The Pissed Off One Posted June 18, 2017 I have linux, and I want to make my own doom wads for the hell of it. I downloaded eureka, got it set up and runnin, and made some rooms. The problem I am having is maki functional doors. I have all of the things right, or at least it looks right; the linedefs are facing outward, and they have the action DR Door Open. Yet, when I go into Zandronum, the door doesn't work. Help? 1 Share this post Link to post
Misty Posted June 18, 2017 Post screenshot of map plan. Maybe you lower doors way too much? 0 Share this post Link to post
The Pissed Off One Posted June 18, 2017 (edited) there ya go. anything else you can think of for me to screenshot? 0 Share this post Link to post
Misty Posted June 18, 2017 (edited) I don't see anything bad here. Does this builder have "generic door" action? If it has,try it. Also,could you bring screenshots from visual mode ? 0 Share this post Link to post
Kappes Buur Posted June 18, 2017 (edited) A screenshot of the door sector would be helpful. Just a guess, is the ceiling set to the floor height? Spoiler Spoiler Spoiler Edited June 18, 2017 by Kappes Buur : added screenshots 0 Share this post Link to post
The Pissed Off One Posted June 18, 2017 i think i found the problem. the door moves with the rest of the next room. 0 Share this post Link to post
Misty Posted June 18, 2017 I recommend draw you two additional lines in door sector, for example 128x32 and put two lines on 128x16. Here,example door sector. 0 Share this post Link to post