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HyperLuke

Short Wads (1-10 levels)

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I'm looking for short wads, preferably 1-10 levels long, since I don't have enough time to play every single 32 level megawad (I'm not saying they are bad, I just don't have much time for them in my busy life)

Any Ideas?

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Wow, thanks all, I really appreciate it.

So far I have played No sleep for the dead and I really enjoyed it.

Never thought I would get this many replies on my first post.

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There's an oldie by Skillsaw called Aeternum which is definitely worthwhile. The second level is somewhat linear for my taste, but it has some memorable fights it it.

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Speaking of Skillsaw, Vanguard is a little longer at 13 levels, but well worth it.

Also squeaking over your level limit at 11 maps, but just as excellent, is UAC Ultra.

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My old list of episodes here might be of interest (the links don't function any more, but searching the archive for the name should work).

Or you could just choose a megawad and play one episode of it (01-10, 11-20 or 21-30). Pretty much all good megawads are designed to be playable from pistol starts for each map.

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My Operation UAC Brutal Doom wad. 9 levels, short to medium levels and not particularly difficult if you know about BD grenades and head shots.

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If single maps count, I reccommend Area51, Doomcity, Hellrun and Bermuda. All fun and satisfying to play.

A little while ago, I compiled Malcolm Sailor's CHORD wads into an easy to use pack. Maps 25-29, makes for a super challenging mini episode.

Equinox is just over the limit at 13 maps, but you still might enjoy it. It was (and still is) a pretty darn unique Dooming experience, great for lovers of scifi-ish visuals.

I've also made two small episodes (7 maps) a few years ago called TheDevilzWork and The Sinister Seven which you might enjoy.

There's loads of great recommendations in this thread. Episodes of ~10 to ~15 maps = the perfect size for a wad, imo anyway :)

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I actually realized after making the post but didn't end up correcting myself. Thinky brain no work good.

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BTW I am also not looking for "re imaginings of the original doom episodes/levels", No Sleep for the Dead was good but too many doom 1 wads can start to feel boring, I already know where to find those types of wads.

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joe-ilya said:

Coffee Break, Hell Clash, Oh My Gwad!, The Master Levels For Doom II, Legacy Of Heroes, Fava Beans, Double Impact, Thy Flesh - Turned into a draft-excluder, Chex Quest, Chex Quest 2; for more suggestions here : https://www.doomworld.com/vb/post/1718802


Master levels for Doom II, I actually enjoyed playing them. I remember they had a pretty good design.

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There's quite a few Doom 1 episodes of typically 8-9 levels or less. Even the Doom 1 megawads are logically split up into episodes (obviously), and sometimes released separately.

Some random stuff for Doom 2, from my notes:
darkcvnt (Dark Covenant, 12 map episode from 1996)
invaders (6 maps from 1995 w/ Heretic textures)
istnbul (4 maps in Persian style architecture, must delete linedef #1331)
marbfort (5 maps from 2010) - red key missing on MAP05 for skill 1-3
obtic11 (Obituary, need DeHackEd and NWT for patching exe & IWAD)
odyssey2 (ODYSSEY.WAD, 1996 compilation of 5 levels of the ANCIENTS SERIES)
purgatry (Purgatory, 5 fun maps from 1995)

Another compilation, but I can't find the WAD, so have to rebuild it from the individual parts:
http://www.doomwadstation.net/dlw/Doom/M_Reed_Stuff.txt
And I guess some people did something similar with the Doom 2 Master Levels.

Some episodes that have new graphics and stuff:
https://www.doomworld.com/idgames/levels/doom2/a-c/aboosysv
https://www.doomworld.com/idgames/themes/university/schoold2
https://www.doomworld.com/idgames/levels/doom2/v-z/zombies

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