Rifle Infantry Posted October 1, 2017 As the title says. What's your favorite edited or entirely new monster? What .wad does it come from? Why do you like it? My personal favorite's gotta be the Monster Resource Wad's Rapid Fire Trooper (that is, the original yellow-haired one, not the KDiZD resprite), especially when paired with a custom rifle weapon for it to drop. It's just a well-fitting monster; a sergeant-stat trooper that trades high burst damage for weak but repeated shots, a little like a Chaingunner but with less horrific DPS. 0 Share this post Link to post
Scotty Posted October 1, 2017 (edited) Valiant's Suicide Bombers and Arachnorbs. Brilliant fun, and i find the bombers highly amusing en masse (map17 secret fight!). I generally appreciate all the monster revamps in that wad though, they are excellently judged in that they fill gaps and address weaknesses in the standard Doom monster roster but also make sense canonically (rather than just being random monster modifications). Edited October 1, 2017 by Scotty 0 Share this post Link to post
Urthar Posted October 1, 2017 (edited) The Arachnorbs without doubt, they're a natural extension of the existing Doom bestary that adds a new twist to the Arachnotron, they fill a mid-level flying role and they look and sound great. 4 Share this post Link to post
Ichor Posted October 2, 2017 This guy: but not the original version. This here is the same as the one from AEoD version 5. 1 Share this post Link to post
Philnemba Posted October 2, 2017 The Afrit from both Scythe 2 & Dues Vult 2 2 Share this post Link to post
GarrettChan Posted October 2, 2017 3 minutes ago, rdwpa said: (pic) I thought it would be Cybruiser, but this is definitely funnier and fun-ner. 0 Share this post Link to post
Remilia Scarlet Posted October 2, 2017 Wicked, by far. Not only are they similar to my favorite Quake monster, but they feel pretty versatile. The Archon of Hell is probably a close second. 2 Share this post Link to post
Obsidian Posted October 2, 2017 The Giant Bouncing Clown from Happy Time Circus 2 comes to mind. I'm kind of sad that the mapper only used it once, it was a cool idea that could've added a lot more to the overall gameplay than it did. 1 Share this post Link to post
Nine Inch Heels Posted October 2, 2017 Anything that either fills a specific gap in the "combat chain" of the standard DoomII bestiary (Like Valiant's Arachnorbs, to give one example), or something the mapper in question puts to good use in some way shape or form to mix things up a bit more. These points aside, I also like seemingly "minor" edits to existing monsters, such as SMMs occupying/requiring less space to "function", or edits of monsters such as hellknights being a bit more than just a less bulky Baron. Can't pick a favourite at all, don't want to pick a favourite either, because it's not about what the custom monster is, it's about the mapper's abilities to make it shine or not. 2 Share this post Link to post
Albertoni Posted October 2, 2017 I'll deeply agree with Nine Inch Heels' post, but at the same time, the Flesh Wizard: http://www.realm667.com/index.php/en/beastiary-mainmenu-136-69621/doom-style-mainmenu-105-73113/571-flesh-wizard It warps around, appears, fires a Hell Knight shot and disappears. Very annoying, very creepy, very tense monster. Can be as dangerous as an imp or an arch-vile in the right places. 1 Share this post Link to post
scifista42 Posted October 2, 2017 Simple yet effective: http://www.realm667.com/index.php/en/beastiary-mainmenu-136/395-shadow 1 Share this post Link to post
LuciferSam86 Posted October 7, 2017 my favourite custom monster is the Archon of Hell from Realm667 repository. 0 Share this post Link to post
galileo31dos01 Posted October 7, 2017 The Afrit so far would be my favourite, but the one from Resurgence which has the perfect HP. I also like my edited mastermind with less pain chance and smaller radius, how it always should have been. Alien drones from AA are lovely too. I have yet to see how many other wads like Strain or Valiant or Survive in Hell show their bestiary. 1 Share this post Link to post
Deleted_Account Posted October 7, 2017 (edited) The Soul Harvester Edited October 7, 2017 by Piper Maru 0 Share this post Link to post
LuciferSam86 Posted October 7, 2017 24 minutes ago, Soundblock said: pic of a real Icon of Sin Is the Icon of Sin in the Brutal Doom map pack, right? 0 Share this post Link to post
XxDubstepGuyxX Posted March 20, 2019 Yes here i have all of Sun Madcat's Monster Pack that i have downloaded :D Come here guys buy all you want thats all 1.25$ each monsters (especially bosses) 1 Share this post Link to post
Rifle Infantry Posted March 20, 2019 2 hours ago, XxDubstepGuyxX said: Yes here i have all of Sun Madcat's Monster Pack that i have downloaded :D Come here guys buy all you want thats all 1.25$ each monsters (especially bosses) I'll take the whole stock! 0 Share this post Link to post
nrofl Posted March 20, 2019 On 10/1/2017 at 11:57 PM, Obsidian said: The Giant Bouncing Clown from Happy Time Circus 2 comes to mind. I'm kind of sad that the mapper only used it once, it was a cool idea that could've added a lot more to the overall gameplay than it did. Shitbag needs to come back 1 Share this post Link to post
ReaperAA Posted March 22, 2019 My favourites so far (in no particular order): 1) Valiant's Arachnorbs 2) Valiant's Suicideguys 3) Stealth plasma dudes from Ancient Aliens 4) Archangel from Eviternity (even if he is a bit unfair in the 2nd phase) I like it when the new monsters fill a specific role that had not been previously filled by the existing monster roster. 0 Share this post Link to post
kb1 Posted March 22, 2019 On 3/20/2019 at 3:54 PM, XxDubstepGuyxX said: Yes here i have all of Sun Madcat's Monster Pack that i have downloaded :D Come here guys buy all you want thats all 1.25$ each monsters (especially bosses) Where can those be found?!! 0 Share this post Link to post
Terminus Posted March 22, 2019 A bit of a tie-in with the Cybruiser and the Archon of Hell. The Eviternity variant (Annihilator) is a great improvement over the Cybruiser and I kinda wish he was as common as the former two. I also have a soft spot for Plasma Zombies, they can quickly destroy you if you're not paying attention - but they're an easy target. 0 Share this post Link to post
EndHack Posted March 22, 2019 Rocket zombie its on realm 667 but I don't think that's where its from originally I like it because it feels like it fits in with the vanilla enemies 0 Share this post Link to post
Empyre Posted March 22, 2019 (edited) 10 hours ago, kb1 said: Where can those be found?!! He has a thread for them in the Zandronum forums. In that thread, I made a now-outdated PK3 that replaces the Doom 2 monsters with his monsters. The link in the first post is not the current version. Go to the last page for the updated link. 0 Share this post Link to post
ReaperAA Posted March 22, 2019 (edited) 5 minutes ago, Gaia74 said: GOOD LORD!!! What in the world of abomination is that thing 😱? 1 Share this post Link to post