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Captain Red

Best near-doom game

Best near-doom game  

32 members have voted

  1. 1. Best near-doom game

    • Aliens Vs Predator games
      2
    • Half Life
      8
    • Quake
      4
    • Quake 2
      10
    • Serious Sam
      5
    • Other
      3


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Witch Game do you think best captures most (if not all) of the things that makes doom great?

and lets not turn this into a Half life/Quake bashing thread, if you don't like them, choose otherwise


edit: SHIT! I hit submit befor I put an "other" option, could A somebody please add one?

edit2.0: thankyou very much!

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lament said:
System Shock? But I'll have to vote for Half-Life.


I thought about adding System Shock, but then thought, it's to complex. my bad.

fodders said:
Doom2


Ah nice try, but doom2 is doom game. even thought it is not doom, it is the sequal therefor making it a doom game. the question is "what is the best near-doom game?"

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I hated descent- I believe I was just beginning to understand the ways of the computer when it first was released, so stupified, it took me hours to learn the controls... *shivers* it traumatized me I tells yeah!

So anyway, I believe system shock 2 would indeed be a some-what close follow up...

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best game that is close to doom i think is quake. quake was going to be the doom3 but this was changed early on. though it is not the greatest game it has many features similar to doom.

DOS based and close to doom's era(1996)
ID software made it with much of the doom team
Hell vs Mariens situation
dark and terror based
best graphics and engine of the time
somewhat similar monsters
porn
and even similar textures

quake's bad parts where
texture color was too similar(brown and green)
levles where all basicly the same theme
some strange bugs

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If I were to pick other, I would pick Descent as well. Descent 1 and 2 (and Maximum) kicked ass. Descent 3 sucked. Add objectives to basic, classic game = ruining the game. Hopefully Doom 3 is pure action and freakiness, not do this, do that. Yawn.

I picked Serious Sam. Fucking awesome. Non-stop action and havoc. That's what Doom's all about. Quake 2 was a close second.

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The co-op in Serious Sam2 won me over, the battles are huge and leave an impression afterwards.

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Well I don't really think Serious Sam is a near-Doom game. SS is all about hordes and hordes of monsters and non-stop action. Doom is about the mood and it didn't have that many monsters.

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Quake 2 is imo the most Doom-like game.
1) the marine design reminds me of the Doom marine design (even though the Q2 marines don't wear helmets)
2) weapons that BEHAVE similarly to Doom's (sb shotgun, Hyper blaster, BFG10K)
3) Cool base themes.
4) A colour scheme that somehow reminds me of Doom's
5) Cool pain sounds that makes the marine sound like a badass LIKE HE SHOULD.

Of course, Quake 2 totally lacked the mood to be like Doom.

SS was more like the weapons of Doom thrown into Duke Nukem 3d in lousy maps and with endless hordes of monsters imo. It's just endless slaughtering of monsters that pop out of nowhere in a bunch of lousy maps - nothing to do with what Doom really was all about. Doom was about suspense (sneaking around in the darkened corridors, listening to the growls), action (though not endless hordes of monsters that stupidly pop up everywhere), environment (cool maps that for the time looked really good) and, surprisingly enough, gameplay puzzles (throwing switches to make something happen elsewhere WAS a nifty gameplay puzzle feature back then).

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to tell you the truth, I've never played HL or SS or AvP. (my dad wont let me play AvP yet because he hasnt the time to find it:P)

But I have played Quake 2.

Doom. Quake2. Doom Quake2. Doom. Quake2. FOR CHRIST'S SAKE, CHOOSE A GAME ALREADY!!!

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Draconio said:

For me it would have to be either Duke Nukem 3D or Shadow Warrior.

Huh? What is doomish about those?

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dsm said:

Huh? What is doomish about those?


What's Doomish about Quake or Half-Life for that matter? DN3D and SW were way closer in gameplay to Doom if you ask me.

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For deathmatch support, I'd vote Quake2. Doom/doom2 deathmatch is excellent, and so is Quake2. I get my butt kicked harder in Quake2, that game seems harder to play well since there are additional aspects to it.

Someone mentioned Duke3D and Shadow Warrior...haha me too. If you haven't played them at LAN, you've missed some great deathmatch support and variety. To me, they are kissing cousins of Doom.

Oops, forgetting one of the best. Blood! NOT Blood2. By the way, Nigel recently made a great-looking skin of the Bloodguy, for zdoom. It doesn't have sounds. Anyone think they can find a few appropriate sounds for him, deaths, jump-down or push sounds?

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I voted Quake 2. Quake 2 has the same sci-fi atmosphere that made Doom so memorable, it has has the same gratutious violence, it can be scary as hell, and just like Doom back in its day, Quake 2 had the best graphics for its time, though not too much was changed in the Quake engine for Quake 2. The weapons are also badass: the Super Shotgun in Q2 is my favorite SP FPS weapon of all time, besides the SSG in Doom2. The Grenade Launcher makes for some serious fun in DM. The Machine Gun also kicks ass. IMO, that should of been the starting weapon, instead of that little pea shooter that fires flares.

Level design was/is paramount. There is clever use of dark shadows, wherein hide the insidious Strogg: they come bursting out at you when you least expect it. True, most of the levels don't resemble the title of the level (e.g., Power Control), but then again, most of Doom's levels never, if ever, resembled what they supposed to be. The Hangar, anyone?

Speaking of the Strogg, they are a well-designed and terrifying race to behold. Some of them resemble humans with weapons for arms, like the Blaster Guys or the Shotgun or Machine Gun Guys. Some, like the Tank or Technician, are man/machine abominations. Very cool. Very.

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elbryan42 said:

If I were to pick other, I would pick Descent as well. Descent 1 and 2 (and Maximum) kicked ass. Descent 3 sucked. Add objectives to basic, classic game = ruining the game. Hopefully Doom 3 is pure action and freakiness, not do this, do that. Yawn.

I picked Serious Sam. Fucking awesome. Non-stop action and havoc. That's what Doom's all about. Quake 2 was a close second.


I don't know this for a fact, but I do believe that there are going to be objectives in Doom. Why? So there's something that actually makes sense in the story line. I really did like Half-Life with it's objectives, but it did seem to grow old sometimes. You'd be stuck not fighting anything because you'd have killed everything in two minutes, but it takes you longer to figure out the puzzle. I think the trick with Doom 3 will be to give it puzzles and things to do in order to get places (open valves, find items, hit special switches) while throwing monsters at you while you'r trying to complete your goals.

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Draconio said:

What's Doomish about Quake or Half-Life for that matter? DN3D and SW were way closer in gameplay to Doom if you ask me.

Heh, well, my opinion on Dn3d is that it feels so little like Doom - the game is filled with jokes and stupid remarks from Duke that kills any suspense, moreover, most of the weapons were a lot cheesier than Doom's badass weaponry. The only thing Doom and DN3d have in common in my eyes are the five first weapons and the fact that you're fighting monsters.
And SW was just Duke3d with different characters and even cheesier weapons that were even farther removed from those in Doom (not that that is a bad thing).
Quake? Quake had mood and loads of scare factor AND demonic enemies - much closer to Doom, however, most of the weapons were rather poor imo.

And as for Quake 2, look at my post above.

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Russell_P said:

Hey. You didn't include 3D monster maze in the options.

Other


What did you think Other was for?

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