So in the past I've been making my maps with the GZDOOM: Doom 2 game configuration and I've realized my options for mapping are very limited so I decided to switch to the UDMF format. I add the Doom 2 wad as a resource and I start making my map. It's very basic: Spartan texture, long corridor, player start. I go to test it out and GZDOOM tells me: "'THINGS' not found in MAP01" even though I have things on the map. I even added enemies and weapons to make sure I did (sounds stupid, I know). What am I missing here? Am I supposed to use the UDMF converter or something?
So in the past I've been making my maps with the GZDOOM: Doom 2 game configuration and I've realized my options for mapping are very limited so I decided to switch to the UDMF format. I add the Doom 2 wad as a resource and I start making my map. It's very basic: Spartan texture, long corridor, player start. I go to test it out and GZDOOM tells me: "'THINGS' not found in MAP01" even though I have things on the map. I even added enemies and weapons to make sure I did (sounds stupid, I know). What am I missing here? Am I supposed to use the UDMF converter or something?
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