Ribbiks Posted June 17, 2017 10 esoteric slaughtermap vignettes, made over the last 10 days (a map a day). Some are good, some are bad, some are just ok. You probably won't like this. http://www.rbkz.net/doom/frog.zip prb+ 2.5.1.4, complevel 9 hmp/uv 23 Share this post Link to post
GarrettChan Posted June 17, 2017 That title screen, that cursor, that intermission screen, so green. 0 Share this post Link to post
mArt1And00m3r11339 Posted June 18, 2017 I will have to try this wad out. I would love to see an Okuplok-sized level with the similar textures as this wad (20K+ enemies or something like that). 0 Share this post Link to post
tourniquet Posted June 18, 2017 15 hours ago, Ribbiks said: Some are good, some are bad, some are just ok. ...that quote :D just played the first 3 maps and so far i'm having a blast.... 0 Share this post Link to post
mArt1And00m3r11339 Posted June 18, 2017 (edited) Below is a playlist of levels that I've beaten from this wad. Edited June 19, 2017 by mArt1And00m3r11339 2 Share this post Link to post
NinjaLiquidator Posted June 18, 2017 The interpic frog is only one that found a way to camp in this maps 0 Share this post Link to post
mArt1And00m3r11339 Posted June 20, 2017 How do you get through level 10? 0 Share this post Link to post
Ribbiks Posted June 20, 2017 ^^ not shown in the demo is the couple dozen times I fucked up one of the first two jumps, but according to the resident platforming expert those jumps are easy and I'm just bad. frog10_platformingSection_cl-1_saves_rbk.lmp.zip 0 Share this post Link to post
mArt1And00m3r11339 Posted June 22, 2017 Something's wrong with the music in level 5. You'll have to watch the video and see what I am talking about. 3 Share this post Link to post
Ribbiks Posted June 22, 2017 bwahaha how horrendous. I've heard that happen before, in this case my guess is that depending on the midi setup, the particular instrument that inappropriately continues indefinitely was supposed to automatically fade out, regardless of "sustain" flag being on/off. fwiw it plays back fine for me, sorry you had to endure that :) 1 Share this post Link to post
loveless Posted June 22, 2017 I had that happen, too. I'm using portmidi in prboom+, what are you using Ribbiks? 0 Share this post Link to post
Ancalagon Posted June 22, 2017 It also happened to me so I made sure my demo was short enough to not reach that part :) 2 Share this post Link to post
Ribbiks Posted June 22, 2017 (edited) 48 minutes ago, loveless said: I had that happen, too. I'm using portmidi in prboom+, what are you using Ribbiks? snd_midiplayer "sdl" snd_soundfont "TimGM6mb.sf2" snd_mididev "" bearing in mind that I'm on os x, so not sure if these config settings translate to anyone else. that's a shame though, that midi is bangin' 16 minutes ago, Glaice said: The Demon/Vile map is just plain cruel. it has a simple and reliable strat, I promise :) 0 Share this post Link to post
Empyre Posted June 22, 2017 Somebody who knows what they are doing could probably edit the midi to fix that note. I know just enough to know it can be done, but nowhere near enough to actually be able to do it. 0 Share this post Link to post