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DiR

My custom pickup spawns as invisible

Question

I've made a custom health pickup, but once i spawn it in-game, it's invisible. I can still pick it up by walking into it, but it has no sprites.

Can anyone help me resolve this issue?

 

Things I checked:

  - The sprites are in between the SS_START and SS_END files like they should be

  - There are no filename typos

  - It functions normally, except for the sprites not appearing

LargeHealthBonus.zip

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3 answers to this question

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Their name needs to contain a rotation number. For sprites supposed to look the same from all direction, it is zero. So, name your sprites HEBOA0, HEBOB0, HEBOC0 and HEBOD0.

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Also check offsets. Default offsets of 0,0 will result in most if not all sprites being in the ground and "invisible."

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