[DMC]Duke4Ever! Posted October 13, 2002 its this idea a dream?, or its true??, the next version ill have the walls efects?? 0 Share this post Link to post
boris Posted October 13, 2002 I too hope that Carn will switch over to 1.23 (or better, 2.0). IIRC he said some time ago that he might not do it because it will be a lot of work :( I hope he changed his mind :) [DMC]Duke4Ever! said: its this idea a dream?, or its true??, the next version ill have the walls efects?? walls effects? 0 Share this post Link to post
[DMC]Duke4Ever! Posted October 14, 2002 i mean when a rocket crash with the wall make a black sprite, with BFG , plasma and shotgun too 0 Share this post Link to post
deathz0r Posted October 16, 2002 bah, decals make my comp lag like shit. 0 Share this post Link to post
Naked Snake Posted October 16, 2002 deathz0r said:bah, decals make my comp lag like shit. Because your computer sucks. Can't you turn off decals? 0 Share this post Link to post
Enjay Posted October 16, 2002 Setting cl_maxdecals to 0 would probably do it. (default is 1024) type cl_maxdecals 0 at the console, or edit Zdoom.ini and change the line: cl_maxdecals=1024 to cl_maxdecals=0 0 Share this post Link to post
deathz0r Posted October 17, 2002 i knew that enjay, but zdoom should have an option in the display options menu to take off decals, for those people who don't have a clue on what you're talking about. 0 Share this post Link to post