SleepyVelvet Posted December 9, 2017 Purple Christmas! If i'm around and feeling good in a couple hours, i'll pop an ibuprofen and try to crank out a map. 3 Share this post Link to post
leodoom85 Posted December 9, 2017 Attention everyone. 1 hour and 20 minutes left for the beginning of the second session!!! 0 Share this post Link to post
therektafire Posted December 9, 2017 Um, can I start on my map an hour early? I only have enough time to work on a map between now and 3 so I would really like to get enough time to work on it as possible :( 0 Share this post Link to post
Misty Posted December 9, 2017 Sure. Message me if you want fourth theme. If not, do map now. 1 Share this post Link to post
Spie812 Posted December 9, 2017 Can't connect to Discord right now so I'll ask here: Does the map size limit follow the 1024-ish rule set where you can have inaccessible things (like scenery) outside the map boundary? 0 Share this post Link to post
leodoom85 Posted December 9, 2017 Yes. You can do that as long as you can't surpass 3072 units or make a map less than 1024 units. 0 Share this post Link to post
leodoom85 Posted December 9, 2017 (edited) Ok, 5 minutes left and this is the bonus theme: Draw a signature area outside of the map to identify the mapper. It can be your username, your avatar....anything that makes you unique!!! That's all for now....good luck for all mappers in the second session And it starts now!!! Edited December 9, 2017 by leodoom85 1 Share this post Link to post
Scotty Posted December 9, 2017 The Gift Storage Facility Build Time: 3h Music: "Air" by Stewboy Themes: 1,2,3, for 4 i didn't care to make a signature so i just drew something Christmassy 2 Share this post Link to post
Havoc Crow Posted December 9, 2017 (edited) http://www.mediafire.com/file/ant9lar75wo7jdh/pigeonmap-v2.wad Name: Bloodshot IceMusic: "Opel" from "Doomguy Lost His iPod" by Viscra MaelstromBuild time: 2 hoursDescription: Due to Twilight Sparkle messing up a spell, an UAC outpost has been teleported into the vicinity of Jotunheim, the dwelling of giants. Luckily the inhabitants are out, but their servants don't take well to unexpected visitors. You were taking a smoke break when the incident happened and now you're locked out of the building... can this day get any worse? Theme: 2 (teal textures) Compatibility: Boom Edited December 11, 2017 by JudgeDeadd : name+music+v2 link 2 Share this post Link to post
SleepyVelvet Posted December 9, 2017 (edited) Map: noisy_pigeon3.zip see next post Time: exactly 3 hrs No testing yet :) there's guaranteed to be bugs, we'll see how this goes. Edited December 10, 2017 by NoisyVelvet 1 Share this post Link to post
Walter confetti Posted December 9, 2017 (edited) Map: winter is coming.zip Title: Knee-deep in speedmapping sessions forever Build time: 2 hours, started one hour late No new music or anything Themes are 1024x1024 map 2 Share this post Link to post
Spie812 Posted December 9, 2017 Didn't finish this one. Got a little bit ambitious and made no actual progress in two hours. goshdarnheck.zip It was gonna be set in a spaceship getting attacked by demons in sort of an Icarus-style thing. Don't include in any compilations of course 2 Share this post Link to post
Misty Posted December 9, 2017 Alright, I forgot to mention that you'll all have couple of days to fix all issues or include some details or missing things. 0 Share this post Link to post
therektafire Posted December 9, 2017 So here is what I managed to get through with on my map. I kind of overestimated the amount of time I personally had to work on it so I tried to make a kind of larger map than last time and well I was able to get the basic structure down but it is pretty lacking in the texture and thing placement dept... like the entire second half of the map just has the default wall texture (except for the exit) and there aren't very many enemies where there should be much more. So suffice it to say I really don't really consider it to be in much of a playable state but it is finishable and I wanted to submit a map so I could finish it later so here it is Name: Wish You A Merry Death Build time: a little less than 2 hours Themes: purple textures trf_pigeon3_1.zip 2 Share this post Link to post
GarrettChan Posted December 9, 2017 Oh god, the color palette looks pretty nice, especially with some much purple! Can't wait to run all these maps :D 3 Share this post Link to post
A2Rob Posted December 9, 2017 Map: Nuclear Winter Build Time: 2 hours, 20 minutes Music: Map03 from PLutonia 2 Themes: 1, 2, 4 There are two custom textures (not animated) that I used (ripped from Lunatic). They're included in the wad itself. 4 Share this post Link to post
leodoom85 Posted December 9, 2017 (edited) Ok.....if anyone haven't submitted the maps yet, I'll give an extra 20 minutes for this time only, starting now. 1 Share this post Link to post
Forli Posted December 9, 2017 (edited) It took a bit longer than expected to get this done :S http://www.mediafire.com/file/3c57dpu180t73hb/PI3.zip Name: Snowing underground Midi: Slash (Castlevania dracula X) Time:3 hours 20 minutes Themes: all 4 2 Share this post Link to post
Misty Posted December 10, 2017 (edited) https://www.dropbox.com/s/t5p5fumt6pogchj/pigeon03 Myst.Haruko_V2.zip?dl=1 Name:No memories about winter Midi:Menacing (Lemmings) Time:Beyond 3 hour limit Themes: Included teal textures Edited December 10, 2017 by Myst.Haruko 0 Share this post Link to post
leodoom85 Posted December 10, 2017 Guess the time of submissions was over for a while....so busy that I forgot about it :D Well, now it's time for the necessary fixes and bug-squishing... 0 Share this post Link to post
SleepyVelvet Posted December 10, 2017 (edited) Version 2: noisy_pigeon3_v2.zip see version 3 in next post Name: Santa's Secret Sugarplum Juice - Drilling Station Themes: Purple!; Author Sig; almost inside 3072x but pretty much in bounds Midi: Wizards of the Winter - Trans Siberian Orchestra. Note: I am stupid and don't know how skies work. For some reason the skies in the exit battle-room don't render. Can someone look at the issue for me? Edited December 10, 2017 by NoisyVelvet 0 Share this post Link to post
leodoom85 Posted December 10, 2017 Did you used action 271 for that sector and tag it? 0 Share this post Link to post
SleepyVelvet Posted December 10, 2017 yah. it's not a sky transfer issue, it's an elementary issue with a skybox not working at all. do i need to raise the ceiling by 1 unit? change the brightness, etc? it's one of those things. apparently I've been getting lucky with skies this whole time and taking it for granted. I'll look into it a bit 0 Share this post Link to post
Misty Posted December 10, 2017 You can try do this. I'll check that too. 0 Share this post Link to post
SleepyVelvet Posted December 10, 2017 (edited) Sky Fixed: noisy_pigeon3_v3.zip oh shit, fixed for real now: noisy_pigeon3_v4.zip Edited December 10, 2017 by NoisyVelvet 2 Share this post Link to post
Misty Posted December 10, 2017 (edited) New day for another update. It seems I added wrong version of map in the first version of zip, but now it's fixed.https://www.dropbox.com/s/fd8t2dqntssz8y6/pigeon03 Myst.Haruko_V3.zip?dl=1 Edited December 11, 2017 by Myst.Haruko 0 Share this post Link to post
leodoom85 Posted December 11, 2017 @NoisyVelvetI found a possible issue on your map and it's related to the size of your map. Are you sure that the playable area have less than 3072*3072? If no, then I recommend you to fix that please. And, for everyone, I'll remind you that you have until tomorrow at 5:00 pm EST to submit the fixes. 2 Share this post Link to post
SleepyVelvet Posted December 11, 2017 (edited) The lower right Cybie room is barely out of bounds I believe, and could be "tucked in" to put it into the boundary; it's 3072x in spirit, but I it barely misses the mark because I rushed the final room. For txt file in this case, I guess you could scrub that one theme off and just go with the other two themes: "Purple Textures" and "author signature" or whatever. edit: to clarify, I think it's best to leave the map as is, version 4 0 Share this post Link to post