BigDickBzzrak Posted January 17, 2017 (edited) I took over this CP from DoomLover234, so here's the new thread! The idea of this community project is that every participant is limited to 4 wall textures and 4 floor ones (plus a couple more, but that's not the point). That restriction forces them to think differently, more abstractly, more focused on the gameplay than on the super-mega-hyper overdetailing. LINK to beta 7: https://www.mediafire.com/?9d4sepybe83ac2l (5,7 MB, 24 maps, still in no order) beta 6: LINK to beta 6: http://www.mediafire.com/file/drpuqvz97qemvvm/TextXtra_b6.7z (2,7 MB, 17 maps, no particular order for now) Everybody who has claimed slots, please post in this thread if you're still working on your maps! Rules: (somewhat outdated) Spoiler The textures are selected using jmickle66666666's generator by me. You claim a mapslot, wait until I get you some random textures (shouldn't be more than 3 days), and make a map. You have to post about progress on your map at least once in 2 months, or else your mapslot will be taken away. I will notify you some time before that, though. The number you claim is NOT your mapslot, just a map number. The maps' order will be discussed later. However, you may explicitly claim MAP15, if your map includes a secret exit. Other than what jmickle gives you, you are allowed to use: - F_SKY1 - DOORTRAK or DOORSTOP, make a choice - any generalized door texture (BIGDOOR*, DOOR*, whatever) - any switch texture (but only one!) Also, if you get a door texture in the selector, you may only use that door texture. You do get an extra texture of your choice though, to be fair. Compatibility is Boom, all maps must play properly in PrBoom+ -complevel 9. IWAD is Doom 2. Skies: You may use custom skies, but add them using sky transfers! (action 271) No replacing RSKY patches, no MAPINFO, just plain sky transfers! Music: Any MIDI goes, but you must specify the source. Goal: Spoiler As of 01.07.2017, there are 24 completed maps. Secret levels: Anyone can make one, but you have to tell me what exact gimmick you have in mind for it. A PM is ok. And no, just a generic slaughtermap that is special only because it's in the 31-st slot is NOT good. They're called "secret" for a reason. I'll think of something if there are more than 2 maps submitted. After that goes map ordering and testing, afterwards... well I don't know, we'll see! MAPLIST: Spoiler MAPLIST for BETA 7: Beta 7 maplist: MAP01: Restriction by Dragonfly MAP02: Mines by olekopyto MAP03: A Slice of BROWNPIP by Doom14 MAP04: Putrescence by Walter Confetti MAP05: Technological Rocks by joe-ilya MAP06: unnamed map by Solarn MAP07: Green Flow by Pinchy MAP08: Under the Stars by rdwpa MAP09: Oscuro Rayo by Azuruish MAP10: Alchemist's Tower by dobu gabu maru MAP11: Castle of Hegemonic Crucifixion by bzzrak MAP12: unnamed map by Du Mhan Yhu MAP13: Grzegżółka by olekopyto MAP14: Soul-Searching by Albertoni MAP15: UAC Canal #3 by muumi MAP16: Underground Blues by floatRand MAP17: Bizzare by Mosshopper (note: misspelling was intentional) MAP18: Shit'n'Crisps by VeinCrawler MAP19: It's Green by StraightGib'n'Em MAP20: Sea of Nuclear Waste by Walter Confetti MAP21: Synas Bulwark by riderr3 MAP22: unnamed map by Dragonfly MAP23: Garden Cleanup by riderr3 MAP24: Cursed Realms -- Flooded Palace by StormCatcher.77 (updated version in page 9 of the thread) -------------------------- not yet in any beta: dl_simc -- unnamed map (page 10 of the thread) bonnie -- unnamed map (page 10 of the thread) old thread Edited August 5, 2017 by bzzrak : updates 1 Share this post Link to post
NaZa Posted January 17, 2017 (edited) Thanks once again, bzzrak. Here's just a friendlier template with download links to each map: 01 - rdwpa - Under the Stars 02 - T_Silverwolf 03 - joe-ilya - Technological Rocks 04 - Royal_Sir 05 - Doom14 - A Slice of BROWNPIP 06 - NecrumWarrior 07 - Frisky 08 - Du Mhan Yu - unnamed 09 - muumi 10 - ClumsyDoomer 11 - Pinchy - Green Flow 12 - 13 - Vanger_ru 14 - olekopyto - Mines 15 - walter confalonieri - Putrescence 16 - Azuruish - Oscuro Rayo 17 - Megalyth 18 - Pookaball 19 - 20 - TheArcadeStriker 21 - Solarn - unnamed 22 - Dragonfly - Restriction 23 - Albertoni - Soul-Searching 24 - dobu gabu maru - Alchemist's Tower 25 - AD_79 26 - The Mionic Donut 27 - Olekopyto - Grzegżółka 28 - gaspe 29 - bzzrak - Castle of Hegemonic Crucifixion 30 - scotty Edited April 15, 2017 by DoomLover234 : updating 0 Share this post Link to post
BigDickBzzrak Posted January 17, 2017 Thank you! Are you keeping slot 12? edit: cool, waiting for it. 0 Share this post Link to post
NaZa Posted January 17, 2017 bzzrak said:Thank you! Are you keeping slot 12? I'll try to continue my map, but I'll tell you on time will I make it. Exploited the rules as much as possible, it seems after a look in DoomBuilder :P Spoiler Think of dark with blue lines going through it. 64 brightness, and 255 blue lines with SW1COMP and CEIL4_1. Nothing else will be said... 0 Share this post Link to post
baja blast rd. Posted January 17, 2017 DoomLover234 said:Thanks once again, bzzrak. Here's just a friendlier template with download links to each map: 01 - rdwpa - Under the Stars This is outdated. I posted this a few days later in the original thread. 0 Share this post Link to post
TMD Posted January 17, 2017 It's back! I'll strike up the band and do some stuff :) That said, can you resend my textures? 0 Share this post Link to post
AD_79 Posted January 18, 2017 I am not still working on a map. Please free up that slot for someone else. 0 Share this post Link to post
BigDickBzzrak Posted January 18, 2017 @gaspe, @AD_79: ok folks @TheMionicDonut: - ROCK4 - STUCCO3 - ZZZFACE4 - BRICK1 - RROCK03 - LAVA4 - CEIL1_3 - SLIME01 EDIT: @muumi: no rush man. 0 Share this post Link to post
muumi Posted January 18, 2017 I almost finished my map and then kinda forget this project. I'll post it soon! 0 Share this post Link to post
Sayok6 Posted January 20, 2017 Rolling, planning to release a map before school starts 0 Share this post Link to post
Sayok6 Posted January 20, 2017 bzzrak said:^ What number are you taking? 25. 0 Share this post Link to post
BigDickBzzrak Posted January 20, 2017 Sayok6 said:25. - GSTFONT1 - SUPPORT2 - SPACEW4 - WOOD9 - RROCK11 - FLAT5 - FWATER3 - SLIME05 Good luck! 0 Share this post Link to post
baja blast rd. Posted January 22, 2017 Finished version of my map: https://www.dropbox.com/s/521um06yb9hho1i/rdwp a_tr_f.wad?dl=1 Edit: Mistag, since fixed. 0 Share this post Link to post
NeedHealth Posted January 22, 2017 Every other project I joined is on the back burner for some reason, so I might as well join this. 31. 0 Share this post Link to post
BigDickBzzrak Posted January 22, 2017 @rdwpa: thanks, I'll check it out later today. @NeedHealth: ooohhhh... 31! I'll give you the textures later today. If your idea isn't something weird-ass deserving a secret slot, it'd be better if you took 28. I intend to deal with the secrets later on, but if the level turns out great, sure, why not. 0 Share this post Link to post
Walter confetti Posted January 22, 2017 NeedHealth said:Every other project I joined is on the back burner for some reason, so I might as well join this. 31. There's only 30 slots for this project, change it to 28 since is the only one free! 0 Share this post Link to post
NeedHealth Posted January 22, 2017 Ohhhh drat. I'd prefer 28, but if it can't be changed now I'll take 31. But I would prefer 28. 0 Share this post Link to post
Scotty Posted January 22, 2017 Upon seeing this thread i made a second push to try and get something going for this but i still haven't really come up with anything i think is particularly nice, so will withdraw from this CP i think - sorry. 0 Share this post Link to post
BigDickBzzrak Posted January 22, 2017 @NH: 28 it is. @scotty: ok. EDIT: walter confalonieri said:There's only 30 slots for this project, change it to 28 since is the only one free! Actually, I'm considering wrapping this up when (if?) it reaches 20 maps or so. If there are more, cool then, but I won't strive for a full 32-level megawad, as it's gonna take years. 0 Share this post Link to post
NeedHealth Posted January 22, 2017 bzzrak said:@rdwpa: thanks, I'll check it out later today. @NeedHealth: ooohhhh... 31! I'll give you the textures later today. If your idea isn't something weird-ass deserving a secret slot, it'd be better if you took 28. I intend to deal with the secrets later on, but if the level turns out great, sure, why not. Well, my map became a RL only map, as in the only weapon available to the player. And a chainsaw. for good measure.... It is pretty varied still. so I'll let you decide if it is weird. The main problem is the player in question who will come to this map with other weapons, but I've tried to mitigate that. If the map is "good"? I'm to modest to say that :P Oh and currently I am using SP_FACE1 as a sky texture. Yeah, that's about it. 0 Share this post Link to post
BigDickBzzrak Posted January 22, 2017 ^ cool. I'm making a map where you have only the Plasma Gun until the very end of the map myself :] (for another project though) EDIT: oh god, your textures, sorry, I'm an irresponsible dumbass. sorry sorry sorry sorry sorry please STONE7 METAL7 BLAKWAL2 PANEL3 door, trak, switch RROCK07 GATE4 SLIME01 FLOOR5_4 In other news, ClumsyDoomer has given up his slot. 0 Share this post Link to post
NeedHealth Posted January 22, 2017 ^I'm still waiting on you to tell me what textures I can use. My map is like 90% done with basic layout because I couldn't wait when I had so many ideas cropping up in my head it was not funny. e: thx 0 Share this post Link to post
Breezeep Posted January 23, 2017 I will claim map 10 so I can have another shot at this. I'll get around to it eventually. 0 Share this post Link to post
BigDickBzzrak Posted January 23, 2017 Breezeep said:I will claim map 10 so I can have another shot at this. I'll get around to it eventually. - PANEL4 - METAL5 - PIPE4 - GRAYPOIS - FWATER3 - SLIME09 - FLAT4 - FLAT5 Good luck! EDIT: Oh and when is "eventually"? 0 Share this post Link to post
BigDickBzzrak Posted January 23, 2017 Stuhko said:Can I have 30 if its still available? ofc ROCKRED1 ICKWALL5 CEMENT5 LITE3 FLAT23 FLAT4 CEIL1_3 RROCK17 0 Share this post Link to post
Breezeep Posted January 23, 2017 bzzrak said:- PANEL4 - METAL5 - PIPE4 - GRAYPOIS - FWATER3 - SLIME09 - FLAT4 - FLAT5 Hrm. I'm not a fan of the current textures I got. Mind of you resend some random textures to me? 0 Share this post Link to post
BigDickBzzrak Posted January 23, 2017 Hey now, I wasn't really sparkling with joy either, yet I made a map. :) Your textures really aren't the worst possible set. Only SLIME09 and PANEL4 particularly stick out of the other ones IMO. I think you could make something decent. And don't forget, you can choose a door and a switch. 0 Share this post Link to post