invictius Posted June 9, 2017 Got an old system that only supports a hard drive up to 200mb by the looks, and I bent the pins on the drive that came with it. Managed to un-bend them, but it's one of those drives with just bare pins e.g no protection. Can I just boot from a floppy, run from cd, and have the doomdata dir/my sound card install info written to the floppy? 1 Share this post Link to post
Linguica Posted June 9, 2017 Yes, you can run Doom from a CD (there's even a special CD-loading icon!), but I have no idea how savegames end up working in such a case. 0 Share this post Link to post
Graf Zahl Posted June 9, 2017 IIRC this needs to be started with the '-cdrom' command line option which stores the saves in c:\doomdata (with hardcoded path.) I never actually used that feature, though. 0 Share this post Link to post
Uncle 80 Posted June 12, 2017 (edited) Unless my memory fails me, you can change the directory where the game data is stored using the -config [pathname] switch, to avoid using the C root folder. The config file and savegames are placed in the specified directory. It's been a long time since I've used this feature though, hope my memory is correct. 0 Share this post Link to post
Graf Zahl Posted June 14, 2017 The config is only half the story. You still need c:\doomdata for the savegames and that path is not configurable. 0 Share this post Link to post
Blastfrog Posted June 14, 2017 Wonder if you could hack the EXE to change the directory? 0 Share this post Link to post
Da Werecat Posted June 14, 2017 Should be possible. It's among the strings DEHACKED recognizes. 0 Share this post Link to post
LogicDeLuxe Posted June 14, 2017 You can use subst to make C: an alias for A:, so Doom with -cdrom should end up saving on a floppy disk. 0 Share this post Link to post
RightField Posted June 14, 2017 I haven't seen a floppy drive in 10 years.. 0 Share this post Link to post
VGA Posted June 16, 2017 I would just make sure it works running from a cd. Then you can hexedit the exe to use a path that points to the floppy for saving. 0 Share this post Link to post
dl_simc Posted June 16, 2017 If savegames are not needed the whole c:\doomdata can be ignored. When trying to save the game Doom will display the usual "Game saved" announcement but in reality it's not. If the savegames are needed, changing c:\doomdata -> a:\doomdata in the exe should do. The parameter "-config a:\myconf.cfg" loads and saves the cfg file to the floppy. 0 Share this post Link to post
Master O Posted June 21, 2017 (edited) On 6/9/2017 at 7:58 AM, invictius said: Got an old system that only supports a hard drive up to 200mb by the looks, and I bent the pins on the drive that came with it. Managed to un-bend them, but it's one of those drives with just bare pins e.g no protection. Can I just boot from a floppy, run from cd, and have the doomdata dir/my sound card install info written to the floppy? Once you've done that, can you also tell us if you can run nuts.wad, too? :) 0 Share this post Link to post
invictius Posted June 23, 2017 On 21/06/2017 at 0:10 PM, Master O said: Once you've done that, can you also tell us if you can run nuts.wad, too? :) I think that was possible by the pentium 3 era, there's enough documentation about that infamous wad online to be able to tell what systems it was capabe of running on. 0 Share this post Link to post