Redxone Posted July 9, 2017 For the people who dislike typing in IDCLEV or changing the map for each level to pistol start it, this script will automatically pistol start each new level! To disable this functionality you can set the: doPistolStarts cvar to False. You can also bind a key to "pukename resetplayer" and pistol start by pressing a key, without needing to re-load the level. Also, contains an extra feature to switch Autoaim on/off (Options for that are at the bottom of the "Customize Controls" menu). Download: PistolStarts.pk3 If you find this small mod helpful or not, feel free to give constructive criticism below :) 2 Share this post Link to post
Plusw Posted July 9, 2017 Huh, I was just thinking about how annoying this was. I'll try this out soon. 0 Share this post Link to post
Voros Posted July 9, 2017 Did you know that Linguica once tried to add this feature into Chocolate Doom? Given the scope of the project, it wasn't added. Should be added to PrBoom+ though. 0 Share this post Link to post
Redxone Posted July 9, 2017 1 minute ago, Voros said: Did you know that Linguica once tried to add this feature into Chocolate Doom? Given the scope of the project, it wasn't added. Should be added to PrBoom+ though. Actually, PRBoom+'s super easy pistol start is what gave me this idea. 0 Share this post Link to post
loveless Posted July 9, 2017 13 hours ago, Voros said: Did you know that Linguica once tried to add this feature into Chocolate Doom? Given the scope of the project, it wasn't added. Should be added to PrBoom+ though. I just hit the Home key for this. 4 Share this post Link to post
bioshockfan90 Posted July 9, 2017 cool, sounds like a welcome addition to me! 0 Share this post Link to post
rehelekretep Posted July 10, 2017 how is this not already a g/zdoom feature? ◔̯◔ 0 Share this post Link to post
Memfis Posted July 10, 2017 Looks like you're not the first person to come up with this: https://www.doomworld.com/idgames//index.php?search=1&field=title&word=pistol+start&sort=time&order=asc&page=1 0 Share this post Link to post
Voros Posted July 10, 2017 Reference to pull request for the the pistol start parameter by Linguica, along with hilarious commit messages: https://github.com/chocolate-doom/chocolate-doom/pull/587 0 Share this post Link to post