Praetor Posted October 20, 2017 anyone else hate the Plasma Gun and Chainsaw? God those things hurt my ears ;-; 1 Share this post Link to post
Deleted_Account Posted October 20, 2017 I can’t stand the original PC plasma gun sfx but the PSX version I love. It’s like butter in my ears. 3 Share this post Link to post
leodoom85 Posted October 20, 2017 Plasma Gun.........omg. Fortunately it was fixed in the PSX version, not the same thing with the chainsaw...but it's a chainsaw I know... 0 Share this post Link to post
Xyzzу Posted October 20, 2017 (edited) "POP-POP... POPOPOPOPOPOPOPOPOPOPOPOPOPOP!" "WOIT... WOIWOIWOIWOIWOIWOIWOIWOIWOIWOIWOIWOIT!" 2 Share this post Link to post
Praetor Posted October 20, 2017 Also let us not forget the Chaingun. Unbeknownst to many players, it actually isn't the bullets that do the damage to the monsters, so much as it is the sound barrier exploding in their ears causing irreparable internal damage. 2 Share this post Link to post
RightField Posted October 20, 2017 I'll take the original plasma over the chaingun any day. At least it sounds like you're wrecking havoc and not popping popcorn. 3 Share this post Link to post
Resigned_34 Posted October 20, 2017 At least when you stop firing the plasma gun it goes quiet. The chainsaw ALWAYS makes a sound unless you switch to another weapon. 1 Share this post Link to post
Praetor Posted October 20, 2017 >Take out loud ass Chainsaw >Nobody notices >Take out fist >Punch air >Everything around me hears and begins the attack I DON'T EVEN KNOW WHY I BOTHER 6 Share this post Link to post
Praetor Posted October 20, 2017 You know what, are there any mods that actually make the Plasma Gun, Chainsaw, and the Chaingun less annoying to hear? 0 Share this post Link to post
Resigned_34 Posted October 20, 2017 30 minutes ago, Praetor said: >Take out loud ass Chainsaw >Nobody notices >Take out fist >Punch air >Everything around me hears and begins the attack I DON'T EVEN KNOW WHY I BOTHER Doomguy punches the air sooooo hard that it creates a sound only audible to demons. 1 Share this post Link to post
Deleted_Account Posted October 20, 2017 Why does chaingunner and spider mastermind have awesome rapid shotgun firing sounds for their chainguns, but for the player, we get rapid fire pew pew pew sounds? 0 Share this post Link to post
Praetor Posted October 21, 2017 Just now, Piper Maru said: Why does chaingunner and spider mastermind have awesome rapid shotgun firing sounds for their chainguns, but for the player, we get rapid fire pew pew pew sounds? The biggest issue I have with the sounds is that if I try to replace the Chaingun sound, it also replaces the pistol sound since they both are shared. I lack the knowledge needed to make a mod to split the two sounds. :L 0 Share this post Link to post
Marlamir Posted October 23, 2017 (edited) chainsaw sound is not that bad when you fixing monster body with this but the plasma gun... i think they should write some kind of warning message :-) but at least they fix the sound in psx version. i'm not going to forget the first moment when i fire from plasma gun. you can do this easily via decorate and sndinfo lump @Praetor 0 Share this post Link to post
Dravencour Posted October 27, 2017 On 10/20/2017 at 6:39 PM, Piper Maru said: Why does chaingunner and spider mastermind have awesome rapid shotgun firing sounds for their chainguns, but for the player, we get rapid fire pew pew pew sounds? Spidey's chaingun is actually a rapid fire shotgun (something I learned long ago when looking up the monster and its attacks using Dehacked), which explains both the sound and the way it utterly decimates you if you get too close to her. As for the plasma gun, I've always been a fan of sound mods that replace the plasma gun sound with that of an old-school laser cannon. 0 Share this post Link to post
Praetor Posted October 27, 2017 On 10/23/2017 at 6:41 AM, Marlamir said: chainsaw sound is not that bad when you fixing monster body with this but the plasma gun... i think they should write some kind of warning message :-) but at least they fix the sound in psx version. i'm not going to forget the first moment when i fire from plasma gun. you can do this easily via decorate and sndinfo lump @Praetor Can you explain to a dingus? :3 0 Share this post Link to post
Cruduxy Pegg Posted October 27, 2017 Add to your list : Mage's wand, corvus gauntlets and arachnotron's everything except death. 1 Share this post Link to post
Rifle Infantry Posted October 27, 2017 4 hours ago, Praetor said: Can you explain to a dingus? :3 Get an editing program- SLADE is probably best. Create a new .wad with it. Make a sndinfo lump and define sounds for weapons/pistol and weapons/chngun. There's a LOT of documentation on the ZDoom Wiki, including slade tutorials. 1 Share this post Link to post
dsm Posted October 28, 2017 My ears must've been rendered immune to the horribleness of those sounds, because I'm not feeling my ears bleeding when listening to them and I feel no discomfort of any kind either. Only plasma gun sound I ever disliked was the Doom64 plasma gun's idle noise and I hated that sound; really made me want to avoid using it at all costs. 0 Share this post Link to post
Marlamir Posted October 28, 2017 doom 64 plasma sound is still better than the original one, or at least for me 0 Share this post Link to post
dsm Posted October 28, 2017 Just for clarification: I was referring to the constant "Bzzzzzzzzt" sound that plays during the Doom64 Plasma Gun's "Ready" state - the firing sound itself is excellent. 0 Share this post Link to post
galileo31dos01 Posted October 28, 2017 In vanilla, no, but in ZDoom, the sounds of the plasma rifle, chainsaw, and tropes of arachnotrons doing anything other than dying, are horribly annoying. Also, tropes of monsters with chainguns shooting like crazy is funny but ear-raping. Oh and a hundred rockets colliding at the same time, I urge a surgery after that. 1 Share this post Link to post
The Nate Posted October 29, 2017 Not exactly a weapons, but pretty much all the sounds in Chris61.wad will annoy a few. 0 Share this post Link to post
wintertowns Posted October 30, 2017 Shameless self-promotion: Like velvet for the ears :). 0 Share this post Link to post
Marlamir Posted October 30, 2017 On 28. 10. 2017 at 0:47 PM, dsm said: Just for clarification: I was referring to the constant "Bzzzzzzzzt" sound that plays during the Doom64 Plasma Gun's "Ready" state - the firing sound itself is excellent. Ohh you mean this one, srry i misunderstood but yeah this one is definitely not satysfying sound 0 Share this post Link to post
dsm Posted November 2, 2017 No worries, the thread topic refers to firing noises; I kinda sorta went slightly off-topic, so your confusion is fairly understandable :P 1 Share this post Link to post
NEANDERTHAL Posted November 5, 2017 Why are the arachnotron walking noises so loud? I can hear them from across the map, just walking around. 0 Share this post Link to post
Cruduxy Pegg Posted November 5, 2017 Because they are mechanical death machines finding people to disintegrate. 2 Share this post Link to post
ukiro Posted November 6, 2017 Plasma: Back in the 90's my DOOM.WAD had the plasma firing sound replaced by the synth effect 59 seconds into "Among Myselves" by Future Sound of London. Chaingun: Valiant's increased speed and new sound is fucking fantastic. 0 Share this post Link to post