WARDUST Posted December 29, 2017 Hi, I'm trying to replace a wall texture, Slade detect it as a simple image, but XWE read this image as a lump. Putting the HD texture with the same name into Hires folder of a pk3 is not working for me. I think there is a different way to do this with a texture lump, but i can't find it in the Zdoom wiki. Some ideas? Thaaaanks!! 0 Share this post Link to post
WARDUST Posted January 7, 2018 okey! the texture lump works as a part of another original texture (and this is what i need to change) 0 Share this post Link to post