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Kassildes

How to make this "Special SCRIPT"

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I can get my last boss so he dies the gate opens with this SCRIPT in Doom Builder:

#include "zcommon.acs"

Script 2 (void)
{
// LowerToLowest
Floor_LowerToLowest (2, 2);
}

Where the first "2" is the monster marked and the second "2" is the speed of action "going down the wall"

but...

How do I make my last boss as soon as he dies all the monsters die at once TOO?

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Kassildes said:

How do I make my last boss as soon as he dies all the monsters die at once TOO?

Give all monsters a specific tag, and use Thing_Destroy in the script above.

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scifista42 said:

Give all monsters a specific tag, and use ...

I think you don't have to give them a tag if you're targeting them all. Just use zero. That's what they are by default.

from zdoom:
"If you have a TID of 0, then it will kill all the monsters on the map..."

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Everennui and scifista42:

A big thank you, it worked out "0, 0, 0" ... it was like I did not have to write "massacre" ... thank youuuuu!

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