more now. Luckily my laptop is in a good enough state to not be replaced yet, so I can focus on things I've been wanting a while now. 0 Share this post Link to post
MrGlide Posted October 21, 2016 Sexy, thanks for sharing, see, told ya'll it was fun. have you been able to tell if we can stack medals yet? once I get a chance I'll try to see if there is anyway to do so, I'm also wondering what the difference between chainsaw kills and glory kills are in score. Another thing I need to figure out is each monsters base score. 0 Share this post Link to post
hardcore_gamer Posted October 21, 2016 Meh. I tried out the arcade mode a bit and I wasn't very impressed. It's not really any different than the normal SP except you can start with all the weapons and their upgrades plus runes. It doesn't add much replay value to be honest. Being able to create your own classic levels is cool though. As is the ability to finally connect your snapmaps together. I might actually finish the campaign I have been making. 0 Share this post Link to post
Edward850 Posted October 21, 2016 hardcore_gamer said:It doesn't add much replay value to be honest. I take it you don't have any friends or rank high on the global leaderboards, then? It's a score attack mode; score attacking is the replay value. 0 Share this post Link to post
MrGlide Posted October 22, 2016 This is one of the most amazing game additions I'v ever played, I love re-learning how to do things. Its crazy how the scoring in arcade mode changes what the dominant weapons are now, it's like they did a total reversal. It blows my mind how much I'm enjoying this. I LOVE YOU ID!!!!! 0 Share this post Link to post
Linguica Posted October 22, 2016 I notice that the top score on several maps is Zero-Master. FIGURES 0 Share this post Link to post
Plasma Gun Posted October 22, 2016 Arcade mode is addictive. Very addictive. 0 Share this post Link to post
MrGlide Posted October 22, 2016 I must get the doom slayer rating on all levels on all difficulties. its actually really fast to burn through the campaign. The later levels are laughably easy though, the rich get rich mixed with plasma stun is insaine. Usually I don't play like this but it's the best way to stack up medals. it's funny how useless the bfg is now. still playing the shit out of it and learning, turn my settings all the way down and it crashes far far less now, I really need to upgrade my graphics card. This is my current mission. 0 Share this post Link to post
Sig Posted October 22, 2016 Arcade mode is great. No other shooters are doing this. Give some damn respect. 0 Share this post Link to post
igg Posted October 22, 2016 NoisM said:New multiplayer modes are great too! How can I find a Posession mode match? The multiplayer menu allows me DM, TDM, FFA mix and Team Variety Mix only. 0 Share this post Link to post
massivefanofdoom Posted October 22, 2016 Very excited for arcade mode. But first I have to find a way to revert back to NM :/ 0 Share this post Link to post
ArchangelOfHell Posted October 22, 2016 The new snapmap content is amazing, there are tons of new props to build custom scenery plus other modules, effects etc. 0 Share this post Link to post
Gez Posted October 22, 2016 Touchdown said:Download 11gigs to play the same exact levels you could play all this time except now there are gigantic numbers when you shoot things? Best update ever. Numbers that big take up a lot of disk space. 0 Share this post Link to post
MrGlide Posted October 22, 2016 ya except all those snap map objects, and the multiplayer maps and everything with all of that because of compatability.(edit) not to mention megatextureing with those big sheets has to take ups up some room as well for all for said objects. 0 Share this post Link to post
hardcore_gamer Posted October 22, 2016 Gez said:Numbers that big take up a lot of disk space. According to steam the game is taking up about 72GB of space. Yikes! 0 Share this post Link to post
igg Posted October 22, 2016 hardcore_gamer said:According to steam the game is taking up about 72GB of space. Yikes! I'm glad I didn't buy a 256 GB SSD... 0 Share this post Link to post
julz_d Posted October 22, 2016 Edward850 said:That means your archive checksum fucked up. It's ~11GB on Xbox just the same. So if that's the case, how would I go about preventing that from happening in the future? 0 Share this post Link to post
Edward850 Posted October 22, 2016 julz_d said:So if that's the case, how would I go about preventing that from happening in the future? Well seeing as it is a console, so there isn't that much outside making sure your keep it up to date and that you have it sitting on a reliable connection. I would suspect restarting the download would also help, but I'm not sure how you'd do that either. 0 Share this post Link to post