Herzon Posted November 16, 2017 (edited) Yes, I said it. Mock:2 The Speed Of Stupid, a joke WAD that has a level that you need to shoot a picture of Hitler has more levels then Doom 1 and Doom 2 plus the levels will probably take longer then a normal Doom level because of the confusing layouts and all that stuff. To get my point across, The Ultimate Doom has 27 levels. Doom 2 has 30 levels. Mock:2 has 40 levels. Well, if you add the credits stage in Mock:2 its 41 stages, but that still means it has more levels then The Ultimate Doom and Doom 2! Anyways, tell me what was your reaction when you found out about this! I was really really shocked. Edited November 17, 2017 by Herzon 0 Share this post Link to post
Linguica Posted November 16, 2017 No one tell this guy about https://doomwiki.org/wiki/30,000_Levels 11 Share this post Link to post
Cynical Posted November 16, 2017 Mock2's funniest gag comes less than one second in, with the fake-fake-3D-bridge. It's all downhill from there. 0 Share this post Link to post
Empyre Posted November 16, 2017 I know that this is pedantic, but Doom has 27 maps and Doom 2 has 30 maps, so Doom and Doom 2 have 57 maps, which is more than 40 maps, so your claim is not true. 0 Share this post Link to post
Obsidian Posted November 16, 2017 ARE WE JUST FORGETTING THAT MAP31 AND MAP32 EXIST? ....Wait, we actually are? That's fair enough, honestly. 2 Share this post Link to post
Arctangent Posted November 16, 2017 3 minutes ago, Empyre said: I know that this is pedantic, but Doom has 27 maps and Doom 2 has 30 maps, so Doom and Doom 2 have 57 maps, which is more than 40 maps, so your claim is not true. To be further pedantic, they just said it was longer than both, not longer than both combined. 0 Share this post Link to post
Empyre Posted November 16, 2017 "And" means (or could be interpreted to mean) both combined. If he meant either one, he should have used "or", or even better, "either - or" to avoid any confusion. 0 Share this post Link to post
Arctangent Posted November 16, 2017 Well, I mean ( mock2.levelcount > doom1.levelcount ) && ( mock2.levelcount > doom2.levelcount ) would return true, so. 2 Share this post Link to post
Grazza Posted November 16, 2017 This thread is more pointless than "Where is all the demon poo?" and "BFG is tits". 9 Share this post Link to post
Obsidian Posted November 16, 2017 28 minutes ago, Grazza said: This thread is more pointless than "Where is all the demon poo?" and "BFG is tits". But less pointless than mattbratt11. 1 Share this post Link to post
GarrettChan Posted November 16, 2017 Chillax has something more than this...? (of course, I don't know about that 30000 levels...). BTW, Ultimate Doom has 4*9=36 levels while (regular) Doom has 3*9=27 levels. 0 Share this post Link to post
Empyre Posted November 16, 2017 When I read the title, and before I read the thread, my honest interpretation was that he was saying that had more maps than the total of Doom and Doom 2. Then I read the post and I was (very mildly) disappointed that there were only 40 maps. "And" is often used to mean "plus", like one and one are two, two and two are four, and so on. mock2.levelcount > (doom1.levelcount + doom2.levelcount) returns false, so. My apologies to Herzon for derailing this thread. If I make any further comment in this thread, it will be about the actual maps themselves. 1 Share this post Link to post
Rosh Fragger Posted November 16, 2017 (edited) Don't you guys use ZDaemon? Talk about number of maps in a wad: http://85.214.205.224/wads/la-archiinvasionv41.zip PS: Open this wad in Doom Builder! 0 Share this post Link to post
Battle_Korbi Posted November 16, 2017 Yall opinions won't matter to me, Mock2 is somehow still my favorite wad. Damn, that is really some good shit... If you like crack maps/mods anyways (I know this is a jokewad, but bear with me). I snort that shit like cocaine. *snorts away on crack mods* 0 Share this post Link to post
baja blast rd. Posted November 16, 2017 In this thread, we nitpick the precise communicative intentions of a post that begins with an egregious run-on and uses 'then' as 'than'. 6 Share this post Link to post
Scypek2 Posted November 16, 2017 (edited) 5 hours ago, Battle_Korbi said: Yall opinions won't matter to me, Mock2 is somehow still my favorite wad. Damn, that is really some good shit... If you like crack maps/mods anyways (I know this is a jokewad, but bear with me). I snort that shit like cocaine. *snorts away on crack mods* Mock 2 has some fun moments and plenty of meh moments, but I think the custom-tailored soundtrack is a huge part of the appeal. MAP08: Right In The Crotch would've been pretty boring and forgettable if it used D_RUNNIN (and maybe less moody lightning, too). But instead, it's an experience. Or MAP06: Speaking Of Stupid is pretty much the most basic map possible, but it's paired with a fittingly minimalistic track that sounds like it wants you to calmly ponder about the logical extreme of simplistic jokewads. 0 Share this post Link to post
Obsidian Posted November 16, 2017 I forgot how great MAP08's track is. Can't forget the credits theme either. 0 Share this post Link to post
Scypek2 Posted November 16, 2017 There's a lot of fun and notable music in Mock 2. The Fortress of Mooo's D_BESTDO is suitably epic for a map with excessive powerups, big bosses and high ceilings. D_BESTES is an intense yet trollish E1M1 remix appropriate for the intense-feeling final map (not counting credits) that also happens to be the easiest. There's of course D_DANGER for MAP10 Little Grasshopper, which is always the first thing I think about when I think about Mock 2. The intermission music, a masterpiece of minimalism. The title music that encapsulates the Mock 2 experience quite well. D_HIPPOB matching the tediousness of Tapeworms. The battle music on the orange-clouded STEPTOP arena level. The perfect musical equivalent of helplessly seeing all your relatives blown up by rockets. The lovely D_E2M2 remix... too many to list. 1 Share this post Link to post
Ichor Posted November 16, 2017 "Reverend Green has accused incorrectly" 1 Share this post Link to post
Herzon Posted November 17, 2017 23 hours ago, Empyre said: I know that this is pedantic, but Doom has 27 maps and Doom 2 has 30 maps, so Doom and Doom 2 have 57 maps, which is more than 40 maps, so your claim is not true. Um, I didn't say them combined was more. Maybe I got my grammar wrong? But I did not mean to say that. I meant to have my claim as Doom and Doom 2 combined to be more then Mock:2, but Mock:2 has more levels then Doom and Doom2. 0 Share this post Link to post
Herzon Posted November 17, 2017 21 hours ago, Empyre said: When I read the title, and before I read the thread, my honest interpretation was that he was saying that had more maps than the total of Doom and Doom 2. Then I read the post and I was (very mildly) disappointed that there were only 40 maps. "And" is often used to mean "plus", like one and one are two, two and two are four, and so on. mock2.levelcount > (doom1.levelcount + doom2.levelcount) returns false, so. My apologies to Herzon for derailing this thread. If I make any further comment in this thread, it will be about the actual maps themselves. I didn't mean to say them combined was more, I meant to say it just had more levels then both games. Not both games combined. 0 Share this post Link to post
Philnemba Posted November 18, 2017 20 hours ago, pcorf said: Heh Literally my favorite joke map in the megawad XD 0 Share this post Link to post
dybbuk81 Posted November 19, 2017 I wonder if anyone has specifically tried to make a jokewad just for the sake of a mockaward as their first feat 0 Share this post Link to post
dybbuk81 Posted November 19, 2017 (edited) ...cause I mean, I have, actually I'm planning on trying lol Since I'm on this thread is there such a thing as too elaborate of a jokewad? 0 Share this post Link to post
Scypek2 Posted November 19, 2017 Low effort and low quality are a common aspect of jokewads. And I feel it's good in a way that no one expects any particular qualities from jokewads, not even basic enjoyability. So basically people who don't avoid jokewads altogether approach them with open mind. So if you're making jokewads, you can forget about any standards and just do whatever you want. But if you come with something clever or complex in the process, you should totally go for it. As long as it's just for the sake of implementing a fun/original idea you like instead of conforming to whatever standards. That's what jokewads are to me, just pure freestyle, and if it ends up more elaborate than your average shitty wad as a result, that's all the better. 2 Share this post Link to post