PeterMoro Posted March 4, 2017 Pretty nooby question ahead: I'm making a vanilla-style Doom2 map (DoomBuilder2 / ZDoom [Doom in Doom format]) and it uses textures from Iwads DOOM and DOOM II. How do i go about saving my level so that all textures are included whenever someone plays it in GZdoom or some engine like that? I'm considering adding some custom music too. Thanx for the replies. Sorry if this was asked in a previous thread, couldn't find it. 0 Share this post Link to post
Kappes Buur Posted March 4, 2017 https://www.doomworld.com/idgames/graphics/d1gfxd2 0 Share this post Link to post
BigDickBzzrak Posted March 4, 2017 or https://www.doomworld.com/idgames/graphics/fulltex 0 Share this post Link to post
scifista42 Posted March 4, 2017 Ke-Sula said:I'm considering adding some custom music too. https://doomwiki.org/wiki/Adding_custom_music 0 Share this post Link to post