invictius Posted February 5, 2018 (edited) Like, they look like the original levels only updated to look modern. Most remakes have levels that look nothing like the originals (e.g refueling base looking more like a quake 2-era remake) Gradual monster and weapon progression would be good too 0 Share this post Link to post
Genki Posted February 5, 2018 Try: DOOM 2: EVOLVED 3 levels remake (project stopped unfortunately) but worth checking out. Used with 3d lights & scripts. https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/d2evolvd 0 Share this post Link to post
AL-97 Posted February 5, 2018 (edited) Project ReMap. It's WIP though, with only 4 maps completed so far. http://www.moddb.com/games/doom-ii/addons/doom-2-project-remap https://www.facebook.com/Doom2ProjectRemap/ Also Hell On The Earth Remastered. It's closer to vanilla Doom 2 maps than aforementioned Project ReMap, but definitely worth a look in my opinion. http://www.moddb.com/mods/honte-remastered And let us not forget about Knee-Deep In ZDoom (Yeah, I know it's Doom1, not Doom2, but it is awesome) http://realm667.com/index.php/en/component/content/article/104-projects/finished/255-knee-deep-in-zdoom-kdizd And Tormentor's remake of original E2M3 - The Refinery http://realm667.com/index.php/en/component/content/article/104-projects/finished/1460-the-refinery Edited February 5, 2018 by Wanderer 2 Share this post Link to post
cortlong50 Posted February 16, 2018 (edited) https://forum.zdoom.org/viewtopic.php?f=42&t=58218 cant remember whether or not this one was finished but god damn it was a good time. plus rex is a boss. lots of curved rooms and stuff, he did an EXCELLENT job and its one of my favorite remake maps. 0 Share this post Link to post
ReX Posted February 16, 2018 8 hours ago, cortlong50 said: cant remember whether or not this one was finished .... Yes, it was finished. The objective of the mod was to create a sense of deja vu while playing the mod, without creating a replica of the original DooM2 maps. [This was a (valid) criticism of the remakes of The Shores of Hell and Inferno.] The scope of the mod was always to emulate only the first few maps of DooM2, not the entire game. Accordingly, the first 10 maps of the mod mirror those of DooM2, and the 11th map is an "independent" map. It is 100% vanilla/Chocolate DooM-compatible. Therefore, the maps may not be adequately "updated to look modern". 2 Share this post Link to post
cortlong50 Posted February 17, 2018 12 hours ago, ReX said: Yes, it was finished. The objective of the mod was to create a sense of deja vu while playing the mod, without creating a replica of the original DooM2 maps. [This was a (valid) criticism of the remakes of The Shores of Hell and Inferno.] The scope of the mod was always to emulate only the first few maps of DooM2, not the entire game. Accordingly, the first 10 maps of the mod mirror those of DooM2, and the 11th map is an "independent" map. It is 100% vanilla/Chocolate DooM-compatible. Therefore, the maps may not be adequately "updated to look modern". he forgot to mention its a god damn party of a .wad 0 Share this post Link to post
nxGangrel Posted February 17, 2018 This project was created for this very reason... 1 Share this post Link to post