SerEzER Posted March 26, 2017 (edited) Not record for Plutonia MAP01 in NM100%S pl01xs038.zip EDIT: Question: I am trying to keep recording through the MAP02, but it quits before I enter to the map. I guess this is because I put -warp 1... Is there any way to fix this or should I make it again ? Edited March 26, 2017 by SerEzER 0 Share this post Link to post
Keyboard_Doomer Posted March 26, 2017 It's not because of using -warp. When you use -recordfromto, you can join the game at any time by pressing a keybind, seems like the default is "Q". To change the bind look for "Join" under Options > Setup > Key Bindings > Demos (6th page). 0 Share this post Link to post
SerEzER Posted April 5, 2017 Plutonia Episode 1 Nightmare! 100 % Secrets in 8:02 (Beta version of the full run) 0802pxs01.zip 1 Share this post Link to post
vita Posted April 6, 2017 Why is map 5 as fast as Vile's non-assisted IL? 2 Share this post Link to post
SerEzER Posted April 8, 2017 Alien's Vendetta MAP11 NM100%S About the stx-Vile's demo, my goal really isn't a perfect demo talking about time, I just like to do hard tasks to do in normal speedruns in a way that it is nice to watch. as11x228.zip 0 Share this post Link to post
SerEzER Posted April 30, 2017 The Fistula and Subterra from Master Levels for DOOM II in Nightmare! 100% S MLdemos.zip 0 Share this post Link to post
SerEzER Posted April 30, 2017 (edited) Plutonia Nightmare! 100%S Movie 30psx2832.zip 1 Share this post Link to post
SerEzER Posted May 16, 2017 3 demos more for the Master Levels On 30/4/2017 at 6:27 PM, Dingir said: Very nice, SerEzER! Thank you! MLdemos2.zip 0 Share this post Link to post
vita Posted May 17, 2017 Holy Hell map 5 NM pacifist in 0:02.23. hh05xn223.zip 0 Share this post Link to post
rodster Posted May 17, 2017 (edited) TAS ATTEMPT: sf2012 uv speed d2all I thought I'll post this here just in case and because of my pace :D It's still Work In Progress! You can find all the necessary informations in the text file. Time-Table: Spoiler Map Number My Time Par-Time Splittime --------------- ---------- ---------- ----------- 01 0:55.89 02 1:06.17 03 0:13.97 04 0:19.91 05 1:11.91 06 1:18.91 07 1:59.66 08 0:58.86 09 0:46.17 10 0:29.91 --------------- ---------- ---------- ----------- Episode 1 9:14 --------------- ---------- ---------- ----------- 11 1:30.34 12 0:44.26 13 3:19.63 14 3:10.09 15 1:39.43 16 2:17.80 17 1:06.40 18 3:31.26 19 0:24.37 20 WIP --------------- ---------- ---------- ----------- Episode 2 WIP --------------- ---------- ---------- ----------- 21 WIP 22 WIP 23 WIP 24 WIP 25 WIP 26 WIP 27 WIP 28 WIP 29 WIP 30 WIP --------------- ---------- ---------- ----------- Episode 3 WIP --------------- ---------- ---------- ----------- 31 - 32 - --------------- ---------- ---------- ----------- Time WIP I'm currently at Map20. sf12d2allx.zip Edited May 18, 2017 by rodster 1 Share this post Link to post
vita Posted May 31, 2017 HR2 map 4 -nomonsters in 0:09.63. h204xo963.zip 0 Share this post Link to post
SerEzER Posted June 2, 2017 Some other Master Levels demos and one Pacifist demo of Evilution. demos.zip 0 Share this post Link to post
Degree23 Posted June 2, 2017 On 2017-5-17 at 4:15 PM, rodster said: TAS ATTEMPT: sf2012 uv speed d2all I thought I'll post this here just in case and because of my pace :D Hiya. Just wanted to say I enjoyed watching this, especially as it seems quite well optimised. I know the point of SF is to Max rather than Speed, but having played this WAD a lot, I enjoyed the entertainment. I look forward to the finished product. 2 Share this post Link to post
rodster Posted June 2, 2017 (edited) @Degree23, thank you! :) The first 20 maps really go quick (except Maps 13,14 and 18 :P ), but after that the maps get bigger and "slower" haha, let's see. I will try to finish it, but I can't guarantee it. It'll probably take me a couple more months, mainly because i am lazy and slow lol :D Edited June 2, 2017 by rodster 0 Share this post Link to post
SerEzER Posted June 5, 2017 Evilution MAP08 Ultra-Violence Pacifist ev08xp256.zip 0 Share this post Link to post
SerEzER Posted June 19, 2017 Mephisto's Mausoleum NM100S mephistoxs223.zip 0 Share this post Link to post
SerEzER Posted July 7, 2017 Garrison and Trapped on Titan on NM100S. P. D. My demo in Mephisto's Mausoleum is not tagged as TAS, could you please correct it ? Thanks. garrisonxs131.zip trapxs319.zip 0 Share this post Link to post
ZeroMaster010 Posted July 10, 2017 A TAS only trick I found for plutonia, The Death Domain (map 20). The teleporter at the outside area takes you to the top part inside the building by the arachnotrons, which would skip half the map. The teleporter has a height of 25 units, while 24 units is the highest you can climb. Fortunately there is an 8 unit high ledge by the blue key door, the distance between them is 32x4 units in the Y direction, and 32 units in the X direction. There are 4 tics where you need doomguys 32x32 unit hitbox to go from one ledge to the other, and this is possible, see demo. Also much easier to achieve using a boost against a monster with the RJ, but pretty much impossible still outside of TAS. Took quite some time to get this, so I strongly doubt there is some easy setup for non-TAS. pl20-new-trick.zip 1 Share this post Link to post
SWDude Posted July 15, 2017 Fast and For Doom map 3 UV-Speed in 04.71 Tried it non-tas but I am no 4shockblast! 4d03x471.zip 2 Share this post Link to post
Grazza Posted July 15, 2017 (edited) Oh, nice. Glad I recorded a nomo now, rather than a really ugly speed. Funny. I thought of an archie jump, but only into the slime (useless, of course). Your route is not so difficult non-TAS, actually. I did a 06.49 in a very short recording session, but may try to improve. Edited July 15, 2017 by Grazza 0 Share this post Link to post
SWDude Posted July 15, 2017 Yeah sure. i did get a 7 second run but I'd say 5 (or even 4) seconds should be the optimal non-tas time. 0 Share this post Link to post
ZeroMaster010 Posted July 27, 2017 Alien Vendetta map 30 coop pacifist in 1:22 av30xcp122.zip 4 Share this post Link to post
ZeroMaster010 Posted July 29, 2017 (edited) tnt map 19, void glide of a west facing 90 degree corner (e2m6 is facing east), using only run forward (MF50), skipsec 60. I need to do a somewhat long jump in the void, so I needed to grab the rocket launcher, but as can be seen here this would definitely save time in a d2all\ep2 tas. ev19.zip Edited July 29, 2017 by ZeroMaster010 4 Share this post Link to post
rehelekretep Posted July 29, 2017 how the hell do you find these things? o.O 2 Share this post Link to post