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Equinox24

I dont know how to make doors in doom builder.

Question

This is a stupid question but I cant make doors in doom builder. The whole thing ends up being 3 walls with a door texture

I know how to make it act like a door. I just don't know how to make it 1 thing and not 3.

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First, you must construct the rooms you want the door to connect.

955293162_MAP01(editarea)at2018_05.1321-43-51.902R2787.jpg.c4c1f0367252c8fc08f1eab22eb599f6.jpg

So it looks like this.

 

Now, in the small sector in between the two larger sectors, carve out a smaller sector, I use a 16x128 sector most often for doors.

237099642_MAP01at2018_05.1321-45-53.365R2787.jpg.d51cf57b761c9b5bf016f8b30deb4be1.jpg

Like this.

 

Now select this small sector and set its ceiling height to zero.

854272475_MAP01at2018_05.1321-46-38.106R2787.jpg.c643f38fdb74ba3f4b82026ac0d01af2.jpg

Here I also changed the ceiling flat texture.

 

Now, you will select the two 128 unit lindefs, give them a door texture and give them a door special.

1587921388_MAP01at2018_05.1321-47-56.130R2787.jpg.81e01efe7b038ca51dc70ee4d507d96f.jpg

This door will now open and close on command.

 

However, when opening this door, the two walls on the sides will raise with it and look ridiculous, so let's fix that. Select the two 16 unit linedefs and set the flag "lower unpegged," this will anchor the textures to the floor and prevent them from moving with the door.

1106739818_MAP01at2018_05.1321-49-44.042R2787.jpg.6497ce03638f213c80fcb7fce7aa4971.jpg

Like this. Now your door will function as you want it to.

 

Screenshot_Doom_20180513_215137.png.d444935ae6dbb6c8af874bee0a9a1b83.png

The door opens and the textures don't move, making this simple door look nice like in the IWAD's.

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13 minutes ago, DynamiteKaitorn said:

Don't forget to tag the linedefs and the sector the door is. Otherwise it can cause issues.

Yes, but the D specials don't require tags.

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