Xindage Posted January 30, 2017 i think freedoom need a matching flat to use whit BROWNGRN someone is capable of doing it? also i'm xindage from now on (protox) 0 Share this post Link to post
Voros Posted January 31, 2017 I don't think it needs it, but it doesn't look like it'll make a good flat. Maybe something can salvaged from the lower half of the patch. I can see what your avatar is referencing 0 Share this post Link to post
Dragonfly Posted January 31, 2017 Voros, that bottom part of the texture is already pretty much seamless. It could be made a little better by evening out the overall contrast of it but it'd work. 0 Share this post Link to post
Voros Posted January 31, 2017 Why do you think I mentioned that part of the patch? Test via copypasting img links: How about that? It's pretty fluid. Looks like you got your flat protox. 0 Share this post Link to post
Xindage Posted January 31, 2017 Voros said:How about that? It's pretty fluid. Looks like you got your flat protox. this tiling dont looks so good, they have a kind of bright part not matching so well :( 0 Share this post Link to post
Catoptromancy Posted January 31, 2017 It is probably fine, test in a map. 0 Share this post Link to post
Dragonfly Posted January 31, 2017 Xindage said:this tiling dont looks so good, they have a kind of bright part not matching so well :( Dragonfly said:It could be made a little better by evening out the overall contrast of it but it'd work. But whatever, I had a quick go at making it tile better. The horizontal tiling could be further improved (which means that same issue exists on the BROWNGRN texture) but I'm at work currently. Someone else can take over if you feel it's still a problem. 0 Share this post Link to post