Quagsire Posted May 10, 2018 I'm sure this question's been asked a lot before but is there a way to make slopes smooth? Or are they simply there for looks rather than functionality? 0 Share this post Link to post
0 Cheshire Sphinx Posted May 10, 2018 Define 'smooth', do you mean making something like a roman arch? Or do you want to make something like a pipe set at an angle or something? In the case of the former, you can quite easily make a smooth arch/slope by adding segments in your slope and changing the height to create a smooth surface. In the case of making a pipe, you'd probably be better off using a 3d model. 0 Share this post Link to post
0 Quagsire Posted May 10, 2018 I mean where it doesn't act jittery while moving up the slope, that's all. 0 Share this post Link to post
0 Aquila Chrysaetos Posted May 10, 2018 If you're using Plane_Align (or any of the slope things), then your movement about the slope should be rather smooth. If you have a slope that, for one reason or another, has segmented parts that aren't of a different slope (like 64 units forward, 32 up, and they don't deviate), then that can cause jittery movement. 0 Share this post Link to post
0 Quagsire Posted May 10, 2018 (edited) Never fucking mind, gzdb decided to crash out of nowhere and my progress is most likely gonna disappear. Will keep you updated I guess. EDIT: Yeah, this is honestly just a huge non-beneficial hassle so nevermind. Edited May 10, 2018 by AbsorbedHatch 0 Share this post Link to post
I'm sure this question's been asked a lot before but is there a way to make slopes smooth? Or are they simply there for looks rather than functionality?
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