Bridgeburner56 Posted April 19, 2018 4 hours ago, Deadwing said: I got burnt out of ideas, so I've decided to drawn some random major setpieces to try to find something interesting I've started sketching stuff too. When I'm in the zone, I can map by feel and end up with stuff I'm very happy with but I quite often end up struggling to start areas off, particularly at the beginning of a new map. Having a plan is helpful even if you end up with something completely different. Something to get the creative ball rolling 4 Share this post Link to post
seed Posted April 19, 2018 (edited) In the meantime things took... an interesting turn in Hell Revealed. The last level (not the image with the dead Pinky) really sucked, so glad I'm done with it. I couldn't find any optimal routes (probably because there are none in the first place?), and just who the hell thought repeated waves of Revenants, Hell Knights, and Barons spawning on the wall would be a good idea? Lots of SSG shells, health, and so on, but the only way things worked for me was by repeatedly relying on the Cyberdemon to kill the enemies via infighting on the damned elevator... What a tedious and boring level with terrible enemy usage, in my book at least... Perhaps there was a better and more efficient way to finish it, but... Edited April 19, 2018 by Agent6 7 Share this post Link to post
seed Posted April 19, 2018 ^ Looks nice, and yet, I can't help but think that the colors look extremely washed, as if the gamma or brightness was set almost to the maximum. A little more darkness won't hurt. 0 Share this post Link to post
Misty Posted April 19, 2018 (edited) Well, I set png screenshot gamma 2, because most of my screenshots are kinda dark and hardly visible. In game, these looks much better. 0 Share this post Link to post
NaZa Posted April 19, 2018 @Agent6 Ah, I see you've gotten to Hard Attack. The elevator stuff is pretty stupid but I think it's a fairly alright map apart from that. I dislike Descent the most, though. Very boxy and bland. 0 Share this post Link to post
seed Posted April 19, 2018 (edited) 12 hours ago, NaZa said: @Agent6 Ah, I see you've gotten to Hard Attack. The elevator stuff is pretty stupid but I think it's a fairly alright map apart from that. I dislike Descent the most, though. Very boxy and bland. Nah, for me it's pretty much a simply mediocre level, it's been a while since I last ran into something this bad. After all, that room is virtually the focal point of the entire level, and it sucks... Eh, it happens every now and then I guess, maybe they had a different idea in mind but the execution turned out poor. Still, 4 Arch-Viles wake up after picking up the trapped BFG in the middle of the area, and they pose zero threat beside that moment. And 4 Cyberdemons who keep teleporting in another room after activating the switch... This level is a monumental aberration lol :v . At least it looks nice, but unfortunately that's the only thing it got right, namely the aesthetics. The gameplay is trash. Edited April 20, 2018 by Agent6 1 Share this post Link to post
xdarkmasterx Posted April 19, 2018 (edited) hello, was started again doom builder and because of another level was formed 16 Share this post Link to post
wheresthebeef Posted April 20, 2018 (edited) The new God of War has some really good Doom inspired reverse cover art and someone combined them: 15 Share this post Link to post
Jaska Posted April 20, 2018 Hmm, again some progression to the forest map. From the sawmill So a lot is going on but the big picture is a mess! 35 Share this post Link to post
-Votterbin- Posted April 20, 2018 (edited) 1 hour ago, wheresthebeef said: The new God of War has some really good Doom inspired reverse cover art and someone combined them: Is that a Baron of Hell I see on the left? EDIT: FUCK I'm retarded, I didn't see the rest of the image at first, just Kratos. 0 Share this post Link to post
beast Posted April 20, 2018 Have you wondered what happens after you defeat the demons from Hell, when there is nothing left but ruins and dead meat? You open a bistro, of course! 17 Share this post Link to post
seed Posted April 20, 2018 ^ I initially misread "Seared" as "Speared" lol. But I'll surely feast on these little creatures :v , after I impale 'em. 1 Share this post Link to post
Roofi Posted April 20, 2018 You should add tea of green slime or Fireblu beer. :p 0 Share this post Link to post
Wereknight Posted April 20, 2018 2 hours ago, wheresthebeef said: The new God of War has some really good Doom inspired reverse cover art and someone combined them DOOT ALERT. 0 Share this post Link to post
Dragonfly Posted April 20, 2018 (edited) Layout "finished" but with a few notably unfinished areas for now - the northern small semi circle will grow into a full exit area, the eastern corridor is totally unfinished, the southeastern circle needs development, and the southeastern section is almost done. The rest is finished, until my testers get their grubby mitts on it! 17 Share this post Link to post
galileo31dos01 Posted April 20, 2018 (Hell Ground, MAP07) Arachnotrons smart? sure... Spoiler It actually was hit by one of those flying missiles, I don't know why it's shooting the wall now. 0 Share this post Link to post
Gez Posted April 20, 2018 2 hours ago, Jaska said: These two pictures are particularly well done I think. When I don't focus on them (just looking at a different part of the page), they seem kinda photorealistic somehow? Of course when looking at them the simplistic Doom geometry becomes noticeable and the illusion breaks, but still, really good lighting, and a sky that works well. 6 Share this post Link to post
Jaska Posted April 20, 2018 7 minutes ago, Gez said: These two pictures are particularly well done I think. When I don't focus on them (just looking at a different part of the page), they seem kinda photorealistic somehow? Of course when looking at them the simplistic Doom geometry becomes noticeable and the illusion breaks, but still, really good lighting, and a sky that works well. Thanks! I've seen couple of maps done like "inside" the forest. I didn't like them. So I thought I'm not going to make that kind of map ever. After all, with the right textures .. Maybe this is good enough :) Dark sections keep the illusion quite good. And lots of middletexture -ambient noise. In motion with combat.. Maybe it will work or not. You'll see in far future :) 0 Share this post Link to post
Angry Saint Posted April 20, 2018 Chainworm Kommand has the best Doom Kebab ever seen 19 Share this post Link to post
Fuzzball Posted April 21, 2018 Bit rushed but enjoy anyway- palette and seamless horizontally~ 30 Share this post Link to post
xdarkmasterx Posted April 21, 2018 (edited) more screenshot of the other level 7 Share this post Link to post
Bridgeburner56 Posted April 21, 2018 5 minutes ago, antares031 said: Tribute to "Misri Halek". Very ethereal and enigmatic and other words that start with 'e' 0 Share this post Link to post
Memfis Posted April 21, 2018 Hm, not sure which part of Misri Halek. Is this supposed to be a pyramid? 0 Share this post Link to post
Avoozl Posted April 21, 2018 13 hours ago, Angry Saint said: Chainworm Kommand has the best Doom Kebab ever seen I didn't know kebabs have suction cups. :P 1 Share this post Link to post
Catpho Posted April 21, 2018 (edited) Same question here as @Memfis here @antares031. And it better include a music track on par with AV map20's track too! 0 Share this post Link to post