Captain Red Posted September 18, 2002 Witch Game do you think best captures most (if not all) of the things that makes doom great? and lets not turn this into a Half life/Quake bashing thread, if you don't like them, choose otherwise edit: SHIT! I hit submit befor I put an "other" option, could A somebody please add one? edit2.0: thankyou very much! 0 Share this post Link to post
læmænt Posted September 18, 2002 System Shock? But I'll have to vote for Half-Life. 0 Share this post Link to post
Little Faith Posted September 18, 2002 (I'm gonna get flamed for this one) Descent. 0 Share this post Link to post
Captain Red Posted September 18, 2002 lament said: System Shock? But I'll have to vote for Half-Life. I thought about adding System Shock, but then thought, it's to complex. my bad. fodders said: Doom2 Ah nice try, but doom2 is doom game. even thought it is not doom, it is the sequal therefor making it a doom game. the question is "what is the best near-doom game?" 0 Share this post Link to post
Black Void Posted September 18, 2002 I hated descent- I believe I was just beginning to understand the ways of the computer when it first was released, so stupified, it took me hours to learn the controls... *shivers* it traumatized me I tells yeah! So anyway, I believe system shock 2 would indeed be a some-what close follow up... 0 Share this post Link to post
læmænt Posted September 18, 2002 Yes, system shock is very complex, but somehow it feels the most doom-like anyway. 0 Share this post Link to post
Sephiroth Posted September 18, 2002 best game that is close to doom i think is quake. quake was going to be the doom3 but this was changed early on. though it is not the greatest game it has many features similar to doom. DOS based and close to doom's era(1996) ID software made it with much of the doom team Hell vs Mariens situation dark and terror based best graphics and engine of the time somewhat similar monsters porn and even similar textures quake's bad parts where texture color was too similar(brown and green) levles where all basicly the same theme some strange bugs 0 Share this post Link to post
elbryan42 Posted September 18, 2002 If I were to pick other, I would pick Descent as well. Descent 1 and 2 (and Maximum) kicked ass. Descent 3 sucked. Add objectives to basic, classic game = ruining the game. Hopefully Doom 3 is pure action and freakiness, not do this, do that. Yawn. I picked Serious Sam. Fucking awesome. Non-stop action and havoc. That's what Doom's all about. Quake 2 was a close second. 0 Share this post Link to post
Fletcher` Posted September 18, 2002 Whatever they did with Quake 2, they did it right. 0 Share this post Link to post
Use Posted September 18, 2002 The co-op in Serious Sam2 won me over, the battles are huge and leave an impression afterwards. 0 Share this post Link to post
Lord FlatHead Posted September 18, 2002 I'd rate Quake 2 a 9.0 on my Great-Games-o-Meter, while Half-Life gets a 9.5. 0 Share this post Link to post
Shaviro Posted September 18, 2002 Well I don't really think Serious Sam is a near-Doom game. SS is all about hordes and hordes of monsters and non-stop action. Doom is about the mood and it didn't have that many monsters. 0 Share this post Link to post
GS-1719 Posted September 18, 2002 Any of the Serious Sam series in co-op split screen. 0 Share this post Link to post
dsm Posted September 18, 2002 Quake 2 is imo the most Doom-like game. 1) the marine design reminds me of the Doom marine design (even though the Q2 marines don't wear helmets) 2) weapons that BEHAVE similarly to Doom's (sb shotgun, Hyper blaster, BFG10K) 3) Cool base themes. 4) A colour scheme that somehow reminds me of Doom's 5) Cool pain sounds that makes the marine sound like a badass LIKE HE SHOULD. Of course, Quake 2 totally lacked the mood to be like Doom. SS was more like the weapons of Doom thrown into Duke Nukem 3d in lousy maps and with endless hordes of monsters imo. It's just endless slaughtering of monsters that pop out of nowhere in a bunch of lousy maps - nothing to do with what Doom really was all about. Doom was about suspense (sneaking around in the darkened corridors, listening to the growls), action (though not endless hordes of monsters that stupidly pop up everywhere), environment (cool maps that for the time looked really good) and, surprisingly enough, gameplay puzzles (throwing switches to make something happen elsewhere WAS a nifty gameplay puzzle feature back then). 0 Share this post Link to post
Fletcher` Posted September 18, 2002 to tell you the truth, I've never played HL or SS or AvP. (my dad wont let me play AvP yet because he hasnt the time to find it:P) But I have played Quake 2. Doom. Quake2. Doom Quake2. Doom. Quake2. FOR CHRIST'S SAKE, CHOOSE A GAME ALREADY!!! 0 Share this post Link to post
Draconio Posted September 18, 2002 For me it would have to be either Duke Nukem 3D or Shadow Warrior. 0 Share this post Link to post
dsm Posted September 18, 2002 Draconio said:For me it would have to be either Duke Nukem 3D or Shadow Warrior. Huh? What is doomish about those? 0 Share this post Link to post
Draconio Posted September 18, 2002 dsm said:Huh? What is doomish about those? What's Doomish about Quake or Half-Life for that matter? DN3D and SW were way closer in gameplay to Doom if you ask me. 0 Share this post Link to post
Biffy Posted September 18, 2002 For deathmatch support, I'd vote Quake2. Doom/doom2 deathmatch is excellent, and so is Quake2. I get my butt kicked harder in Quake2, that game seems harder to play well since there are additional aspects to it. Someone mentioned Duke3D and Shadow Warrior...haha me too. If you haven't played them at LAN, you've missed some great deathmatch support and variety. To me, they are kissing cousins of Doom. Oops, forgetting one of the best. Blood! NOT Blood2. By the way, Nigel recently made a great-looking skin of the Bloodguy, for zdoom. It doesn't have sounds. Anyone think they can find a few appropriate sounds for him, deaths, jump-down or push sounds? 0 Share this post Link to post
DooMBoy Posted September 18, 2002 I voted Quake 2. Quake 2 has the same sci-fi atmosphere that made Doom so memorable, it has has the same gratutious violence, it can be scary as hell, and just like Doom back in its day, Quake 2 had the best graphics for its time, though not too much was changed in the Quake engine for Quake 2. The weapons are also badass: the Super Shotgun in Q2 is my favorite SP FPS weapon of all time, besides the SSG in Doom2. The Grenade Launcher makes for some serious fun in DM. The Machine Gun also kicks ass. IMO, that should of been the starting weapon, instead of that little pea shooter that fires flares. Level design was/is paramount. There is clever use of dark shadows, wherein hide the insidious Strogg: they come bursting out at you when you least expect it. True, most of the levels don't resemble the title of the level (e.g., Power Control), but then again, most of Doom's levels never, if ever, resembled what they supposed to be. The Hangar, anyone? Speaking of the Strogg, they are a well-designed and terrifying race to behold. Some of them resemble humans with weapons for arms, like the Blaster Guys or the Shotgun or Machine Gun Guys. Some, like the Tank or Technician, are man/machine abominations. Very cool. Very. 0 Share this post Link to post
Disorder Posted September 18, 2002 Halflife, I still love it. Excellent game! 0 Share this post Link to post
Torn Posted September 18, 2002 Serious Sam !!! funny game, full of action like doom. :) 0 Share this post Link to post
AirRaid Posted September 18, 2002 Half-life. It had that mood in some places... and it was fuckin scary in some parts too. 0 Share this post Link to post
JavaGuy Posted September 18, 2002 elbryan42 said:If I were to pick other, I would pick Descent as well. Descent 1 and 2 (and Maximum) kicked ass. Descent 3 sucked. Add objectives to basic, classic game = ruining the game. Hopefully Doom 3 is pure action and freakiness, not do this, do that. Yawn. I picked Serious Sam. Fucking awesome. Non-stop action and havoc. That's what Doom's all about. Quake 2 was a close second. I don't know this for a fact, but I do believe that there are going to be objectives in Doom. Why? So there's something that actually makes sense in the story line. I really did like Half-Life with it's objectives, but it did seem to grow old sometimes. You'd be stuck not fighting anything because you'd have killed everything in two minutes, but it takes you longer to figure out the puzzle. I think the trick with Doom 3 will be to give it puzzles and things to do in order to get places (open valves, find items, hit special switches) while throwing monsters at you while you'r trying to complete your goals. 0 Share this post Link to post
dsm Posted September 18, 2002 Draconio said:What's Doomish about Quake or Half-Life for that matter? DN3D and SW were way closer in gameplay to Doom if you ask me. Heh, well, my opinion on Dn3d is that it feels so little like Doom - the game is filled with jokes and stupid remarks from Duke that kills any suspense, moreover, most of the weapons were a lot cheesier than Doom's badass weaponry. The only thing Doom and DN3d have in common in my eyes are the five first weapons and the fact that you're fighting monsters. And SW was just Duke3d with different characters and even cheesier weapons that were even farther removed from those in Doom (not that that is a bad thing). Quake? Quake had mood and loads of scare factor AND demonic enemies - much closer to Doom, however, most of the weapons were rather poor imo. And as for Quake 2, look at my post above. 0 Share this post Link to post
Russell_P Posted September 18, 2002 Hey. You didn't include 3D monster maze in the options. 0 Share this post Link to post
Naked Snake Posted September 18, 2002 Russell_P said:Hey. You didn't include 3D monster maze in the options. Other What did you think Other was for? 0 Share this post Link to post