Za Warudo Posted April 1, 2017 (edited) THIS COMMUNITY PROJECT IS DEAD NOW. Edited April 15, 2017 by Za Warudo 2 Share this post Link to post
NecrumWarrior Posted April 1, 2017 I'm confused. Is this to create completely new maps somewhat based on the originals? Crate maps based on names? I don't think your goal is very well spelled out here. I'd certainly try to contribute if I can. 0 Share this post Link to post
Za Warudo Posted April 1, 2017 1 minute ago, NecrumWarrior said: I'm confused. Is this to create completely new maps somewhat based on the originals? Crate maps based on names? I don't think your goal is very well spelled out here. I'd certainly try to contribute if I can. Well you can contribute by taking one of your favorite maps from the doom games and recreate it in your own style. 0 Share this post Link to post
Za Warudo Posted April 1, 2017 5 minutes ago, MrD!zone said: I will take Map01 Map01 of the CP or Map01 of Doom 2? 0 Share this post Link to post
riderr3 Posted April 1, 2017 As NecrumWarrior said, it needs a goal, indeed. Not just a couple of maps by different mappers. 0 Share this post Link to post
Za Warudo Posted April 1, 2017 1 minute ago, riderr3 said: As NecrumWarrior said, it needs a goal, indeed. Not just a couple of maps by different mappers. The goal is to recreate your favorite map from any Doom game in your personal style 0 Share this post Link to post
bonnie Posted April 1, 2017 17 minutes ago, Za Warudo said: Map01 of the CP or Map01 of Doom 2? Are you implying that this won't be in the same order as the original maps? I'm interested, btw. No idea what map I want to take yet, though. 0 Share this post Link to post
Teivman Posted April 1, 2017 20 minutes ago, Za Warudo said: Map01 of the CP or Map01 of Doom 2? doom 2 0 Share this post Link to post
Za Warudo Posted April 1, 2017 It would not be in the same order if there is a re-imagining of Map01 (from Doom 2,Plutonia and Evilution),E1M1 and the first map of Doom 64 all in one wad. 0 Share this post Link to post
bonnie Posted April 1, 2017 3 minutes ago, Za Warudo said: It would not be in the same order if there is a re-imagining of Map01 (from Doom 2,Plutonia and Evilution),E1M1 and the first map of Doom 64 all in one wad. holy cow i didn't even realize this covered so many games :o exactly how many maps do you intend on having in the end? 0 Share this post Link to post
Za Warudo Posted April 1, 2017 1 minute ago, bonnie said: holy cow i didn't even realize this covered so many games :o exactly how many maps do you intend on having in the end? 32 maps like most megawads but if get less then i will just fill it with my maps untill it gets 1 or 2 episodes long (so 9 or 18 maps). 0 Share this post Link to post
NecrumWarrior Posted April 2, 2017 I think Doom 3 should be allowed. Just because it's weaker than the other entries doesn't mean it couldn't yield some interesting results in this sort of project. In fact I would think this sort of project would be very conducive to Doom 3 since it allows taking what are pretty well designed levels and utilizing them in an engine that's more fun. 1 Share this post Link to post
printz Posted April 2, 2017 (edited) I really think Doom 3, Doom 64 and new Doom maps should be remade in their respective engines. I'm not interested in seeing a Doom 3 inspired map in an engine with washed out light effects, sprites and MIDI music. As for the rest, this sounds very much like the finished "Doom 2 in Name Only" project, where you had to design your own idea based on the given level name. 0 Share this post Link to post
Battle_Korbi Posted April 2, 2017 (edited) DIBS ON THE FACTORY MAP! (from doom2 ofc) Is there a deadline to these things? Anyways I like putting machines in maps so I have a good idea what to do :D SUBURBS! (from doom2) Can get more creative there. 0 Share this post Link to post
Walter confetti Posted April 2, 2017 (edited) Nice this thing become real. I like to join, so we re-create the levels from scratch based from name (a la doom 2 in name only) or we remade the original maps in our own style? Personally I think of the second option according to the project info.... Also, I don't think zdoom port will not be necessary for such a project, vanilla doom 2 and boom engines will be enough IMHO 0 Share this post Link to post
printz Posted April 2, 2017 43 minutes ago, Walter confetti said: Also, I don't think zdoom port will not be necessary for such a project, vanilla doom 2 and boom engines will be enough IMHO Why not allow leveraging of powerful port features if needed? Because of lack of discipline? (I usually use vanilla mapping tropes even if I map my project for Eternity, only using advanced stuff when called for) 0 Share this post Link to post
Za Warudo Posted April 2, 2017 (edited) 1 hour ago, Walter confetti said: Nice this thing become real. I like to join, so we re-create the levels from scratch based from name (a la doom 2 in name only) or we remade the original maps in our own style? Personally I think of the second option according to the project info.... Also, I don't think zdoom port will not be necessary for such a project, vanilla doom 2 and boom engines will be enough IMHO The latter and the zdoom port is necceary because of the 2 secret levels ;) ;) (They will be Quake 1/2/4 maps) Edited April 2, 2017 by Za Warudo 0 Share this post Link to post
Walter confetti Posted April 2, 2017 35 minutes ago, Za Warudo said: The latter and the zdoom port is necceary because of the 2 secret levels ;) ;) (They will be Quake 1/2/4 maps) Get it! 0 Share this post Link to post
Battle_Korbi Posted April 2, 2017 Can I please use Zdoom port aswell? I tried making my map for boom, and it doesn't feel like my kind of thing. 0 Share this post Link to post
Za Warudo Posted April 2, 2017 3 minutes ago, Battle_Kirby said: Can I please use Zdoom port aswell? I tried making my map for boom, and it doesn't feel like my kind of thing. You can,i am making a map for zdoom too 1 Share this post Link to post
Battle_Korbi Posted April 2, 2017 1 minute ago, Za Warudo said: You can,i am making a map for zdoom too Thank you a dozen! Write me up for MAP16: Suburbs, doom2 0 Share this post Link to post
Za Warudo Posted April 2, 2017 Here some pre-pre-pre-pre-pre-pre-pre-pre-pre-pre-pre-alpha footage of my version of Map02 1 Share this post Link to post
bonnie Posted April 2, 2017 2 hours ago, Za Warudo said: You can,i am making a map for zdoom too If you're going to allow zdoom, please mark which ones are for zdoom in your little map list thing so that people know. Also mark boom and vanilla format ones, too. 0 Share this post Link to post
yakfak Posted April 2, 2017 I don't mind which map slot you put me in but I'd like to make my own tribute to Doom 2's MAP 12 - The Factory probably Boom format and with a custom MIDI tune of my own design sounds like a cute project really 0 Share this post Link to post
Za Warudo Posted April 2, 2017 21 minutes ago, bonnie said: If you're going to allow zdoom, please mark which ones are for zdoom in your little map list thing so that people know. Also mark boom and vanilla format ones, too. I think i will split the maps into 3 episodes: Doom format Boom format ZDoom format 0 Share this post Link to post
Mosshopper Posted April 2, 2017 Here's a Club Doom remake(or would it technically be demake?). Made just today. Any slot will do. Compatibility: For vanilla, but tested in PrBoom+ and ZDoom. Description: It has been many years since the incident happened. You and your company were tasked with taking out a gang of snuff film-producing murderers led by a man known only as Mr. Fat. They had evaded the police for decades, and hope had dwindled down. A corporate tycoon in the weapons industry by the name of Josh Overwarp, looking to improve his public image after multiple media outlets reported several fatal flaws in his newest line of semi-automatic rifles made for service and defence, sent a hired company of mercenaries and a private investigator after Mr. Fat's gang. Unfortunately, the PI he hired died during the task, shot point-blank in the head at the firing range, autopsy confirmed it was the same model of rifle he was found dead with. Your company however had personally tracked the gang down to a strip club and brothel in Babylon, New York. You never expected to see what you saw in there, but you did. Now, long after the midnight gunfight in that hole of depravity, fate has brought you back somehow. The murmuring of demons can be heard from the front door, and the place smells just as bad now as it did back then. ClubDoom.zip 0 Share this post Link to post
Za Warudo Posted April 2, 2017 Just now, Mosshopper said: Here's a Club Doom remake(or would it technically be demake?). Made just today. Any slot will do. Compatibility: For vanilla, but tested in PrBoom+ and ZDoom. Description: It has been many years since the incident happened. You and your company were tasked with taking out a gang of snuff film-producing murderers led by a man known only as Mr. Fat. They had evaded the police for decades, and hope had dwindled down. A corporate tycoon in the weapons industry by the name of Josh Overwarp, looking to improve his public image after multiple media outlets reported several fatal flaws in his newest line of semi-automatic rifles made for service and defence, sent a hired company of mercenaries and a private investigator after Mr. Fat's gang. Unfortunately, the PI he hired died during the task, shot point-blank in the head at the firing range, autopsy confirmed it was the same model of rifle he was found dead with. Your company however had personally tracked the gang down to a strip club and brothel in Babylon, New York. You never expected to see what you saw in there, but you did. Now, long after the midnight gunfight in that hole of depravity, fate has brought you back somehow. The murmuring of demons can be heard from the front door, and the place smells just as bad now as it did back then. ClubDoom.zip 0_0 I think you did not understand what this CP is about.You need to chose a map from one of the Doom games and recreate it in your personal style. 0 Share this post Link to post
Mosshopper Posted April 2, 2017 Just now, Za Warudo said: You need to chose a map from one of the Doom games and recreate it in your personal style. I did. 2 Share this post Link to post