hardcore_gamer Posted May 6, 2018 (edited) I made a new model but for some reason it did not work. This baffled me because I was certain I did everything correctly but no matter what I just get a black box where it is suppose to be. Then I decided to load up an earlier project which had working 3D models and saw that all them had stopped working as well. Here is a old screenshot of all the models working which I submitted to doomworld many weeks ago as well as a new one I took earlier: I have absolutely no idea what has caused this. I have made no alterations to these files. I loaded up the exact same files with the exact same version of gzdoom builder and yet now my models don't work. I don't even get any errors. They just don't work anymore. What the hell? Any idea what caused this? 0 Share this post Link to post
Aquila Chrysaetos Posted May 6, 2018 Do the models still work in game? Also, did you maybe accidentally turn off model rendering in the editor? 0 Share this post Link to post
boris Posted May 6, 2018 Yeah, looks like you have modles disabled in GZDB: 1 Share this post Link to post
hardcore_gamer Posted May 6, 2018 So that was the reason? I don't remember ever changing that setting :/ Well I'm glad this is fixed now. THanks! 0 Share this post Link to post
Barry Burton Posted May 6, 2018 Tab is the default key to enable/disable advanced rendering features, which means 3D models/floors, and slopes. 1 Share this post Link to post