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CrazyDoomguy

Remove fist

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Most easily, redefine the fist's attack animation to wait 1 tic and immediately return to the ready animation without performing any actual attack. You can't prevent the player from selecting the fist.

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scifista42 said:

Most easily, redefine the fist's attack animation to wait 1 tic and immediately return to the ready animation without performing any actual attack. You can't prevent the player from selecting the fist.

Can you tell me more about this? What should I do? Post Dehack code would very helpful!

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Maybe there is a crude, hacky way of kinda removing the fist: making it another pistol. I'm not sure if it will work.
You know, just change the fist's frames to pistol ones and its ammo type.

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CrazyDoomguy said:

Can you tell me more about this? What should I do? Post Dehack code would very helpful!

Frame 5
Duration = 1
Next frame = 2
Note that if the player presses fire, monsters will be alerted anyway.

bzzrak said:

Maybe there is a crude, hacky way of kinda removing the fist: making it another pistol. I'm not sure if it will work.
You know, just change the fist's frames to pistol ones and its ammo type.

This would work too.

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